Player Matchup

Set
Set
Kebayent
Set
Level 4
God Stats
1W - 1L
1,484 SR
Queue Stats
6W - 6L
1,553 Elo+
Party 2
Olorun
Olorun
Prematuro
Olorun
Level 18
God Stats
3W - 3L
1,560 SR
Queue Stats
41W - 39L
1,617 Elo+
Solo
Ymir
Ymir
RafaSG13
Ymir
Level 17
God Stats
3W - 6L
1,261 SR
Queue Stats
119W - 104L
1,593 Elo+
Solo
King Arthur
King Arthur
cookieFr2003
King Arthur
Level 28
God Stats
5W - 5L
1,478 SR
Queue Stats
72W - 66L
1,504 Elo+
Party 2
Charybdis
Charybdis
xDacian
Charybdis
Level 29
God Stats
4W - 3L
1,573 SR
Queue Stats
84W - 72L
1,477 Elo+
Solo
Team Averages
Level 19
1,471 SR
1,549 Elo+

VS

Team Averages
Level 26
1,613 SR
1,504 Elo+
Ares
Ares
BobWithBigHawk
Ares
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 79L
1,409 Elo+
Solo
Raijin
Raijin
Samt1k
Raijin
Level 29
God Stats
8W - 11L
1,438 SR
Queue Stats
99W - 114L
1,536 Elo+
Party 1
Izanami
Izanami
Zio1eks
Izanami
Level 34
God Stats
9W - 2L
1,781 SR
Queue Stats
134W - 150L
1,550 Elo+
Party 1
Sol
Sol
nureke2409
Sol
Level 28
God Stats
8W - 1L
1,712 SR
Queue Stats
84W - 85L
1,496 Elo+
Party 1
Arachne
Arachne
uraqan
Arachne
Level 23
God Stats
17W - 8L
1,635 SR
Queue Stats
92W - 111L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 9 / 0
7,050
336
2,701
12,239
4,829
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
Prematuro
Olorun
14
1 / 6 / 1
9,079
432
12,559
19,101
6,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ymir
13
3 / 5 / 4
9,167
437
5,178
17,322
14,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
cookieFr2003
King Arthur
13
1 / 9 / 0
8,611
410
16,748
26,643
14,600
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charybdis
xDacian
Charybdis
10
1 / 8 / 5
7,721
368
5,730
14,011
3,267
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 5 / 15
11,033
525
13,596
20,076
23,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Raijin
Samt1k
Raijin
17
6 / 1 / 8
11,451
545
11,087
8,453
3,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Zio1eks
Izanami
18
3 / 1 / 11
11,607
553
11,908
13,068
5,389
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
12 / 0 / 6
12,634
602
15,244
17,667
8,806
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
uraqan
Arachne
20
10 / 0 / 7
12,875
613
14,570
12,636
6,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
84
7
Kills
37
37
Deaths
7
10
Assists
47
Player
Kills
Deaths
Assists
KDA
W
6
5
15
2.7
L
1
9
0
0.11
L
Olorun
Prematuro
Olorun
1
6
1
0.25
L
Ymir
3
5
4
1
W
Raijin
Samt1k
Raijin
6
1
8
10
W
Izanami
Zio1eks
Izanami
3
1
11
8.5
L
King Arthur
cookieFr2003
King Arthur
1
9
0
0.11
W
12
0
6
15
W
Arachne
uraqan
Arachne
10
0
7
13.5
L
Charybdis
xDacian
Charybdis
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,916
Damage
66,405
89,316
Taken
71,900
44,369
Mitigated
47,787
17,863
Healing
24,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,596
1,531
0
4,167
20,076
23,065
211
9,906
10,170
37,937
0
L
2,701
1,149
0
892
12,239
4,829
25
4,361
7,796
0
26,865
L
Olorun
Prematuro
Olorun
12,559
6,885
0
7,658
19,101
6,688
1,585
9,780
9,091
58,964
0
L
Ymir
5,178
1,494
0
3,728
17,322
14,985
0
7,928
9,204
33,340
0
W
Raijin
Samt1k
Raijin
11,087
620
0
1,522
8,453
3,727
811
2,523
5,930
57,394
0
W
Izanami
Zio1eks
Izanami
11,908
7,231
0
4,020
13,068
5,389
3,166
3,450
9,618
0
110,623
L
King Arthur
cookieFr2003
King Arthur
16,748
1,233
0
3,585
26,643
14,600
0
12,652
13,850
455
48,089
W
15,244
4,634
0
9,341
17,667
8,806
3,605
777
16,890
79,371
0
W
Arachne
uraqan
Arachne
14,570
9,361
0
5,828
12,636
6,800
2,182
1,663
10,973
0
96,257
L
Charybdis
xDacian
Charybdis
5,730
2,704
0
2,000
14,011
3,267
69
4,565
9,386
0
39,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,628
Gold Earned
59,600
329
Minions Killed
589
0
Camps Cleared
0
1,809,932
Distance Traveled
2,031,782
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,033
525
29
1
0
418,582
4
L
Set
7,050
336
45
2
0
421,394
0
L
Olorun
9,079
432
111
5
0
318,699
0
L
Ymir
9,167
437
36
2
0
367,064
0
W
Raijin
11,451
545
105
5
0
356,232
2
W
Izanami
11,607
553
167
8
0
414,700
7
L
King Arthur
8,611
410
69
3
0
373,979
3
W
Sol
12,634
602
145
7
0
381,153
4
W
Arachne
12,875
613
143
7
0
461,115
0
L
Charybdis
7,721
368
68
3
0
328,796
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role