Player Matchup

Sobek
Sobek
Barqy2124
Sobek
Level 120
God Stats
8W - 12L
1,489 SR
Queue Stats
224W - 237L
1,425 Elo+
Solo
Fenrir
Fenrir
Trap_The_Moon
Fenrir
Level 157
God Stats
30W - 30L
1,549 SR
Queue Stats
585W - 596L
1,465 Elo+
Solo
Persephone
Persephone
epeks
Persephone
Level 106
God Stats
6W - 7L
1,576 SR
Queue Stats
72W - 70L
1,478 Elo+
Solo
Amaterasu
Amaterasu
jeaggerjack
Amaterasu
Level 160
God Stats
46W - 41L
1,430 SR
Queue Stats
483W - 483L
1,443 Elo+
Solo
Danzaburou
Danzaburou
stonecoldMARINE
Danzaburou
Level 157
God Stats
9W - 16L
1,620 SR
Queue Stats
349W - 368L
1,483 Elo+
Solo
Team Averages
Level 140
1,533 SR
1,459 Elo+

VS

Team Averages
Level 88
1,417 SR
1,410 Elo+
Khepri
Khepri
 
Khepri
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
DarkAngelgurbux
Neith
Level 65
God Stats
5W - 6L
1,507 SR
Queue Stats
11W - 14L
1,294 Elo+
Party 1
Da Ji
Da Ji
Kohesion
Da Ji
Level 142
God Stats
2W - 0L
1,424 SR
Queue Stats
7W - 7L
1,348 Elo+
Party 1
Janus
Janus
T1CKL3T1CKL3
Janus
Level 70
God Stats
3W - 2L
1,059 SR
Queue Stats
230W - 239L
1,390 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
loptalia
Morgan Le Fay
Level 16
God Stats
2W - 2L
1,597 SR
Queue Stats
3W - 4L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Barqy2124
Sobek
13
0 / 5 / 3
7,544
629
3,505
11,890
11,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
1 / 4 / 2
7,577
631
4,128
8,989
3,247
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Persephone
epeks
Persephone
15
1 / 6 / 1
8,224
685
10,968
10,742
3,290
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
jeaggerjack
Amaterasu
14
1 / 3 / 2
7,507
626
5,335
12,297
8,354
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Danzaburou
stonecoldMARINE
Danzaburou
15
2 / 2 / 1
8,723
727
9,114
7,358
2,585
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
15
1 / 0 / 10
8,811
734
5,070
8,849
12,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
1 / 0 / 3
7,902
659
2,280
5,167
1,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Da Ji
Kohesion
Da Ji
17
13 / 1 / 4
11,658
972
13,873
9,923
5,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
2 / 4 / 8
8,697
725
7,445
8,745
3,745
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
loptalia
Morgan Le Fay
17
2 / 0 / 11
9,316
776
12,360
6,736
3,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
55
5
Kills
19
20
Deaths
5
9
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
1
0
10
6
L
Sobek
Barqy2124
Sobek
0
5
3
0.3
W
1
0
3
2.5
W
Da Ji
Kohesion
Da Ji
13
1
4
15
W
2
4
8
1.5
L
1
4
2
0.5
L
Persephone
epeks
Persephone
1
6
1
0.25
L
Amaterasu
jeaggerjack
Amaterasu
1
3
2
0.67
W
Morgan Le Fay
loptalia
Morgan Le Fay
2
0
11
7.5
L
Danzaburou
stonecoldMARINE
Danzaburou
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,050
Damage
41,028
51,276
Taken
39,420
28,713
Mitigated
27,439
11,651
Healing
9,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
5,070
241
0
2,904
8,849
12,906
132
2,539
6,310
16,383
0
L
Sobek
Barqy2124
Sobek
3,505
74
0
2,530
11,890
11,237
0
7,125
4,765
12,303
0
W
2,280
1,090
0
678
5,167
1,955
799
1,747
3,420
0
19,979
W
Da Ji
Kohesion
Da Ji
13,873
4,025
0
2,551
9,923
5,443
0
3,986
5,937
0
33,559
W
7,445
121
690
1,130
8,745
3,745
208
3,370
5,375
34,035
0
L
4,128
678
0
1,016
8,989
3,247
0
2,366
6,623
0
13,382
L
Persephone
epeks
Persephone
10,968
256
0
2,509
10,742
3,290
0
5,814
4,922
40,738
0
L
Amaterasu
jeaggerjack
Amaterasu
5,335
1,614
0
4,382
12,297
8,354
0
5,378
6,919
0
20,572
W
Morgan Le Fay
loptalia
Morgan Le Fay
12,360
2,025
97
953
6,736
3,390
800
3,257
3,479
45,639
0
L
Danzaburou
stonecoldMARINE
Danzaburou
9,114
3,853
0
1,214
7,358
2,585
1
4,632
2,726
0
34,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,575
Gold Earned
46,384
219
Minions Killed
283
5
Camps Cleared
11
1,050,650
Distance Traveled
1,194,631
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,811
734
25
2
0
233,757
1
L
Sobek
7,544
629
13
1
0
220,077
0
W
Neith
7,902
659
47
4
0
216,126
0
W
Da Ji
11,658
972
45
4
7
246,238
6
W
Janus
8,697
725
72
6
3
249,022
4
L
Fenrir
7,577
631
21
2
3
160,070
1
L
Persephone
8,224
685
78
7
0
219,498
1
L
Amaterasu
7,507
626
39
3
1
238,229
1
W
Morgan Le Fay
9,316
776
94
8
1
249,488
2
L
Danzaburou
8,723
727
68
6
1
212,776
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role