Player Matchup

Chronos
Chronos
 
Chronos
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
CandelaValdes
Charybdis
Level 29
God Stats
34W - 72L
1,259 SR
Queue Stats
160W - 236L
1,205 Elo+
Party 1
Geb
Geb
test_subject_712
Geb
Level 100
God Stats
11W - 7L
1,500 SR
Queue Stats
236W - 194L
1,539 Elo+
Party 1
Team Averages
Level 83
1,420 SR
1,414 Elo+

VS

Team Averages
Level 39
1,484 SR
1,250 Elo+
Hou Yi
Hou Yi
CheezyBeast18
Hou Yi
Level 5
God Stats
1W - 3L
1,577 SR
Queue Stats
1W - 11L
1,248 Elo+
Party 2
Chaac
Chaac
TheRealJhammy
Chaac
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,190 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Zelizen
Morgan Le Fay
Level 106
God Stats
35W - 54L
1,375 SR
Queue Stats
185W - 271L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
16
13 / 1 / 5
11,556
825
20,677
13,709
5,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
CandelaValdes
Charybdis
13
4 / 2 / 9
9,732
695
9,841
9,977
4,930
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
2 / 2 / 17
10,579
756
9,785
17,391
17,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 3
7,892
564
7,039
14,825
5,290
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
0 / 6 / 3
7,687
549
6,244
15,249
8,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Morgan Le Fay
Zelizen
Morgan Le Fay
13
5 / 9 / 0
9,465
676
9,151
15,525
5,943
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
11
19
Kills
5
5
Deaths
19
31
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
13
1
5
15.5
W
Charybdis
CandelaValdes
Charybdis
4
2
9
4.25
L
0
4
3
0.38
L
0
6
3
0.25
L
Morgan Le Fay
Zelizen
Morgan Le Fay
5
9
0
0.56
W
2
2
17
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,303
Damage
22,434
41,077
Taken
45,599
27,496
Mitigated
19,674
14,120
Healing
2,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
20,677
2,064
159
5,165
13,709
5,508
378
3,117
10,464
50,916
0
W
Charybdis
CandelaValdes
Charybdis
9,841
3,159
0
2,057
9,977
4,930
1,889
2,941
6,506
0
44,395
L
7,039
2,734
0
476
14,825
5,290
144
10,953
3,492
0
21,692
L
6,244
421
0
1,754
15,249
8,441
0
8,785
6,132
0
17,123
L
Morgan Le Fay
Zelizen
Morgan Le Fay
9,151
1,303
0
515
15,525
5,943
0
9,805
5,436
29,383
0
W
9,785
637
686
6,053
17,391
17,058
175
3,909
11,774
22,834
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,867
Gold Earned
25,044
157
Minions Killed
102
10
Camps Cleared
2
778,781
Distance Traveled
649,685
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
11,556
825
67
5
5
297,629
3
W
Charybdis
9,732
695
64
5
3
232,781
4
L
Hou Yi
7,892
564
32
2
0
219,693
0
L
Chaac
7,687
549
29
2
0
236,301
0
L
Morgan Le Fay
9,465
676
41
3
2
193,691
3
W
Geb
10,579
756
26
2
2
248,371
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role