Player Matchup

Sol
Sol
Bronze I
RickyVine
Sol
Bronze I
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 33L
1,079 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 78
1,500 SR
1,079 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 153
1,369 SR
924 MMR
Chaac
Chaac
Silver III
PolusRPK
Chaac
Silver III
Level 153
God Stats
59W - 108L
1,369 SR
Queue Stats
110W - 172L
924 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 5 / 0
18,107
862
19,795
29,126
16,495
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
UllrAh Muzen CabAnubisChronosArtemis

VS

Bans
KaliAnhurHou YiAgniSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
PolusRPK
Chaac
20
5 / 9 / 0
16,469
784
13,630
37,682
42,049
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
5
9
Kills
5
5
Deaths
9
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chaac
PolusRPK
Chaac
5
9
0
0.56
W
9
5
0
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,795
Damage
13,630
29,126
Taken
37,682
16,495
Mitigated
42,049
13,626
Healing
8,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
PolusRPK
Chaac
13,630
2,669
0
8,649
37,682
42,049
3,553
16,872
20,810
0
114,030
W
19,795
9,454
0
13,626
29,126
16,495
3,775
430
28,696
131,435
12,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,107
Gold Earned
16,469
211
Minions Killed
194
6
Camps Cleared
8
397,655
Distance Traveled
339,161
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
16,469
784
194
9
8
339,161
4
W
Sol
18,107
862
211
10
6
397,655
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role