Player Matchup

Discordia
Discordia
ColomboTime
Discordia
Level 116
God Stats
3W - 3L
1,464 SR
Queue Stats
230W - 230L
1,427 Elo+
Party 1
Hun Batz
Hun Batz
Saiyan_Savagery
Hun Batz
Level 86
God Stats
2W - 4L
1,726 SR
Queue Stats
224W - 251L
1,426 Elo+
Party 1
Ymir
Ymir
Sebax16
Ymir
Level 118
God Stats
8W - 9L
1,385 SR
Queue Stats
579W - 615L
1,371 Elo+
Solo
Vamana
Vamana
Widdowmaker7
Vamana
Level 152
God Stats
9W - 6L
1,579 SR
Queue Stats
429W - 443L
1,499 Elo+
Solo
Hera
Hera
albertdagreat
Hera
Level 129
God Stats
3W - 2L
1,181 SR
Queue Stats
183W - 167L
1,464 Elo+
Solo
Team Averages
Level 120
1,467 SR
1,437 Elo+

VS

Team Averages
Level 104
1,451 SR
1,447 Elo+
Ares
Ares
Don Jayleone398
Ares
Level 106
God Stats
5W - 7L
1,520 SR
Queue Stats
207W - 210L
1,425 Elo+
Solo
Jing Wei
Jing Wei
Hanko_Kal
Jing Wei
Level 160
God Stats
1W - 2L
1,446 SR
Queue Stats
54W - 78L
1,398 Elo+
Solo
Xing Tian
Xing Tian
JBzz2k
Xing Tian
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Thor
Thor
KaZinc
Thor
Level 97
God Stats
0W - 2L
1,288 SR
Queue Stats
86W - 83L
1,454 Elo+
Solo
Set
Set
socio669
Set
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ColomboTime
Discordia
17
5 / 2 / 20
10,609
816
20,620
9,094
3,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hun Batz
17
6 / 4 / 13
10,493
807
13,330
13,810
7,553
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
Sebax16
Ymir
16
4 / 2 / 16
9,852
758
11,526
9,563
10,271
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Vamana
17
10 / 4 / 11
11,043
849
18,189
17,238
8,032
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

18
3 / 2 / 18
10,351
796
16,685
8,598
3,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 7
9,753
750
9,205
27,952
23,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jing Wei
Hanko_Kal
Jing Wei
15
2 / 4 / 5
8,537
657
7,493
11,006
4,813
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Xing Tian
JBzz2k
Xing Tian
16
2 / 4 / 7
9,333
718
6,722
14,333
16,477
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thor
KaZinc
Thor
15
3 / 8 / 2
9,144
703
6,949
13,018
9,260
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

16
2 / 7 / 6
9,065
697
5,585
22,452
9,646
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
39
28
Kills
12
14
Deaths
28
78
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Discordia
ColomboTime
Discordia
5
2
20
7.5
L
3
5
7
1.3
L
Jing Wei
Hanko_Kal
Jing Wei
2
4
5
1.13
L
Xing Tian
JBzz2k
Xing Tian
2
4
7
1.38
L
Thor
KaZinc
Thor
3
8
2
0.5
W
Hun Batz
6
4
13
3.13
W
Ymir
Sebax16
Ymir
4
2
16
6
W
Vamana
10
4
11
3.88
W
3
2
18
6
L
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,350
Damage
35,954
58,303
Taken
88,761
32,946
Mitigated
63,766
24,568
Healing
27,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
ColomboTime
Discordia
20,620
1,188
3,539
3,348
9,094
3,369
1,548
1,642
7,452
32,285
0
L
9,205
413
745
8,783
27,952
23,570
379
15,620
11,916
18,523
0
L
Jing Wei
Hanko_Kal
Jing Wei
7,493
4,297
1,947
2,238
11,006
4,813
700
5,695
5,265
0
20,358
L
Xing Tian
JBzz2k
Xing Tian
6,722
655
2,329
1,839
14,333
16,477
312
8,489
5,620
15,780
0
L
Thor
KaZinc
Thor
6,949
1,440
1,280
640
13,018
9,260
144
6,944
6,030
0
14,787
W
Hun Batz
13,330
1,572
965
2,036
13,810
7,553
1,016
4,329
9,481
0
24,702
W
Ymir
Sebax16
Ymir
11,526
477
1,581
1,433
9,563
10,271
472
2,332
7,231
18,932
0
W
Vamana
18,189
8,537
2,068
5,684
17,238
8,032
581
5,378
11,860
0
29,290
W
16,685
3,801
1,981
1,933
8,598
3,721
923
2,246
6,352
39,772
0
L
5,585
1,770
1,355
6,176
22,452
9,646
225
12,083
10,009
0
19,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,348
Gold Earned
45,832
120
Minions Killed
101
0
Camps Cleared
0
1,212,117
Distance Traveled
1,060,411
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,609
816
22
2
0
232,541
4
L
Ares
9,753
750
18
1
0
210,649
0
L
Jing Wei
8,537
657
38
3
0
207,550
1
L
Xing Tian
9,333
718
11
1
0
249,791
1
L
Thor
9,144
703
7
1
0
190,610
0
W
Hun Batz
10,493
807
19
1
0
253,900
0
W
Ymir
9,852
758
18
1
0
217,819
2
W
Vamana
11,043
849
11
1
0
262,495
0
W
Hera
10,351
796
50
4
0
245,362
0
L
Set
9,065
697
27
2
0
201,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role