Player Matchup

Raijin
Raijin
Divinity Komar
Raijin
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 58L
1,393 Elo+
Solo
Sylvanus
Sylvanus
Imperi93
Sylvanus
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 84L
1,400 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
coollrelax
Ah Muzen Cab
Level 160
God Stats
7W - 4L
1,668 SR
Queue Stats
403W - 448L
1,428 Elo+
Solo
Jormungandr
Jormungandr
fuleleando
Jormungandr
Level 124
God Stats
3W - 5L
1,407 SR
Queue Stats
227W - 218L
1,440 Elo+
Solo
Ymir
Ymir
wOop3r4FuN
Ymir
Level 51
God Stats
8W - 3L
1,732 SR
Queue Stats
319W - 383L
1,431 Elo+
Solo
Team Averages
Level 122
1,561 SR
1,418 Elo+

VS

Team Averages
Level 119
1,355 SR
1,443 Elo+
Jormungandr
Jormungandr
Filox82
Jormungandr
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 5L
1,346 Elo+
Party 1
Bastet
Bastet
XxAntOn3llaxX
Bastet
Level 84
God Stats
3W - 2L
1,190 SR
Queue Stats
25W - 39L
1,392 Elo+
Party 1
Agni
Agni
Zargonai24
Agni
Level 129
God Stats
1W - 1L
1,460 SR
Queue Stats
56W - 45L
1,526 Elo+
Party 1
Charybdis
Charybdis
fabietto883
Charybdis
Level 160
God Stats
1W - 3L
1,420 SR
Queue Stats
144W - 173L
1,406 Elo+
Party 1
Guan Yu
Guan Yu
Сursеd
Guan Yu
Level 117
God Stats
1W - 1L
1,206 SR
Queue Stats
8W - 3L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 5 / 5
10,697
669
17,229
14,423
5,705
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sylvanus
Imperi93
Sylvanus
15
0 / 7 / 8
9,100
569
5,525
20,192
22,197
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
coollrelax
Ah Muzen Cab
19
3 / 4 / 8
11,114
695
24,829
15,359
6,472
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
fuleleando
Jormungandr
18
2 / 5 / 10
10,442
653
14,763
28,598
25,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
3 / 4 / 11
10,752
672
9,432
16,524
18,056
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Filox82
Jormungandr
20
6 / 3 / 15
11,727
733
14,361
28,622
29,118
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
4 / 3 / 10
10,544
659
8,008
13,115
6,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
3 / 3 / 16
10,830
677
19,507
12,131
6,301
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Charybdis
fabietto883
Charybdis
20
8 / 4 / 13
11,577
724
27,211
13,193
6,796
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Guan Yu
Сursеd
Guan Yu
19
4 / 1 / 17
10,629
664
12,022
21,275
31,027
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
96
14
Kills
25
25
Deaths
14
42
Assists
71
Player
Kills
Deaths
Assists
KDA
L
6
5
5
1.7
W
Jormungandr
Filox82
Jormungandr
6
3
15
4.5
L
Sylvanus
Imperi93
Sylvanus
0
7
8
0.57
W
4
3
10
3
W
3
3
16
3.67
L
Ah Muzen Cab
coollrelax
Ah Muzen Cab
3
4
8
1.75
W
Charybdis
fabietto883
Charybdis
8
4
13
3.63
L
Jormungandr
fuleleando
Jormungandr
2
5
10
1.4
L
3
4
11
2.13
W
Guan Yu
Сursеd
Guan Yu
4
1
17
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,778
Damage
81,109
95,096
Taken
88,336
78,058
Mitigated
79,463
34,596
Healing
46,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,229
1,147
1,707
2,898
14,423
5,705
248
6,459
7,964
33,509
0
W
Jormungandr
Filox82
Jormungandr
14,361
2,378
1,765
12,015
28,622
29,118
698
11,652
16,614
38,404
0
L
Sylvanus
Imperi93
Sylvanus
5,525
1,208
6,656
4,570
20,192
22,197
180
7,066
13,126
9,148
0
W
8,008
988
1,516
1,936
13,115
6,221
699
8,977
3,784
0
12,023
W
19,507
999
1,875
1,616
12,131
6,301
1,278
6,618
5,089
41,298
0
L
Ah Muzen Cab
coollrelax
Ah Muzen Cab
24,829
7,642
1,198
5,293
15,359
6,472
1,357
7,728
7,631
0
48,035
W
Charybdis
fabietto883
Charybdis
27,211
12,332
1,968
1,540
13,193
6,796
2,662
8,012
4,971
0
50,997
L
Jormungandr
fuleleando
Jormungandr
14,763
2,578
864
7,577
28,598
25,628
544
8,375
20,223
32,346
0
L
9,432
984
1,758
2,075
16,524
18,056
519
5,135
11,389
19,894
0
W
Guan Yu
Сursеd
Guan Yu
12,022
1,219
12,297
10,168
21,275
31,027
521
9,948
10,929
1,019
17,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,105
Gold Earned
55,307
171
Minions Killed
186
0
Camps Cleared
0
1,314,047
Distance Traveled
1,491,245
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
10,697
669
42
3
0
259,999
0
W
Jormungandr
11,727
733
44
3
0
293,239
2
L
Sylvanus
9,100
569
11
1
0
218,651
0
W
Bastet
10,544
659
13
1
0
292,229
0
W
Agni
10,830
677
65
4
0
293,760
3
L
Ah Muzen Cab
11,114
695
69
4
0
289,999
4
W
Charybdis
11,577
724
51
3
0
271,195
1
L
Jormungandr
10,442
653
36
2
0
264,765
0
L
Ymir
10,752
672
13
1
0
280,633
4
W
Guan Yu
10,629
664
13
1
0
340,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role