Player Matchup

King Arthur
King Arthur
Darnell In Mars
King Arthur
Level 147
God Stats
11W - 2L
1,460 SR
Queue Stats
292W - 243L
1,681 Elo+
Party 1
Jormungandr
Jormungandr
HeadHunter113
Jormungandr
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 19L
1,641 Elo+
Party 1
Scylla
Scylla
XTF Shadows
Scylla
Level 118
God Stats
6W - 6L
1,490 SR
Queue Stats
214W - 205L
1,593 Elo+
Party 1
Team Averages
Level 93
1,483 SR
1,638 Elo+

VS

Team Averages
Level 51
1,445 SR
1,413 Elo+
Hou Yi
Hou Yi
Aleks8869
Hou Yi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Awilix
Awilix
XxGamerboyxX640
Awilix
Level 69
God Stats
6W - 3L
1,472 SR
Queue Stats
272W - 308L
1,408 Elo+
Solo
Kukulkan
Kukulkan
iPRO ErickDa
Kukulkan
Level 80
God Stats
11W - 15L
1,364 SR
Queue Stats
181W - 226L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Darnell In Mars
King Arthur
13
13 / 0 / 6
8,913
891
13,031
10,188
6,238
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jormungandr
HeadHunter113
Jormungandr
11
6 / 3 / 8
7,861
786
4,819
8,871
9,274
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
12
2 / 2 / 14
7,846
785
4,612
5,136
1,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Aleks8869
Hou Yi
6
0 / 7 / 2
5,649
565
1,121
5,764
1,539
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
3 / 9 / 1
6,992
699
6,168
11,938
3,877
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
iPRO ErickDa
Kukulkan
11
2 / 5 / 1
6,597
660
5,115
7,364
2,454
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
9
21
Kills
5
5
Deaths
21
28
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Aleks8869
Hou Yi
0
7
2
0.14
W
King Arthur
Darnell In Mars
King Arthur
13
0
6
16
W
Jormungandr
HeadHunter113
Jormungandr
6
3
8
3.33
W
Scylla
2
2
14
4.5
L
3
9
1
0.39
L
Kukulkan
iPRO ErickDa
Kukulkan
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,462
Damage
12,404
24,195
Taken
25,066
17,260
Mitigated
7,870
6,798
Healing
2,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Aleks8869
Hou Yi
1,121
689
0
50
5,764
1,539
0
1,993
3,500
0
1,448
W
King Arthur
Darnell In Mars
King Arthur
13,031
3,689
519
4,644
10,188
6,238
462
1,641
8,547
0
22,826
W
Jormungandr
HeadHunter113
Jormungandr
4,819
2,165
199
866
8,871
9,274
208
1,642
7,229
14,929
0
W
Scylla
4,612
524
0
570
5,136
1,748
90
2,371
2,765
33,714
0
L
6,168
2,444
0
230
11,938
3,877
0
4,461
7,085
0
12,348
L
Kukulkan
iPRO ErickDa
Kukulkan
5,115
468
38
1,736
7,364
2,454
0
2,979
4,067
23,719
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,620
Gold Earned
19,238
125
Minions Killed
68
8
Camps Cleared
1
537,989
Distance Traveled
399,346
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
5,649
565
1
0
0
79,569
0
W
King Arthur
8,913
891
34
3
3
192,922
1
W
Jormungandr
7,861
786
21
2
0
166,403
0
W
Scylla
7,846
785
70
7
5
178,664
2
L
Awilix
6,992
699
22
2
1
159,981
4
L
Kukulkan
6,597
660
45
5
0
159,796
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role