Player Matchup

Hera
Hera
Afroguy1
Hera
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Smij
Danzaburou
Level 129
God Stats
0W - 1L
1,295 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Mulan
Mulan
jackald97
Mulan
Level 118
God Stats
0W - 1L
1,744 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 2
Team Averages
Level 117
1,513 SR
1,500 Elo+

VS

Team Averages
Level 75
1,534 SR
1,600 Elo+
Ne Zha
Ne Zha
Facevenux
Ne Zha
Level 87
God Stats
10W - 6L
1,707 SR
Queue Stats
148W - 75L
1,694 Elo+
Party 1
Kuzenbo
Kuzenbo
Pablefa18
Kuzenbo
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 40L
1,466 Elo+
Solo
Hel
Hel
samuelto
Hel
Level 108
God Stats
3W - 2L
1,394 SR
Queue Stats
204W - 154L
1,640 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
10
0 / 9 / 2
7,890
564
9,290
11,928
2,812
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
Smij
Danzaburou
10
0 / 6 / 2
7,920
566
5,170
10,769
3,913
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Mulan
jackald97
Mulan
12
2 / 5 / 0
8,574
612
8,450
15,571
16,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Facevenux
Ne Zha
15
12 / 1 / 7
10,797
771
17,782
11,729
4,947
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
Pablefa18
Kuzenbo
14
2 / 0 / 16
9,511
679
7,494
11,638
16,730
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
5 / 1 / 11
9,971
712
9,174
11,312
5,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
53
2
Kills
19
20
Deaths
2
4
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Hera
0
9
2
0.11
W
Ne Zha
Facevenux
Ne Zha
12
1
7
15.5
W
Kuzenbo
Pablefa18
Kuzenbo
2
0
16
10
L
Danzaburou
Smij
Danzaburou
0
6
2
0.17
L
Mulan
jackald97
Mulan
2
5
0
0.4
W
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,910
Damage
34,450
38,268
Taken
34,679
23,010
Mitigated
26,730
5,765
Healing
15,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
9,290
1,461
0
562
11,928
2,812
0
5,064
6,864
27,725
0
W
Ne Zha
Facevenux
Ne Zha
17,782
2,335
0
1,543
11,729
4,947
659
3,546
7,834
0
44,358
W
Kuzenbo
Pablefa18
Kuzenbo
7,494
2,915
0
438
11,638
16,730
276
3,549
7,745
24,443
0
L
Danzaburou
Smij
Danzaburou
5,170
2,128
0
1,016
10,769
3,913
0
3,316
7,453
0
29,074
L
Mulan
jackald97
Mulan
8,450
1,061
100
4,087
15,571
16,285
0
8,560
7,011
3,341
15,302
W
9,174
511
7,400
6,392
11,312
5,053
503
4,386
6,834
49,789
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,384
Gold Earned
30,279
138
Minions Killed
178
1
Camps Cleared
11
675,632
Distance Traveled
856,877
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,890
564
46
3
0
199,701
2
W
Ne Zha
10,797
771
52
4
7
288,377
2
W
Kuzenbo
9,511
679
23
2
0
283,997
4
L
Danzaburou
7,920
566
57
4
1
216,468
6
L
Mulan
8,574
612
35
3
0
259,463
3
W
Hel
9,971
712
103
7
4
284,503
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role