Player Matchup

Khepri
Khepri
Bigcheesymess
Khepri
Level 76
God Stats
4W - 3L
1,527 SR
Queue Stats
4W - 4L
1,377 Elo+
Party 2
Chang'e
Chang'e
DizzyxHippy
Chang'e
Level 106
God Stats
7W - 7L
1,424 SR
Queue Stats
226W - 231L
1,301 Elo+
Party 2
Thanatos
Thanatos
KingProphecy101
Thanatos
Level 49
God Stats
18W - 23L
1,383 SR
Queue Stats
163W - 174L
1,338 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Sasori16
Morgan Le Fay
Level 42
God Stats
26W - 27L
1,485 SR
Queue Stats
81W - 93L
1,373 Elo+
Solo
Medusa
Medusa
Young_Wolfey
Medusa
Level 63
God Stats
207W - 209L
1,432 SR
Queue Stats
209W - 221L
1,346 Elo+
Party 2
Team Averages
Level 67
1,450 SR
1,347 Elo+

VS

Team Averages
Level 48
1,449 SR
1,319 Elo+
Erlang Shen
Erlang Shen
Dark Sir Leo
Erlang Shen
Level 73
God Stats
4W - 5L
1,453 SR
Queue Stats
34W - 42L
1,352 Elo+
Party 3
Hades
Hades
General_Gurke44
Hades
Level 69
God Stats
15W - 10L
1,561 SR
Queue Stats
424W - 505L
1,370 Elo+
Party 1
Da Ji
Da Ji
Neon Puglife
Da Ji
Level 26
God Stats
2W - 1L
1,326 SR
Queue Stats
24W - 35L
1,205 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
ReidFire
Ah Muzen Cab
Level 43
God Stats
7W - 4L
1,550 SR
Queue Stats
18W - 24L
1,342 Elo+
Party 3
Odin
Odin
raphael881992
Odin
Level 28
God Stats
9W - 19L
1,356 SR
Queue Stats
305W - 388L
1,328 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 8
8,199
456
3,804
9,235
9,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chang'e
DizzyxHippy
Chang'e
17
8 / 1 / 2
10,669
593
11,321
16,899
11,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
15
7 / 2 / 4
9,602
533
6,593
9,163
4,385
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
Sasori16
Morgan Le Fay
14
2 / 2 / 3
8,850
492
9,909
8,478
3,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
16
7 / 1 / 5
9,664
537
10,623
8,973
3,477
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Dark Sir Leo
Erlang Shen
15
3 / 3 / 0
9,336
519
12,684
12,278
8,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

16
2 / 3 / 1
9,463
526
10,779
17,389
8,437
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

9
0 / 9 / 2
6,564
365
4,551
9,932
2,904
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
ReidFire
Ah Muzen Cab
11
1 / 7 / 0
7,193
400
4,053
11,462
3,339
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

8
0 / 4 / 1
6,016
334
1,213
8,002
6,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
10
25
Kills
6
6
Deaths
26
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
0
8
5
L
Erlang Shen
Dark Sir Leo
Erlang Shen
3
3
0
1
W
Chang'e
DizzyxHippy
Chang'e
8
1
2
9
L
2
3
1
0.83
W
Thanatos
7
2
4
4.5
L
0
9
2
0.11
L
Ah Muzen Cab
ReidFire
Ah Muzen Cab
1
7
0
0.14
W
Morgan Le Fay
Sasori16
Morgan Le Fay
2
2
3
1.75
W
Medusa
7
1
5
9.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,250
Damage
33,280
52,748
Taken
59,063
32,310
Mitigated
30,055
25,556
Healing
16,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,804
0
609
2,375
9,235
9,266
321
2,552
6,683
15,584
0
L
Erlang Shen
Dark Sir Leo
Erlang Shen
12,684
5,534
0
2,470
12,278
8,976
2,392
6,784
4,887
0
63,908
W
Chang'e
DizzyxHippy
Chang'e
11,321
2,206
869
7,180
16,899
11,880
1,074
907
15,992
62,721
0
L
10,779
914
242
10,543
17,389
8,437
421
10,651
6,175
73,061
0
W
Thanatos
6,593
2,283
89
9,789
9,163
4,385
1,503
763
8,400
0
52,863
L
4,551
1,344
0
0
9,932
2,904
0
1,999
7,751
0
19,382
L
Ah Muzen Cab
ReidFire
Ah Muzen Cab
4,053
898
158
1,645
11,462
3,339
0
1,768
9,694
0
36,625
W
Morgan Le Fay
Sasori16
Morgan Le Fay
9,909
1,075
0
1,216
8,478
3,302
1,641
5,839
2,639
51,530
0
W
Medusa
10,623
4,349
155
3,274
8,973
3,477
2,713
718
7,977
0
69,436
L
1,213
247
0
1,074
8,002
6,399
0
2,430
5,522
0
10,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,984
Gold Earned
38,572
464
Minions Killed
360
0
Camps Cleared
0
1,655,375
Distance Traveled
1,493,287
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,199
456
15
1
0
333,711
2
L
Erlang Shen
9,336
519
109
6
0
362,209
2
W
Chang'e
10,669
593
127
7
0
290,145
0
L
Hades
9,463
526
138
8
0
320,850
2
W
Thanatos
9,602
533
87
5
0
372,357
1
L
Da Ji
6,564
365
32
2
0
327,128
1
L
Ah Muzen Cab
7,193
400
61
3
0
281,977
0
W
Morgan Le Fay
8,850
492
104
6
0
332,520
5
W
Medusa
9,664
537
131
7
0
326,642
2
L
Odin
6,016
334
20
1
0
201,123
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role