Player Matchup

Osiris
Osiris
Iabrador
Osiris
Level 27
God Stats
8W - 3L
1,647 SR
Queue Stats
288W - 176L
1,729 Elo+
Party 2
Danzaburou
Danzaburou
Kebabrakan
Danzaburou
Level 27
God Stats
18W - 14L
1,372 SR
Queue Stats
325W - 227L
1,697 Elo+
Party 2
Ra
Ra
Sisterfisterguy
Ra
Level 22
God Stats
1W - 2L
1,353 SR
Queue Stats
217W - 157L
1,657 Elo+
Solo
Team Averages
Level 25
1,458 SR
1,694 Elo+

VS

Team Averages
Level 61
1,405 SR
1,577 Elo+
Anubis
Anubis
BlackDem0n
Anubis
Level 103
God Stats
7W - 5L
1,634 SR
Queue Stats
153W - 122L
1,585 Elo+
Party 1
Anhur
Anhur
Normelniere
Anhur
Level 26
God Stats
1W - 2L
1,281 SR
Queue Stats
16W - 8L
1,564 Elo+
Party 1
Hercules
Hercules
Schokopuddiiing
Hercules
Level 54
God Stats
5W - 11L
1,299 SR
Queue Stats
163W - 129L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Iabrador
Osiris
14
2 / 0 / 11
10,403
650
12,115
14,461
17,243
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
Kebabrakan
Danzaburou
16
6 / 2 / 8
11,918
745
10,462
10,959
3,726
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
6 / 1 / 8
11,549
722
12,815
5,840
2,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BlackDem0n
Anubis
13
1 / 6 / 2
9,383
586
11,212
13,459
6,825
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
0 / 5 / 1
8,418
526
5,415
10,612
2,832
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
12
2 / 3 / 1
9,230
577
3,867
17,551
16,928
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
7
14
Kills
3
3
Deaths
14
27
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Anubis
BlackDem0n
Anubis
1
6
2
0.33
W
Osiris
Iabrador
Osiris
2
0
11
7.5
W
Danzaburou
Kebabrakan
Danzaburou
6
2
8
5
L
0
5
1
0.1
L
Hercules
2
3
1
0.83
W
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,392
Damage
20,494
31,260
Taken
41,622
23,164
Mitigated
26,585
14,144
Healing
8,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
BlackDem0n
Anubis
11,212
1,016
0
4,248
13,459
6,825
138
3,926
9,263
62,403
0
W
Osiris
Iabrador
Osiris
12,115
2,698
0
3,950
14,461
17,243
126
4,504
9,957
1,791
22,226
W
Danzaburou
Kebabrakan
Danzaburou
10,462
3,722
0
3,990
10,959
3,726
1,129
4,433
6,526
0
52,168
L
5,415
1,530
0
1,232
10,612
2,832
0
3,732
6,700
0
18,785
L
Hercules
3,867
1,297
491
2,811
17,551
16,928
0
4,906
12,081
0
14,497
W
12,815
710
2,470
3,734
5,840
2,195
1,153
2,817
3,023
55,316
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,870
Gold Earned
27,031
191
Minions Killed
163
10
Camps Cleared
4
940,607
Distance Traveled
818,469
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,383
586
97
6
2
239,822
5
W
Osiris
10,403
650
18
1
0
321,126
3
W
Danzaburou
11,918
745
71
4
5
301,579
2
L
Anhur
8,418
526
32
2
1
285,779
7
L
Hercules
9,230
577
34
2
1
292,868
2
W
Ra
11,549
722
102
6
5
317,902
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role