Player Matchup

Jing Wei
Jing Wei
BeetleHail90622
Jing Wei
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 44L
1,364 Elo+
Solo
Janus
Janus
Sopa de rabo
Janus
Level 21
God Stats
7W - 2L
1,697 SR
Queue Stats
71W - 44L
1,668 Elo+
Party 1
Cthulhu
Cthulhu
Yaya238961
Cthulhu
Level 7
God Stats
3W - 2L
1,329 SR
Queue Stats
6W - 8L
1,269 Elo+
Solo
Nu Wa
Nu Wa
agente-afrutado8
Nu Wa
Level 7
God Stats
3W - 5L
1,432 SR
Queue Stats
9W - 10L
1,319 Elo+
Solo
Tyr
Tyr
elmojonioooo
Tyr
Level 17
God Stats
7W - 2L
1,652 SR
Queue Stats
102W - 51L
1,607 Elo+
Party 1
Team Averages
Level 14
1,522 SR
1,445 Elo+

VS

Team Averages
Level 22
1,480 SR
1,475 Elo+
Hercules
Hercules
Juun_Panda
Hercules
Level 12
God Stats
1W - 2L
1,548 SR
Queue Stats
27W - 37L
1,373 Elo+
Solo
Loki
Loki
Raya Vae Victus
Loki
Level 28
God Stats
1W - 2L
1,561 SR
Queue Stats
8W - 10L
1,496 Elo+
Solo
Kukulkan
Kukulkan
SpicyBoar9364
Kukulkan
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Cthulhu
Cthulhu
ThatGuyLogi
Cthulhu
Level 14
God Stats
3W - 7L
1,062 SR
Queue Stats
35W - 31L
1,398 Elo+
Solo
Charybdis
Charybdis
mattybtc
Charybdis
Level 29
God Stats
6W - 7L
1,730 SR
Queue Stats
54W - 37L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
20
9 / 3 / 20
16,644
979
28,857
21,904
7,173
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

20
16 / 4 / 16
18,442
1,085
39,302
17,942
5,669
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Yaya238961
Cthulhu
20
0 / 15 / 11
13,408
789
7,243
28,582
12,354
20
2 / 3 / 15
15,306
900
26,835
8,877
2,488
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
8 / 5 / 19
16,584
976
26,029
35,696
36,391
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Team 1 Tickets

32

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Juun_Panda
Hercules
20
0 / 9 / 17
14,803
871
9,195
35,527
36,997
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

20
11 / 10 / 11
17,201
1,012
23,542
24,928
9,199
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
SpicyBoar9364
Kukulkan
20
9 / 8 / 12
15,869
933
27,558
33,832
14,464
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
ThatGuyLogi
Cthulhu
20
6 / 5 / 20
15,947
938
23,875
31,718
48,624
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charybdis
mattybtc
Charybdis
20
1 / 3 / 8
13,078
769
5,555
10,408
3,529
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
95
35
Kills
27
30
Deaths
35
81
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
9
3
20
6.33
L
Hercules
Juun_Panda
Hercules
0
9
17
0.94
L
11
10
11
1.65
W
16
4
16
6
L
Kukulkan
SpicyBoar9364
Kukulkan
9
8
12
1.88
L
Cthulhu
ThatGuyLogi
Cthulhu
6
5
20
3.2
W
Cthulhu
Yaya238961
Cthulhu
0
15
11
0.37
W
2
3
15
3.17
W
8
5
19
3.5
L
Charybdis
mattybtc
Charybdis
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

128,266
Damage
89,725
113,001
Taken
136,413
64,075
Mitigated
112,813
18,556
Healing
12,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
28,857
23,922
829
5,872
21,904
7,173
0
10,055
9,084
0
48,504
L
Hercules
Juun_Panda
Hercules
9,195
3,501
0
6,292
35,527
36,997
0
17,606
17,602
0
46,659
L
23,542
5,024
0
175
24,928
9,199
0
14,533
10,073
0
56,144
W
39,302
804
369
3,644
17,942
5,669
0
7,766
10,176
57,048
0
L
Kukulkan
SpicyBoar9364
Kukulkan
27,558
3,434
0
290
33,832
14,464
0
16,414
17,090
65,282
0
L
Cthulhu
ThatGuyLogi
Cthulhu
23,875
2,364
3,002
2,190
31,718
48,624
0
15,301
15,959
61,798
0
W
Cthulhu
Yaya238961
Cthulhu
7,243
526
237
0
28,582
12,354
0
16,661
10,067
24,449
0
W
26,835
8,705
70
1,626
8,877
2,488
0
2,270
6,607
60,126
0
W
26,029
1,613
0
5,909
35,696
36,391
0
14,681
16,685
0
45,628
L
Charybdis
mattybtc
Charybdis
5,555
3,243
0
416
10,408
3,529
0
7,789
2,309
0
14,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,384
Gold Earned
76,898
265
Minions Killed
321
3
Camps Cleared
5
1,657,026
Distance Traveled
1,274,202
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
16,644
979
41
2
0
347,841
0
L
Hercules
14,803
871
71
4
0
285,368
0
L
Loki
17,201
1,012
55
3
2
253,368
0
W
Janus
18,442
1,085
51
3
1
343,270
0
L
Kukulkan
15,869
933
104
6
1
290,813
1
L
Cthulhu
15,947
938
75
4
1
326,555
0
W
Cthulhu
13,408
789
42
2
0
292,906
1
W
Nu Wa
15,306
900
97
6
0
295,192
1
W
Tyr
16,584
976
34
2
2
377,817
1
L
Charybdis
13,078
769
16
1
1
118,098
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role