Player Matchup

Da Ji
Da Ji
DnCaD Funkero
Da Ji
Level 29
God Stats
3W - 6L
1,645 SR
Queue Stats
49W - 64L
1,372 Elo+
Party 1
Tyr
Tyr
NoobGameplay
Tyr
Level 54
God Stats
1W - 7L
1,500 SR
Queue Stats
56W - 69L
1,404 Elo+
Party 1
Zeus
Zeus
Pagodinho006
Zeus
Level 11
God Stats
37W - 34L
1,305 SR
Queue Stats
69W - 68L
1,053 Elo+
Solo
Charybdis
Charybdis
TTjops
Charybdis
Level 14
God Stats
10W - 9L
1,368 SR
Queue Stats
35W - 53L
1,372 Elo+
Party 1
Kuzenbo
Kuzenbo
xgameking
Kuzenbo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 27L
1,414 Elo+
Solo
Team Averages
Level 27
1,464 SR
1,323 Elo+

VS

Team Averages
Level 12
1,489 SR
1,476 Elo+
Anubis
Anubis
 
Anubis
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Zemengao1972
Loki
Level 25
God Stats
9W - 7L
1,540 SR
Queue Stats
32W - 33L
1,370 Elo+
Solo
Neith
Neith
iTz NoAdds
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Tyr
Tyr
ktateamo
Tyr
Level 25
God Stats
4W - 9L
1,407 SR
Queue Stats
37W - 31L
1,510 Elo+
Solo
Ymir
Ymir
ll2pacll
Ymir
Level 3
God Stats
2W - 2L
1,500 SR
Queue Stats
9W - 7L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 1
5,895
491
5,215
8,195
2,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 2 / 0
5,146
429
1,700
7,518
4,995
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

8
0 / 5 / 0
4,981
415
3,400
5,489
1,039
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
TTjops
Charybdis
8
3 / 5 / 2
5,420
452
2,882
8,837
2,144
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Kuzenbo
xgameking
Kuzenbo
7
2 / 2 / 3
5,396
450
2,694
9,401
6,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
10 / 0 / 4
7,960
663
12,019
10,105
5,043
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

1
0 / 1 / 0
3,931
328
0
490
130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Neith
9
0 / 5 / 4
5,422
452
4,152
5,236
1,368
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 0 / 0
6,766
564
6,080
6,092
6,076
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ymir
12
6 / 2 / 0
7,193
599
5,088
6,462
2,924
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
26
7
Kills
18
18
Deaths
8
6
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
10
0
4
12
L
2
4
1
0.63
L
0
2
0
0
L
0
5
0
0
L
Charybdis
TTjops
Charybdis
3
5
2
0.8
W
0
1
0
0
W
Neith
0
5
4
0.4
W
2
0
0
2
W
Ymir
6
2
0
3
L
Kuzenbo
xgameking
Kuzenbo
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,891
Damage
27,339
39,440
Taken
28,385
17,753
Mitigated
15,541
7,110
Healing
9,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
12,019
697
0
6,099
10,105
5,043
420
3,668
6,437
48,123
0
L
5,215
1,837
0
1,187
8,195
2,803
0
2,727
5,468
0
28,375
L
1,700
80
0
1,474
7,518
4,995
0
523
6,995
0
19,594
L
3,400
605
0
306
5,489
1,039
84
4,761
728
19,110
0
L
Charybdis
TTjops
Charybdis
2,882
1,139
0
2,526
8,837
2,144
332
4,561
4,276
0
17,997
W
0
0
0
0
490
130
0
0
490
0
389
W
Neith
4,152
2,005
0
801
5,236
1,368
69
1,391
3,845
0
19,974
W
6,080
450
0
1,914
6,092
6,076
164
0
6,092
0
37,350
W
Ymir
5,088
748
0
1,078
6,462
2,924
0
1,035
5,427
41,860
0
L
Kuzenbo
xgameking
Kuzenbo
2,694
981
0
1,617
9,401
6,772
240
4,535
4,866
10,164
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,838
Gold Earned
31,272
159
Minions Killed
269
0
Camps Cleared
0
1,050,171
Distance Traveled
900,990
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,960
663
91
8
0
211,380
3
L
Da Ji
5,895
491
47
4
0
191,270
0
L
Tyr
5,146
429
40
3
0
246,368
0
L
Zeus
4,981
415
27
2
0
188,026
0
L
Charybdis
5,420
452
30
3
0
205,736
1
W
Loki
3,931
328
0
0
0
12,984
0
W
Neith
5,422
452
32
3
0
195,175
0
W
Tyr
6,766
564
72
6
0
263,171
2
W
Ymir
7,193
599
74
6
0
218,280
0
L
Kuzenbo
5,396
450
15
1
0
218,771
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role