Player Matchup

Yemoja
Yemoja
MightyGalinda
Yemoja
Level 4
God Stats
8W - 6L
1,288 SR
Queue Stats
35W - 44L
1,158 Elo+
Solo
Rama
Rama
ShionLeigh
Rama
Level 26
God Stats
1W - 6L
1,263 SR
Queue Stats
176W - 183L
1,455 Elo+
Solo
Jormungandr
Jormungandr
Skyourt
Jormungandr
Level 23
God Stats
7W - 3L
1,574 SR
Queue Stats
25W - 21L
1,451 Elo+
Party 2
Cthulhu
Cthulhu
ironande
Cthulhu
Level 20
God Stats
13W - 9L
1,493 SR
Queue Stats
20W - 17L
1,414 Elo+
Party 2
King Arthur
King Arthur
yothimtsu
King Arthur
Level 28
God Stats
4W - 6L
1,391 SR
Queue Stats
44W - 40L
1,459 Elo+
Party 2
Team Averages
Level 20
1,402 SR
1,387 Elo+

VS

Team Averages
Level 23
1,445 SR
1,453 Elo+
Tiamat
Tiamat
 
Tiamat
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Bäguette
Da Ji
Level 45
God Stats
0W - 3L
1,166 SR
Queue Stats
50W - 60L
1,389 Elo+
Party 1
Nu Wa
Nu Wa
LukeZ97
Nu Wa
Level 29
God Stats
13W - 11L
1,561 SR
Queue Stats
28W - 30L
1,453 Elo+
Solo
Bastet
Bastet
Manurifice
Bastet
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 48L
1,422 Elo+
Party 1
Bellona
Bellona
TheMountian123
Bellona
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 19L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 5 / 28
13,615
1,135
8,005
15,157
17,387
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

19
9 / 4 / 12
12,984
1,082
15,282
12,222
4,420
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Skyourt
Jormungandr
20
7 / 3 / 25
13,264
1,105
21,692
13,952
6,612
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cthulhu
ironande
Cthulhu
20
8 / 2 / 24
13,071
1,089
20,226
16,109
11,687
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
yothimtsu
King Arthur
20
12 / 4 / 22
14,861
1,238
25,516
23,452
16,497
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Team 1 Tickets

194

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
18
2 / 7 / 11
11,857
988
11,781
19,174
10,456
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
Bäguette
Da Ji
18
7 / 7 / 8
12,899
1,075
18,755
20,720
8,918
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nu Wa
LukeZ97
Nu Wa
18
5 / 1 / 10
12,058
1,005
24,981
11,753
4,497
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
Manurifice
Bastet
18
1 / 12 / 10
11,142
929
11,542
20,979
8,795
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
3 / 13 / 10
11,611
968
7,848
23,527
25,898
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
67
40
Kills
18
18
Deaths
40
111
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
2
7
11
1.07
L
Da Ji
Bäguette
Da Ji
7
7
8
1.57
L
Nu Wa
LukeZ97
Nu Wa
5
1
10
10
L
Bastet
Manurifice
Bastet
1
12
10
0.5
W
4
5
28
3.6
W
9
4
12
3.75
W
Jormungandr
Skyourt
Jormungandr
7
3
25
6.5
L
3
13
10
0.62
W
Cthulhu
ironande
Cthulhu
8
2
24
10
W
King Arthur
yothimtsu
King Arthur
12
4
22
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,721
Damage
74,907
80,892
Taken
96,153
56,603
Mitigated
58,564
18,629
Healing
6,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
11,781
2,078
105
3,128
19,174
10,456
0
10,939
8,235
33,985
0
L
Da Ji
Bäguette
Da Ji
18,755
3,845
0
235
20,720
8,918
0
9,582
11,138
0
40,901
L
Nu Wa
LukeZ97
Nu Wa
24,981
4,857
52
834
11,753
4,497
0
7,156
4,597
39,917
0
L
Bastet
Manurifice
Bastet
11,542
4,486
0
250
20,979
8,795
0
11,935
9,044
0
21,855
W
8,005
2,186
3,337
2,087
15,157
17,387
0
6,411
8,746
17,463
0
W
15,282
8,592
706
1,622
12,222
4,420
0
3,302
8,920
0
40,734
W
Jormungandr
Skyourt
Jormungandr
21,692
5,473
0
2,099
13,952
6,612
0
7,868
5,927
60,662
0
L
7,848
1,315
556
983
23,527
25,898
0
10,311
13,216
0
16,500
W
Cthulhu
ironande
Cthulhu
20,226
1,559
3,143
3,296
16,109
11,687
0
8,490
7,619
49,561
0
W
King Arthur
yothimtsu
King Arthur
25,516
5,876
1,229
1,110
23,452
16,497
0
10,691
12,761
0
47,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,795
Gold Earned
59,567
279
Minions Killed
175
15
Camps Cleared
3
1,110,015
Distance Traveled
1,042,059
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
11,857
988
53
4
0
201,698
0
L
Da Ji
12,899
1,075
43
4
0
226,567
0
L
Nu Wa
12,058
1,005
29
2
0
216,783
0
L
Bastet
11,142
929
33
3
2
218,789
0
W
Yemoja
13,615
1,135
21
2
1
208,516
0
W
Rama
12,984
1,082
30
3
12
210,195
0
W
Jormungandr
13,264
1,105
109
9
0
211,781
2
L
Bellona
11,611
968
17
1
1
178,222
3
W
Cthulhu
13,071
1,089
63
5
0
225,658
1
W
King Arthur
14,861
1,238
56
5
2
253,865
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role