Player Matchup

Artio
Artio
CraftyMonkey_OW
Artio
Level 28
God Stats
12W - 12L
1,631 SR
Queue Stats
300W - 255L
1,557 Elo+
Solo
Da Ji
Da Ji
ElectricRaider
Da Ji
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 44L
1,599 Elo+
Solo
Discordia
Discordia
Kelly1053
Discordia
Level 27
God Stats
4W - 2L
1,500 SR
Queue Stats
201W - 214L
1,534 Elo+
Solo
Kali
Kali
Verdao8284
Kali
Level 27
God Stats
19W - 8L
1,797 SR
Queue Stats
94W - 78L
1,609 Elo+
Solo
Hou Yi
Hou Yi
iSmurfzzAlot
Hou Yi
Level 29
God Stats
5W - 3L
1,530 SR
Queue Stats
159W - 98L
1,623 Elo+
Solo
Team Averages
Level 27
1,591 SR
1,584 Elo+

VS

Team Averages
Level 17
1,615 SR
1,679 Elo+
Neith
Neith
DarthGuapo
Neith
Level 18
God Stats
1W - 3L
1,754 SR
Queue Stats
32W - 32L
1,600 Elo+
Solo
Merlin
Merlin
Mk0076292
Merlin
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
108W - 85L
1,652 Elo+
Solo
Camazotz
Camazotz
PGM-Wass
Camazotz
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,899 Elo+
Solo
Bellona
Bellona
StretchŸ
Bellona
Level 24
God Stats
19W - 12L
1,820 SR
Queue Stats
103W - 95L
1,615 Elo+
Solo
Artio
Artio
hitsquadonpoint
Artio
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
137W - 122L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 23
11,524
576
10,505
17,957
19,820
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
10 / 5 / 6
13,196
660
15,351
21,009
14,395
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
Kelly1053
Discordia
18
7 / 1 / 11
12,204
610
11,550
9,845
3,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
7 / 1 / 13
12,630
632
11,897
17,717
9,615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hou Yi
20
8 / 0 / 13
13,909
695
14,443
12,771
4,970
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
0 / 7 / 0
8,510
426
3,933
12,899
4,261
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Mk0076292
Merlin
17
1 / 6 / 1
10,631
532
8,805
14,743
5,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
PGM-Wass
Camazotz
14
1 / 8 / 1
8,871
444
6,562
18,724
6,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
StretchŸ
Bellona
15
5 / 3 / 1
9,892
495
9,564
13,372
13,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

11
1 / 11 / 3
8,087
404
7,028
25,492
17,039
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
14
35
Kills
8
8
Deaths
35
66
Assists
6
Player
Kills
Deaths
Assists
KDA
W
3
1
23
14.5
L
Neith
0
7
0
0
W
10
5
6
2.6
W
Discordia
Kelly1053
Discordia
7
1
11
12.5
L
Merlin
Mk0076292
Merlin
1
6
1
0.25
L
Camazotz
PGM-Wass
Camazotz
1
8
1
0.19
L
Bellona
StretchŸ
Bellona
5
3
1
1.83
W
7
1
13
13.5
L
1
11
3
0.23
W
Hou Yi
8
0
13
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,746
Damage
35,892
79,299
Taken
85,230
52,425
Mitigated
47,185
40,572
Healing
17,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,505
1,135
2,333
7,706
17,957
19,820
190
5,655
12,302
49,160
0
L
Neith
3,933
1,056
0
3,475
12,899
4,261
726
1,258
11,631
0
60,353
W
15,351
4,052
0
10,153
21,009
14,395
1,076
4,645
16,364
0
74,282
W
Discordia
Kelly1053
Discordia
11,550
1,151
0
4,001
9,845
3,625
923
5,301
4,544
72,452
0
L
Merlin
Mk0076292
Merlin
8,805
172
0
1,501
14,743
5,960
0
4,997
9,354
89,632
0
L
Camazotz
PGM-Wass
Camazotz
6,562
608
0
5,383
18,724
6,544
0
2,390
16,190
0
55,067
L
Bellona
StretchŸ
Bellona
9,564
2,269
0
2,797
13,372
13,381
266
2,645
10,669
10,914
42,742
W
11,897
4,450
0
9,760
17,717
9,615
2,121
5,290
12,427
0
107,681
L
7,028
754
160
3,850
25,492
17,039
0
10,647
14,579
20,831
0
W
Hou Yi
14,443
9,439
0
6,619
12,771
4,970
6,390
2,330
10,441
0
138,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,463
Gold Earned
45,991
656
Minions Killed
492
0
Camps Cleared
0
1,980,982
Distance Traveled
1,667,833
12
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
11,524
576
73
4
0
396,020
1
L
Neith
8,510
426
94
5
0
324,821
3
W
Da Ji
13,196
660
140
7
0
374,008
2
W
Discordia
12,204
610
123
6
0
403,227
5
L
Merlin
10,631
532
177
9
0
346,197
6
L
Camazotz
8,871
444
100
5
0
378,463
1
L
Bellona
9,892
495
101
5
0
280,467
3
W
Kali
12,630
632
127
6
0
408,105
1
L
Artio
8,087
404
20
1
0
337,885
13
W
Hou Yi
13,909
695
193
10
0
399,622
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role