Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
AquaDiscotekaa
Ares
Level 43
God Stats
8W - 11L
1,490 SR
Queue Stats
269W - 290L
1,359 Elo+
Solo
Hel
Hel
LaChilenaGamer
Hel
Level 25
God Stats
1W - 1L
1,483 SR
Queue Stats
3W - 3L
1,770 Elo+
Party 2
Camazotz
Camazotz
Nahu_Luna
Camazotz
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 155L
1,462 Elo+
Party 2
Izanami
Izanami
batzleonel
Izanami
Level 13
God Stats
0W - 2L
1,243 SR
Queue Stats
5W - 7L
1,455 Elo+
Party 2
Team Averages
Level 73
1,443 SR
1,509 Elo+

VS

Team Averages
Level 103
1,499 SR
1,537 Elo+
Charybdis
Charybdis
 
Charybdis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Noka316
King Arthur
Level 49
God Stats
3W - 1L
1,379 SR
Queue Stats
112W - 129L
1,426 Elo+
Solo
Hades
Hades
The Victory God
Hades
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
65W - 70L
1,598 Elo+
Party 1
Hera
Hera
Wolfiiee uwu
Hera
Level 155
God Stats
13W - 10L
1,579 SR
Queue Stats
607W - 553L
1,662 Elo+
Party 1
Cabrakan
Cabrakan
xXN0TPrOXx
Cabrakan
Level 24
God Stats
11W - 10L
1,537 SR
Queue Stats
112W - 83L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
15
4 / 2 / 1
9,391
587
6,327
8,752
3,874
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
1 / 6 / 7
6,908
432
5,397
13,564
10,692
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
5 / 5 / 4
8,740
546
2,700
9,698
4,036
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Camazotz
Nahu_Luna
Camazotz
14
4 / 5 / 6
8,628
539
6,449
14,175
5,340
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
batzleonel
Izanami
11
1 / 7 / 4
7,331
458
3,237
9,974
2,771
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
15
8 / 5 / 6
9,344
584
15,254
10,650
3,536
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
Noka316
King Arthur
13
0 / 3 / 3
7,478
467
1,617
9,316
8,246
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
3 / 3 / 1
8,887
555
8,928
10,785
5,982
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
12 / 2 / 2
10,875
680
13,616
7,263
2,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
xXN0TPrOXx
Cabrakan
11
1 / 3 / 9
7,005
438
3,312
8,524
5,427
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
45
15
Kills
24
25
Deaths
16
22
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
4
2
1
2.25
W
Charybdis
 
Charybdis
8
5
6
2.2
L
1
6
7
0.75
L
5
5
4
1.4
L
Camazotz
Nahu_Luna
Camazotz
4
5
6
1.4
W
King Arthur
Noka316
King Arthur
0
3
3
0.5
W
3
3
1
1.17
W
12
2
2
6.5
L
Izanami
batzleonel
Izanami
1
7
4
0.43
W
Cabrakan
xXN0TPrOXx
Cabrakan
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,110
Damage
42,727
56,163
Taken
46,538
26,713
Mitigated
25,914
13,868
Healing
10,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
6,327
3,187
0
2,216
8,752
3,874
842
5,391
3,287
0
55,915
W
Charybdis
 
Charybdis
15,254
8,102
0
2,235
10,650
3,536
2,236
3,379
7,271
0
75,391
L
5,397
141
0
552
13,564
10,692
0
4,753
8,687
35,465
0
L
2,700
373
2,472
2,033
9,698
4,036
0
6,094
3,407
32,329
0
L
Camazotz
Nahu_Luna
Camazotz
6,449
2,098
0
5,321
14,175
5,340
0
6,623
7,460
0
43,088
W
King Arthur
Noka316
King Arthur
1,617
154
0
249
9,316
8,246
19
0
9,316
0
32,324
W
8,928
861
127
3,555
10,785
5,982
393
673
10,112
64,864
0
W
13,616
4,240
0
2,093
7,263
2,723
1,474
1,747
5,516
80,204
0
L
Izanami
batzleonel
Izanami
3,237
1,630
0
1,274
9,974
2,771
1,378
2,475
7,466
0
32,052
W
Cabrakan
xXN0TPrOXx
Cabrakan
3,312
438
0
1,814
8,524
5,427
223
2,298
6,226
10,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,998
Gold Earned
43,589
391
Minions Killed
495
0
Camps Cleared
0
1,452,577
Distance Traveled
1,546,601
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,391
587
118
7
0
280,757
6
W
Charybdis
9,344
584
132
8
0
260,523
4
L
Ares
6,908
432
51
3
0
269,464
2
L
Hel
8,740
546
79
5
0
297,343
0
L
Camazotz
8,628
539
77
5
0
319,134
3
W
King Arthur
7,478
467
72
5
0
368,359
0
W
Hades
8,887
555
118
7
0
294,365
1
W
Hera
10,875
680
152
10
0
347,158
3
L
Izanami
7,331
458
66
4
0
285,879
2
W
Cabrakan
7,005
438
21
1
0
276,196
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role