Player Matchup

Morgan Le Fay
Morgan Le Fay
Daniel23ghf
Morgan Le Fay
Level 24
God Stats
5W - 13L
1,318 SR
Queue Stats
178W - 278L
1,308 Elo+
Solo
Hercules
Hercules
Gaucherider
Hercules
Level 27
God Stats
13W - 11L
1,586 SR
Queue Stats
180W - 216L
1,303 Elo+
Solo
Rama
Rama
PsychoRealm96
Rama
Level 19
God Stats
0W - 3L
1,293 SR
Queue Stats
21W - 34L
1,357 Elo+
Solo
Jormungandr
Jormungandr
Tilurð
Jormungandr
Level 30
God Stats
0W - 2L
1,256 SR
Queue Stats
10W - 11L
1,337 Elo+
Solo
Fenrir
Fenrir
igametomuch6782
Fenrir
Level 22
God Stats
33W - 34L
1,420 SR
Queue Stats
49W - 62L
1,271 Elo+
Solo
Team Averages
Level 24
1,374 SR
1,315 Elo+

VS

Team Averages
Level 22
1,430 SR
1,332 Elo+
Medusa
Medusa
DarthLenin
Medusa
Level 21
God Stats
3W - 4L
1,120 SR
Queue Stats
7W - 9L
1,156 Elo+
Solo
Bellona
Bellona
DivineKIA
Bellona
Level 28
God Stats
2W - 4L
1,410 SR
Queue Stats
53W - 61L
1,411 Elo+
Solo
Fenrir
Fenrir
FreeSweatyy
Fenrir
Level 12
God Stats
5W - 6L
1,399 SR
Queue Stats
5W - 11L
1,363 Elo+
Solo
Hades
Hades
Player402170582
Hades
Level 18
God Stats
1W - 0L
1,400 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Serpsy
Anhur
Level 29
God Stats
2W - 0L
1,822 SR
Queue Stats
55W - 62L
1,230 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Daniel23ghf
Morgan Le Fay
7
0 / 4 / 2
4,945
412
908
4,401
989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
Gaucherider
Hercules
11
0 / 4 / 0
5,636
470
1,339
9,658
4,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
4 / 6 / 1
6,434
536
3,783
8,339
1,768
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jormungandr
Tilurð
Jormungandr
10
0 / 3 / 0
5,849
487
1,616
7,490
2,830
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
4 / 5 / 0
5,970
498
3,867
8,462
2,610
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DarthLenin
Medusa
11
4 / 3 / 3
6,661
555
4,346
6,184
1,851
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Bellona
DivineKIA
Bellona
13
4 / 1 / 4
7,575
631
5,735
5,557
4,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
14
10 / 0 / 3
8,147
679
7,342
3,648
1,823
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 2 / 3
5,812
484
877
5,279
2,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Anhur
Serpsy
Anhur
10
4 / 2 / 0
6,561
547
5,407
6,698
1,704
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
35
8
Kills
22
22
Deaths
8
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Daniel23ghf
Morgan Le Fay
0
4
2
0.25
W
Medusa
DarthLenin
Medusa
4
3
3
1.83
W
Bellona
DivineKIA
Bellona
4
1
4
6
W
Fenrir
10
0
3
11.5
L
Hercules
Gaucherider
Hercules
0
4
0
0
W
0
2
3
0.75
L
4
6
1
0.75
W
Anhur
Serpsy
Anhur
4
2
0
2
L
Jormungandr
Tilurð
Jormungandr
0
3
0
0
L
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,513
Damage
23,707
38,350
Taken
27,366
12,962
Mitigated
12,795
5,322
Healing
6,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Daniel23ghf
Morgan Le Fay
908
257
0
375
4,401
989
0
0
4,401
11,801
0
W
Medusa
DarthLenin
Medusa
4,346
2,661
0
840
6,184
1,851
222
620
5,564
0
26,863
W
Bellona
DivineKIA
Bellona
5,735
1,919
0
543
5,557
4,922
846
872
4,685
9,175
24,066
W
Fenrir
7,342
558
0
1,764
3,648
1,823
698
748
2,900
100
43,618
L
Hercules
Gaucherider
Hercules
1,339
341
0
2,596
9,658
4,765
0
775
8,883
0
23,630
W
877
57
0
890
5,279
2,495
594
106
5,173
16,454
0
L
3,783
2,911
0
1,304
8,339
1,768
210
622
7,717
0
24,338
W
Anhur
Serpsy
Anhur
5,407
2,626
0
2,525
6,698
1,704
862
178
6,520
0
29,263
L
Jormungandr
Tilurð
Jormungandr
1,616
467
0
0
7,490
2,830
506
147
7,343
32,815
0
L
3,867
780
0
1,047
8,462
2,610
0
301
8,161
0
21,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,834
Gold Earned
34,756
225
Minions Killed
271
0
Camps Cleared
0
987,818
Distance Traveled
1,125,627
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
4,945
412
20
2
0
123,326
2
W
Medusa
6,661
555
46
4
0
153,449
1
W
Bellona
7,575
631
67
6
0
274,559
0
W
Fenrir
8,147
679
80
7
0
267,097
3
L
Hercules
5,636
470
49
4
0
222,907
2
W
Hades
5,812
484
24
2
0
206,498
0
L
Rama
6,434
536
44
4
0
192,618
0
W
Anhur
6,561
547
54
5
0
224,024
0
L
Jormungandr
5,849
487
78
7
0
213,207
6
L
Fenrir
5,970
498
34
3
0
235,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role