Player Matchup

Ganesha
Ganesha
GabrielMaciel02
Ganesha
Level 108
God Stats
2W - 2L
1,362 SR
Queue Stats
190W - 201L
1,482 Elo+
Party 3
Anubis
Anubis
Silent_Soul_31
Anubis
Level 46
God Stats
13W - 1L
1,775 SR
Queue Stats
60W - 61L
1,452 Elo+
Solo
Sol
Sol
VersatileMage
Sol
Level 97
God Stats
1W - 0L
1,214 SR
Queue Stats
87W - 97L
1,405 Elo+
Solo
Da Ji
Da Ji
jake341
Da Ji
Level 38
God Stats
5W - 6L
1,492 SR
Queue Stats
120W - 139L
1,387 Elo+
Solo
Gilgamesh
Gilgamesh
salasar0_0
Gilgamesh
Level 106
God Stats
2W - 6L
1,207 SR
Queue Stats
339W - 347L
1,417 Elo+
Party 3
Team Averages
Level 79
1,410 SR
1,429 Elo+

VS

Team Averages
Level 77
1,417 SR
1,438 Elo+
Hachiman
Hachiman
 
Hachiman
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
ChorionicDeer90
Achilles
Level 57
God Stats
2W - 8L
1,101 SR
Queue Stats
252W - 294L
1,395 Elo+
Party 2
Athena
Athena
Djpromotion
Athena
Level 156
God Stats
6W - 6L
1,577 SR
Queue Stats
83W - 84L
1,497 Elo+
Solo
Janus
Janus
ShadowKay75
Janus
Level 65
God Stats
6W - 11L
1,409 SR
Queue Stats
276W - 285L
1,438 Elo+
Party 2
Awilix
Awilix
jss
Awilix
Level 65
God Stats
15W - 9L
1,500 SR
Queue Stats
219W - 197L
1,360 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 6
6,542
545
2,497
8,602
5,780
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
4 / 0 / 0
6,870
573
3,895
4,951
2,312
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
4 / 1 / 1
6,509
542
4,834
6,798
2,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Da Ji
jake341
Da Ji
10
3 / 1 / 1
6,135
511
3,133
5,607
2,415
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
salasar0_0
Gilgamesh
12
0 / 1 / 2
6,463
539
2,044
6,136
3,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
9
2 / 4 / 0
5,709
476
3,995
7,393
1,616
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Achilles
12
2 / 2 / 0
6,386
532
5,986
7,460
4,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
6
0 / 2 / 2
4,723
394
1,348
4,342
2,162
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
1 / 3 / 0
5,763
480
5,284
4,634
1,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
jss
Awilix
9
0 / 2 / 0
5,383
449
1,489
6,851
1,935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
12
Kills
5
5
Deaths
13
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
2
4
0
0.5
L
Achilles
2
2
0
1
L
Athena
0
2
2
0.5
W
1
2
6
2
L
1
3
0
0.33
W
4
0
0
4
W
4
1
1
4.5
W
Da Ji
jake341
Da Ji
3
1
1
3.5
L
Awilix
jss
Awilix
0
2
0
0
W
Gilgamesh
salasar0_0
Gilgamesh
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,403
Damage
18,102
32,094
Taken
30,680
15,872
Mitigated
11,107
10,970
Healing
8,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
3,995
2,972
0
1,996
7,393
1,616
0
3,585
3,808
0
24,666
L
Achilles
5,986
2,496
0
1,720
7,460
4,009
32
352
7,108
0
30,574
L
Athena
1,348
294
0
1,430
4,342
2,162
0
2,449
1,893
8,585
0
W
2,497
644
1,327
1,071
8,602
5,780
0
2,152
6,310
19,756
0
L
5,284
919
0
650
4,634
1,385
0
3,002
1,632
29,246
0
W
3,895
190
0
2,911
4,951
2,312
54
2,092
2,607
31,714
0
W
4,834
2,360
0
2,813
6,798
2,052
1,405
1,791
4,937
29,928
5,426
W
Da Ji
jake341
Da Ji
3,133
921
0
725
5,607
2,415
0
135
5,472
0
28,063
L
Awilix
jss
Awilix
1,489
751
0
2,284
6,851
1,935
0
1,181
5,670
0
28,563
W
Gilgamesh
salasar0_0
Gilgamesh
2,044
644
0
2,123
6,136
3,313
0
0
6,136
0
32,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,519
Gold Earned
27,964
311
Minions Killed
254
0
Camps Cleared
0
1,101,273
Distance Traveled
1,030,486
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,709
476
44
4
0
204,022
1
L
Achilles
6,386
532
72
6
0
235,954
2
L
Athena
4,723
394
16
1
0
147,690
1
W
Ganesha
6,542
545
8
1
0
216,289
1
L
Janus
5,763
480
64
5
0
201,275
0
W
Anubis
6,870
573
86
7
0
209,322
3
W
Sol
6,509
542
83
7
0
227,172
2
W
Da Ji
6,135
511
62
5
0
255,087
0
L
Awilix
5,383
449
58
5
0
241,545
0
W
Gilgamesh
6,463
539
72
6
0
193,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role