Player Matchup

Morgan Le Fay
Morgan Le Fay
DingleMyWingle
Morgan Le Fay
Level 68
God Stats
2W - 6L
1,371 SR
Queue Stats
203W - 173L
1,534 Elo+
Party 3
Geb
Geb
Markb9709
Geb
Level 79
God Stats
19W - 7L
1,250 SR
Queue Stats
219W - 209L
1,515 Elo+
Party 3
Bellona
Bellona
ReaperTM03
Bellona
Level 18
God Stats
12W - 14L
1,071 SR
Queue Stats
154W - 149L
1,171 Elo+
Party 3
Serqet
Serqet
dgonzacrack
Serqet
Level 25
God Stats
7W - 5L
1,562 SR
Queue Stats
28W - 33L
1,444 Elo+
Party 2
Cupid
Cupid
nefman38
Cupid
Level 127
God Stats
4W - 3L
1,541 SR
Queue Stats
119W - 162L
1,419 Elo+
Party 2
Team Averages
Level 63
1,359 SR
1,417 Elo+

VS

Team Averages
Level 48
1,471 SR
1,430 Elo+
Athena
Athena
AmazingIy Bad
Athena
Level 102
God Stats
3W - 4L
1,396 SR
Queue Stats
183W - 209L
1,411 Elo+
Party 1
Kali
Kali
DanglesKI
Kali
Level 18
God Stats
13W - 17L
1,496 SR
Queue Stats
137W - 175L
1,320 Elo+
Party 4
Sol
Sol
PhelixFolf
Sol
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 42L
1,494 Elo+
Party 1
Nu Wa
Nu Wa
PsychoGamerHD
Nu Wa
Level 61
God Stats
27W - 26L
1,461 SR
Queue Stats
418W - 516L
1,354 Elo+
Party 4
Geb
Geb
Williehh
Geb
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 18L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DingleMyWingle
Morgan Le Fay
12
6 / 0 / 3
6,919
692
3,367
4,075
1,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

8
0 / 1 / 3
4,752
475
2,606
7,454
3,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bellona
ReaperTM03
Bellona
9
1 / 2 / 1
5,120
512
3,768
7,152
5,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Serqet
10
6 / 0 / 5
6,366
637
4,932
6,228
1,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cupid
nefman38
Cupid
9
0 / 1 / 4
4,898
490
2,120
5,589
1,587
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
5,363
536
3,972
7,478
6,159
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kali
8
1 / 3 / 1
5,106
511
3,045
6,675
1,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
1 / 2 / 1
4,910
491
5,207
3,818
1,201
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
1 / 4 / 0
5,310
531
3,474
4,575
1,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

7
0 / 2 / 1
4,922
492
1,988
5,114
2,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
13
Kills
3
4
Deaths
13
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
Kali
1
3
1
0.5
W
Morgan Le Fay
DingleMyWingle
Morgan Le Fay
6
0
3
7.5
W
0
1
3
1.5
L
1
2
1
0.75
L
1
4
0
0.25
W
Bellona
ReaperTM03
Bellona
1
2
1
0.75
L
0
2
1
0.25
W
Serqet
6
0
5
8.5
W
Cupid
nefman38
Cupid
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,793
Damage
17,686
30,498
Taken
27,660
13,844
Mitigated
13,291
10,157
Healing
7,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,972
1,049
0
1,886
7,478
6,159
0
1,708
5,770
24,149
0
L
Kali
3,045
1,646
0
2,633
6,675
1,914
0
725
5,605
0
23,023
W
Morgan Le Fay
DingleMyWingle
Morgan Le Fay
3,367
293
0
1,557
4,075
1,238
0
1,414
2,381
43,610
0
W
2,606
354
0
1,303
7,454
3,619
0
4,496
2,860
13,613
0
L
5,207
1,980
0
902
3,818
1,201
162
1,448
2,220
27,352
0
L
3,474
235
0
1,126
4,575
1,106
271
1,932
2,643
23,222
0
W
Bellona
ReaperTM03
Bellona
3,768
773
0
575
7,152
5,591
0
3,106
3,976
4,943
14,212
L
1,988
374
0
1,234
5,114
2,911
0
1,328
3,462
10,888
0
W
Serqet
4,932
870
0
2,986
6,228
1,809
0
1,748
4,266
0
28,131
W
Cupid
nefman38
Cupid
2,120
945
472
3,264
5,589
1,587
0
3,135
2,374
0
24,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,055
Gold Earned
25,611
265
Minions Killed
214
0
Camps Cleared
0
1,067,300
Distance Traveled
991,112
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,363
536
51
5
0
198,050
2
L
Kali
5,106
511
42
4
0
225,090
0
W
Morgan Le Fay
6,919
692
88
9
0
216,442
0
W
Geb
4,752
475
21
2
0
198,629
3
L
Sol
4,910
491
60
6
0
181,600
3
L
Nu Wa
5,310
531
47
5
0
196,210
5
W
Bellona
5,120
512
46
5
0
207,964
2
L
Geb
4,922
492
14
1
0
190,162
4
W
Serqet
6,366
637
51
5
0
249,815
1
W
Cupid
4,898
490
59
6
0
194,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role