Player Matchup

Janus
Janus
Devo-F-Baby
Janus
Level 113
God Stats
1W - 3L
1,248 SR
Queue Stats
664W - 662L
1,405 Elo+
Solo
Guan Yu
Guan Yu
Gee515MAN
Guan Yu
Level 112
God Stats
0W - 4L
1,164 SR
Queue Stats
383W - 372L
1,552 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Mrtriathalon170
Morgan Le Fay
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,391 Elo+
Party 3
Agni
Agni
RagnarAmsMe
Agni
Level 122
God Stats
19W - 14L
1,571 SR
Queue Stats
582W - 551L
1,495 Elo+
Party 1
Chernobog
Chernobog
ST0RMTROOPER101
Chernobog
Level 152
God Stats
1W - 2L
1,285 SR
Queue Stats
95W - 90L
1,615 Elo+
Party 3
Team Averages
Level 113
1,353 SR
1,492 Elo+

VS

Team Averages
Level 138
1,419 SR
1,519 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Anjelico
King Arthur
Level 157
God Stats
6W - 5L
1,537 SR
Queue Stats
480W - 496L
1,533 Elo+
Party 2
Charybdis
Charybdis
Keep Stealthinn
Charybdis
Level 125
God Stats
3W - 2L
1,096 SR
Queue Stats
304W - 302L
1,551 Elo+
Solo
Aphrodite
Aphrodite
Pablo Pires BR
Aphrodite
Level 158
God Stats
3W - 1L
1,470 SR
Queue Stats
94W - 105L
1,463 Elo+
Solo
Discordia
Discordia
ssj4illusion92
Discordia
Level 126
God Stats
11W - 10L
1,492 SR
Queue Stats
494W - 496L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 3 / 12
10,348
796
16,978
13,897
8,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Guan Yu
Gee515MAN
Guan Yu
13
0 / 4 / 8
8,399
646
5,305
16,234
15,802
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morgan Le Fay
Mrtriathalon170
Morgan Le Fay
14
1 / 5 / 4
8,081
622
6,184
10,373
3,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

18
6 / 1 / 8
10,095
777
15,342
9,729
3,512
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
ST0RMTROOPER101
Chernobog
18
8 / 3 / 8
10,496
807
13,008
12,782
5,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
16
4 / 5 / 8
10,354
796
12,403
14,172
9,234
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
Anjelico
King Arthur
16
1 / 5 / 10
9,716
747
6,783
16,034
19,825
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charybdis
Keep Stealthinn
Charybdis
15
1 / 4 / 8
9,396
723
11,549
12,198
4,905
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Aphrodite
Pablo Pires BR
Aphrodite
18
4 / 2 / 8
10,356
797
11,169
15,893
17,947
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Discordia
ssj4illusion92
Discordia
18
6 / 5 / 5
10,954
843
14,018
8,997
4,188
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
55
20
Kills
16
16
Deaths
21
40
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
4
5
8
1.6
W
King Arthur
Anjelico
King Arthur
1
5
10
1.2
L
5
3
12
3.67
L
Guan Yu
Gee515MAN
Guan Yu
0
4
8
1
W
Charybdis
Keep Stealthinn
Charybdis
1
4
8
1.25
L
Morgan Le Fay
Mrtriathalon170
Morgan Le Fay
1
5
4
0.6
W
Aphrodite
Pablo Pires BR
Aphrodite
4
2
8
4
L
6
1
8
10
L
Chernobog
ST0RMTROOPER101
Chernobog
8
3
8
4
W
Discordia
ssj4illusion92
Discordia
6
5
5
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,817
Damage
55,922
63,015
Taken
67,294
36,700
Mitigated
56,099
29,108
Healing
29,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
12,403
717
2,736
2,597
14,172
9,234
0
6,730
7,442
0
20,561
W
King Arthur
Anjelico
King Arthur
6,783
1,143
514
2,075
16,034
19,825
36
9,167
6,867
735
13,554
L
16,978
546
1,904
4,145
13,897
8,570
45
6,233
7,664
46,940
0
L
Guan Yu
Gee515MAN
Guan Yu
5,305
194
5,474
6,360
16,234
15,802
132
6,190
10,044
0
8,561
W
Charybdis
Keep Stealthinn
Charybdis
11,549
4,420
1,068
3,734
12,198
4,905
1,837
6,652
5,546
0
23,820
L
Morgan Le Fay
Mrtriathalon170
Morgan Le Fay
6,184
923
696
1,140
10,373
3,756
0
4,038
6,335
14,061
0
W
Aphrodite
Pablo Pires BR
Aphrodite
11,169
561
6,755
9,640
15,893
17,947
556
10,056
5,837
29,025
0
L
15,342
826
2,152
3,096
9,729
3,512
220
4,621
5,108
25,283
0
L
Chernobog
ST0RMTROOPER101
Chernobog
13,008
7,504
1,699
2,442
12,782
5,060
51
4,635
8,147
0
19,176
W
Discordia
ssj4illusion92
Discordia
14,018
174
223
143
8,997
4,188
1,945
5,899
3,098
32,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,419
Gold Earned
50,776
134
Minions Killed
142
0
Camps Cleared
0
1,250,898
Distance Traveled
1,198,730
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
10,354
796
14
1
0
241,672
0
W
King Arthur
9,716
747
13
1
0
241,022
0
L
Janus
10,348
796
61
5
0
240,151
0
L
Guan Yu
8,399
646
5
0
0
273,213
0
W
Charybdis
9,396
723
25
2
0
219,055
0
L
Morgan Le Fay
8,081
622
10
1
0
236,317
0
W
Aphrodite
10,356
797
32
2
0
252,824
0
L
Agni
10,095
777
40
3
0
270,172
2
L
Chernobog
10,496
807
18
1
0
231,045
2
W
Discordia
10,954
843
58
4
0
244,157
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role