Player Matchup

Ravana
Ravana
Damir777
Ravana
Level 107
God Stats
2W - 9L
1,188 SR
Queue Stats
391W - 364L
1,602 Elo+
Party 2
Kukulkan
Kukulkan
Guppy1994
Kukulkan
Level 65
God Stats
0W - 1L
1,761 SR
Queue Stats
62W - 67L
1,520 Elo+
Party 1
Heimdallr
Heimdallr
Nikola40k
Heimdallr
Level 99
God Stats
0W - 6L
1,077 SR
Queue Stats
276W - 261L
1,609 Elo+
Party 2
Vamana
Vamana
SIippli
Vamana
Level 49
God Stats
0W - 2L
1,300 SR
Queue Stats
25W - 31L
1,508 Elo+
Party 1
Sun Wukong
Sun Wukong
sztokiHUN
Sun Wukong
Level 107
God Stats
2W - 1L
1,680 SR
Queue Stats
132W - 112L
1,599 Elo+
Solo
Team Averages
Level 85
1,401 SR
1,568 Elo+

VS

Team Averages
Level 141
1,614 SR
1,544 Elo+
He Bo
He Bo
 
He Bo
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
DarkStar0915
Geb
Level 157
God Stats
1W - 3L
1,500 SR
Queue Stats
217W - 146L
1,561 Elo+
Party 3
Danzaburou
Danzaburou
Entomolopron
Danzaburou
Level 124
God Stats
2W - 1L
1,580 SR
Queue Stats
61W - 34L
1,625 Elo+
Party 3
Raijin
Raijin
Ultrainstic
Raijin
Level 145
God Stats
10W - 6L
1,572 SR
Queue Stats
382W - 276L
1,521 Elo+
Party 3
Xing Tian
Xing Tian
cerbe
Xing Tian
Level 129
God Stats
7W - 2L
1,916 SR
Queue Stats
488W - 342L
1,512 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Damir777
Ravana
14
1 / 6 / 3
8,751
625
6,603
20,152
8,650
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
Guppy1994
Kukulkan
16
3 / 6 / 1
9,915
708
11,839
11,549
4,686
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Heimdallr
Nikola40k
Heimdallr
15
0 / 7 / 4
8,718
623
12,374
13,823
5,513
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vamana
SIippli
Vamana
15
2 / 3 / 1
8,842
632
10,236
25,464
20,563
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sun Wukong
sztokiHUN
Sun Wukong
16
0 / 2 / 5
8,419
601
10,700
20,468
10,754
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
16
5 / 1 / 9
10,028
716
10,693
7,613
3,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
2 / 1 / 18
11,049
789
12,292
17,070
21,632
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
Entomolopron
Danzaburou
18
6 / 1 / 14
10,632
759
19,443
10,744
6,323
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Raijin
19
9 / 1 / 13
11,428
816
25,962
10,972
6,231
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xing Tian
cerbe
Xing Tian
16
2 / 3 / 15
10,242
732
13,201
17,334
22,270
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
93
6
Kills
24
24
Deaths
7
14
Assists
69
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
5
1
9
9.5
L
Ravana
Damir777
Ravana
1
6
3
0.42
W
2
1
18
11
W
Danzaburou
Entomolopron
Danzaburou
6
1
14
13
L
Kukulkan
Guppy1994
Kukulkan
3
6
1
0.58
L
Heimdallr
Nikola40k
Heimdallr
0
7
4
0.29
L
Vamana
SIippli
Vamana
2
3
1
0.83
W
Raijin
9
1
13
15.5
W
Xing Tian
cerbe
Xing Tian
2
3
15
3.17
L
Sun Wukong
sztokiHUN
Sun Wukong
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,752
Damage
81,591
91,456
Taken
63,733
50,166
Mitigated
59,861
36,942
Healing
22,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
10,693
1,299
2,461
1,684
7,613
3,405
1,230
2,332
5,281
25,331
0
L
Ravana
Damir777
Ravana
6,603
1,848
2,295
5,913
20,152
8,650
189
13,384
6,768
0
7,691
W
12,292
850
2,304
4,047
17,070
21,632
965
3,743
13,327
18,188
0
W
Danzaburou
Entomolopron
Danzaburou
19,443
10,254
1,984
3,418
10,744
6,323
1,593
1,566
9,178
0
34,511
L
Kukulkan
Guppy1994
Kukulkan
11,839
487
1,283
1,932
11,549
4,686
22
10,135
1,414
27,967
0
L
Heimdallr
Nikola40k
Heimdallr
12,374
4,823
494
1,667
13,823
5,513
740
11,745
2,078
0
31,795
L
Vamana
SIippli
Vamana
10,236
2,894
1,329
11,274
25,464
20,563
0
13,424
12,040
0
22,431
W
Raijin
25,962
1,360
3,301
1,846
10,972
6,231
857
2,628
8,344
54,044
0
W
Xing Tian
cerbe
Xing Tian
13,201
880
825
582
17,334
22,270
162
2,542
14,792
24,752
0
L
Sun Wukong
sztokiHUN
Sun Wukong
10,700
920
1,804
8,951
20,468
10,754
56
13,460
7,008
1,940
20,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,645
Gold Earned
53,379
144
Minions Killed
154
0
Camps Cleared
0
1,232,296
Distance Traveled
1,381,500
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
10,028
716
41
3
0
225,039
1
L
Ravana
8,751
625
4
0
0
229,227
1
W
Geb
11,049
789
15
1
0
328,623
1
W
Danzaburou
10,632
759
38
3
0
276,996
2
L
Kukulkan
9,915
708
49
4
0
248,520
3
L
Heimdallr
8,718
623
43
3
0
192,579
0
L
Vamana
8,842
632
24
2
0
285,089
1
W
Raijin
11,428
816
45
3
0
263,444
3
W
Xing Tian
10,242
732
15
1
0
287,398
0
L
Sun Wukong
8,419
601
24
2
0
276,881
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role