Player Matchup

Aphrodite
Aphrodite
Silver II
 
Aphrodite
Silver II
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nike
Nike
Silver II
Gold_Predator-2a
Nike
Silver II
Level 56
God Stats
2W - 2L
1,572 SR
Queue Stats
36W - 49L
960 MMR
Solo
Sol
Sol
Silver II
StarliteFFKH
Sol
Silver II
Level 127
God Stats
13W - 16L
1,503 SR
Queue Stats
54W - 72L
1,074 MMR
Solo
Chiron
Chiron
Silver I
StiickyShadow
Chiron
Silver I
Level 98
God Stats
0W - 1L
1,382 SR
Queue Stats
173W - 200L
1,070 MMR
Solo
Thanatos
Thanatos
Silver V
T0X1C_VeNoMsS
Thanatos
Silver V
Level 47
God Stats
0W - 5L
1,349 SR
Queue Stats
15W - 31L
1,038 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 88
1,461 SR
1,128 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 110
1,483 SR
1,036 MMR
Anubis
Anubis
Bronze I
Didigo_Mayocho
Anubis
Bronze I
Level 78
God Stats
1W - 0L
1,609 SR
Queue Stats
10W - 18L
1,161 MMR
Party 1
Hun Batz
Hun Batz
Silver II
Khxneki
Hun Batz
Silver II
Level 106
God Stats
12W - 6L
1,280 SR
Queue Stats
269W - 276L
942 MMR
Solo
Cerberus
Cerberus
Silver I
destructor046
Cerberus
Silver I
Level 127
God Stats
10W - 5L
1,557 SR
Queue Stats
153W - 169L
1,067 MMR
Solo
Artemis
Artemis
Silver III
iKyZze
Artemis
Silver III
Level 84
God Stats
8W - 1L
1,705 SR
Queue Stats
69W - 68L
1,076 MMR
Party 1
Achilles
Achilles
Gold V
sploouuchh
Achilles
Gold V
Level 155
God Stats
16W - 36L
1,264 SR
Queue Stats
1,092W - 1,112L
932 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
16
0 / 6 / 2
10,784
415
7,600
25,859
21,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 7 / 2
11,037
425
9,103
21,703
16,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
4 / 8 / 2
12,138
467
18,111
28,023
9,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
1 / 9 / 3
11,501
442
11,537
21,516
7,563
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
T0X1C_VeNoMsS
Thanatos
17
4 / 9 / 2
11,528
443
8,779
20,593
9,770
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
ArachneDanzaburouMorgan Le FayAthenaCharybdis

VS

Bans
OdinKumbhakarnaKing ArthurFenrirYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 3 / 10
15,570
599
22,259
16,638
9,009
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
Khxneki
Hun Batz
20
10 / 1 / 11
16,476
634
16,554
14,820
6,756
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cerberus
destructor046
Cerberus
20
3 / 1 / 22
13,691
527
10,935
23,546
31,929
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artemis
iKyZze
Artemis
20
9 / 4 / 13
15,629
601
24,959
18,873
7,415
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
sploouuchh
Achilles
20
5 / 2 / 12
15,219
585
15,703
25,012
31,694
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
106
11
Kills
38
39
Deaths
11
11
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
6
2
0.17
W
11
3
10
5.33
L
2
7
2
0.43
W
Hun Batz
Khxneki
Hun Batz
10
1
11
15.5
L
4
8
2
0.63
L
1
9
3
0.28
L
Thanatos
T0X1C_VeNoMsS
Thanatos
4
9
2
0.56
W
Cerberus
destructor046
Cerberus
3
1
22
14
W
Artemis
iKyZze
Artemis
9
4
13
3.88
W
Achilles
sploouuchh
Achilles
5
2
12
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,130
Damage
90,410
117,694
Taken
98,889
65,460
Mitigated
86,803
37,800
Healing
44,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
7,600
928
3,746
7,633
25,859
21,588
31
10,087
15,772
50,755
0
W
22,259
955
0
10,550
16,638
9,009
2,173
8,920
7,718
105,656
0
L
9,103
1,055
0
2,073
21,703
16,919
236
6,867
14,836
383
48,588
W
Hun Batz
Khxneki
Hun Batz
16,554
2,584
0
7,272
14,820
6,756
7,096
3,500
11,320
0
139,035
L
18,111
4,971
0
7,789
28,023
9,620
4,054
8,428
19,595
92,263
7,651
L
11,537
5,780
755
5,972
21,516
7,563
263
4,915
16,550
0
91,890
L
Thanatos
T0X1C_VeNoMsS
Thanatos
8,779
2,210
0
9,832
20,593
9,770
362
3,390
17,203
138
75,939
W
Cerberus
destructor046
Cerberus
10,935
533
505
8,054
23,546
31,929
775
6,168
17,378
63,243
0
W
Artemis
iKyZze
Artemis
24,959
15,043
0
7,967
18,873
7,415
2,877
3,713
15,160
0
133,373
W
Achilles
sploouuchh
Achilles
15,703
3,816
0
10,629
25,012
31,694
3,770
4,064
20,948
0
93,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,988
Gold Earned
76,585
585
Minions Killed
752
0
Camps Cleared
0
2,080,167
Distance Traveled
2,551,646
6
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
10,784
415
75
3
0
406,038
1
W
Anubis
15,570
599
144
6
0
470,403
4
L
Nike
11,037
425
108
4
0
409,014
0
W
Hun Batz
16,476
634
202
8
0
582,757
5
L
Sol
12,138
467
154
6
0
380,384
1
L
Chiron
11,501
442
142
5
0
428,892
0
L
Thanatos
11,528
443
106
4
0
455,839
4
W
Cerberus
13,691
527
91
4
0
503,325
2
W
Artemis
15,629
601
154
6
0
475,036
8
W
Achilles
15,219
585
161
6
0
520,125
15

Distance Traveled

Minion Kills by Role

Gold Earned by Role