Player Matchup

Camazotz
Camazotz
 
Camazotz
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Choosing
Serqet
Level 155
God Stats
8W - 9L
1,662 SR
Queue Stats
143W - 110L
1,658 Elo+
Party 1
Heimdallr
Heimdallr
KamikazeBoy8151
Heimdallr
Level 89
God Stats
10W - 18L
1,487 SR
Queue Stats
455W - 430L
1,590 Elo+
Solo
Nu Wa
Nu Wa
iSleepPlayz
Nu Wa
Level 88
God Stats
47W - 54L
1,566 SR
Queue Stats
378W - 357L
1,643 Elo+
Solo
Terra
Terra
тяαмρz
Terra
Level 160
God Stats
0W - 1L
1,295 SR
Queue Stats
158W - 109L
1,711 Elo+
Party 1
Team Averages
Level 118
1,502 SR
1,620 Elo+

VS

Team Averages
Level 137
1,629 SR
1,621 Elo+
Artemis
Artemis
 
Artemis
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Bitesizexd
Geb
Level 103
God Stats
7W - 9L
1,526 SR
Queue Stats
484W - 467L
1,649 Elo+
Solo
Gilgamesh
Gilgamesh
KuroD4ni
Gilgamesh
Level 158
God Stats
23W - 12L
1,742 SR
Queue Stats
481W - 352L
1,714 Elo+
Solo
Izanami
Izanami
MsKe1shasW1g
Izanami
Level 115
God Stats
20W - 10L
1,709 SR
Queue Stats
554W - 509L
1,637 Elo+
Solo
Tiamat
Tiamat
Semat
Tiamat
Level 159
God Stats
13W - 13L
1,668 SR
Queue Stats
493W - 504L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
13
1 / 3 / 0
7,091
545
9,147
11,424
5,184
Serqet
Choosing
Serqet
9
1 / 4 / 0
5,779
445
2,598
8,486
2,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
KamikazeBoy8151
Heimdallr
11
0 / 4 / 1
6,231
479
2,905
9,888
2,756
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 1 / 0
6,745
519
4,241
6,094
1,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 1 / 0
5,769
444
4,287
8,174
6,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
13
4 / 1 / 1
8,128
625
7,626
6,344
2,439
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
1 / 0 / 5
7,155
550
4,694
7,778
5,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
KuroD4ni
Gilgamesh
15
4 / 1 / 1
8,793
676
9,621
15,781
9,935
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
MsKe1shasW1g
Izanami
13
1 / 0 / 1
7,352
566
4,880
6,730
2,361
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
Semat
Tiamat
14
3 / 0 / 2
7,798
600
3,022
7,566
4,069
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
2
Kills
13
13
Deaths
2
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Camazotz
 
Camazotz
1
3
0
0.33
W
Artemis
 
Artemis
4
1
1
4.5
W
1
0
5
3.5
L
Serqet
Choosing
Serqet
1
4
0
0.25
L
Heimdallr
KamikazeBoy8151
Heimdallr
0
4
1
0.13
W
Gilgamesh
KuroD4ni
Gilgamesh
4
1
1
4.5
W
Izanami
MsKe1shasW1g
Izanami
1
0
1
1.5
W
Tiamat
Semat
Tiamat
3
0
2
4
L
0
1
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,178
Damage
29,843
44,066
Taken
44,199
18,746
Mitigated
24,303
14,005
Healing
17,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
 
Camazotz
9,147
2,963
0
4,327
11,424
5,184
0
1,094
10,330
0
50,824
W
Artemis
 
Artemis
7,626
2,977
0
1,656
6,344
2,439
115
1,258
4,866
0
51,438
W
4,694
1,346
0
2,161
7,778
5,499
69
2,292
5,332
18,029
0
L
Serqet
Choosing
Serqet
2,598
482
0
2,428
8,486
2,863
0
2,338
6,148
0
22,466
L
Heimdallr
KamikazeBoy8151
Heimdallr
2,905
1,279
0
1,586
9,888
2,756
0
1,592
8,296
0
37,915
W
Gilgamesh
KuroD4ni
Gilgamesh
9,621
1,940
0
6,479
15,781
9,935
0
723
14,634
5,758
52,752
W
Izanami
MsKe1shasW1g
Izanami
4,880
2,910
0
3,727
6,730
2,361
258
3,091
3,511
0
71,221
W
Tiamat
Semat
Tiamat
3,022
876
0
3,752
7,566
4,069
892
763
6,566
43,178
8,064
L
4,241
438
0
1,950
6,094
1,479
284
606
5,488
55,648
0
L
4,287
600
345
3,369
8,174
6,464
0
2,939
5,235
16,994
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,615
Gold Earned
39,226
364
Minions Killed
456
0
Camps Cleared
0
1,251,003
Distance Traveled
1,288,073
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
7,091
545
92
7
0
244,070
0
W
Artemis
8,128
625
89
7
0
262,778
5
W
Geb
7,155
550
14
1
0
252,498
2
L
Serqet
5,779
445
52
4
0
245,121
1
L
Heimdallr
6,231
479
72
6
0
249,748
2
W
Gilgamesh
8,793
676
114
9
0
266,998
1
W
Izanami
7,352
566
138
11
0
239,634
4
W
Tiamat
7,798
600
101
8
0
266,165
3
L
Nu Wa
6,745
519
124
10
0
238,321
6
L
Terra
5,769
444
24
2
0
273,743
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role