Player Matchup

Persephone
Persephone
LotosSchnalle93
Persephone
Level 107
God Stats
97W - 112L
1,483 SR
Queue Stats
856W - 897L
1,507 Elo+
Solo
Merlin
Merlin
Prof 316
Merlin
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
204W - 243L
1,515 Elo+
Solo
Hachiman
Hachiman
jeanfrench947
Hachiman
Level 150
God Stats
185W - 200L
1,511 SR
Queue Stats
1,071W - 1,085L
1,489 Elo+
Solo
Eset
Eset
r0nan13400
Eset
Level 89
God Stats
3W - 6L
1,199 SR
Queue Stats
390W - 428L
1,462 Elo+
Solo
Susano
Susano
smokefire213
Susano
Level 123
God Stats
3W - 6L
1,285 SR
Queue Stats
868W - 908L
1,461 Elo+
Solo
Team Averages
Level 107
1,395 SR
1,487 Elo+

VS

Team Averages
Level 67
1,536 SR
1,479 Elo+
Mercury
Mercury
AimedApple90776
Mercury
Level 69
God Stats
1W - 1L
1,722 SR
Queue Stats
6W - 3L
1,609 Elo+
Solo
Anubis
Anubis
Broccolye
Anubis
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,623 Elo+
Solo
Sylvanus
Sylvanus
Hotch_1933
Sylvanus
Level 45
God Stats
36W - 36L
1,457 SR
Queue Stats
175W - 224L
1,369 Elo+
Party 1
Kukulkan
Kukulkan
Joschi1488
Kukulkan
Level 50
God Stats
44W - 36L
1,527 SR
Queue Stats
198W - 241L
1,362 Elo+
Party 1
Izanami
Izanami
N45tyd4z
Izanami
Level 86
God Stats
17W - 16L
1,475 SR
Queue Stats
463W - 484L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
LotosSchnalle93
Persephone
17
2 / 5 / 2
10,693
891
5,912
7,307
1,909
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
Prof 316
Merlin
18
0 / 7 / 5
10,909
909
12,070
17,048
5,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
jeanfrench947
Hachiman
19
1 / 8 / 6
12,066
1,006
9,933
18,424
6,392
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
2 / 9 / 5
11,712
976
6,408
17,079
5,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Susano
18
6 / 11 / 3
12,892
1,074
24,708
26,112
9,992
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

191

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 3 / 15
13,299
1,108
17,301
14,478
5,957
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
Broccolye
Anubis
20
13 / 4 / 13
13,512
1,126
21,645
18,143
9,904
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
Hotch_1933
Sylvanus
20
3 / 0 / 16
13,021
1,085
2,859
7,588
8,750
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Kukulkan
Joschi1488
Kukulkan
20
9 / 2 / 13
13,500
1,125
16,552
7,386
3,211
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
N45tyd4z
Izanami
20
5 / 2 / 16
13,157
1,096
20,494
17,161
7,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
113
11
Kills
40
40
Deaths
11
21
Assists
73
Player
Kills
Deaths
Assists
KDA
W
10
3
15
5.83
W
Anubis
Broccolye
Anubis
13
4
13
4.88
W
Sylvanus
Hotch_1933
Sylvanus
3
0
16
11
W
Kukulkan
Joschi1488
Kukulkan
9
2
13
7.75
L
Persephone
LotosSchnalle93
Persephone
2
5
2
0.6
W
Izanami
N45tyd4z
Izanami
5
2
16
6.5
L
Merlin
Prof 316
Merlin
0
7
5
0.36
L
Hachiman
jeanfrench947
Hachiman
1
8
6
0.5
L
2
9
5
0.5
L
Susano
6
11
3
0.68

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,031
Damage
78,851
85,970
Taken
64,756
29,489
Mitigated
35,194
5,609
Healing
20,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,301
8,794
0
1,927
14,478
5,957
0
4,854
9,514
0
28,324
W
Anubis
Broccolye
Anubis
21,645
1,038
0
9,402
18,143
9,904
0
7,743
10,170
33,924
0
W
Sylvanus
Hotch_1933
Sylvanus
2,859
1,071
3,022
3,430
7,588
8,750
0
3,805
3,499
16,847
0
W
Kukulkan
Joschi1488
Kukulkan
16,552
1,063
568
381
7,386
3,211
0
2,039
5,275
42,456
0
L
Persephone
LotosSchnalle93
Persephone
5,912
685
0
877
7,307
1,909
0
4,653
2,649
11,378
0
W
Izanami
N45tyd4z
Izanami
20,494
12,552
0
1,461
17,161
7,372
0
5,043
11,908
0
64,358
L
Merlin
Prof 316
Merlin
12,070
1,717
0
436
17,048
5,302
0
10,504
6,544
37,565
0
L
Hachiman
jeanfrench947
Hachiman
9,933
4,267
40
375
18,424
6,392
0
11,183
7,241
0
42,573
L
6,408
1,173
88
775
17,079
5,894
0
6,103
10,976
33,579
0
L
Susano
24,708
6,607
0
3,018
26,112
9,992
0
8,610
17,502
0
39,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,272
Gold Earned
66,489
248
Minions Killed
254
4
Camps Cleared
10
962,817
Distance Traveled
1,101,096
14
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
13,299
1,108
24
2
3
283,322
1
W
Anubis
13,512
1,126
27
2
4
204,260
0
W
Sylvanus
13,021
1,085
35
3
0
197,978
0
W
Kukulkan
13,500
1,125
67
6
1
213,937
0
L
Persephone
10,693
891
16
1
1
111,443
4
W
Izanami
13,157
1,096
101
8
2
201,599
0
L
Merlin
10,909
909
60
5
0
185,437
0
L
Hachiman
12,066
1,006
71
6
1
201,398
10
L
Eset
11,712
976
62
5
1
235,597
0
L
Susano
12,892
1,074
39
3
1
228,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role