Player Matchup

Olorun
Olorun
GxilR_
Olorun
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
SBN Colt
Fenrir
Level 28
God Stats
7W - 8L
1,375 SR
Queue Stats
146W - 144L
1,378 Elo+
Solo
Cerberus
Cerberus
TideSinger734
Cerberus
Level 29
God Stats
1W - 1L
1,258 SR
Queue Stats
1W - 2L
1,113 Elo+
Solo
Thor
Thor
elnabajas007
Thor
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,344 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
rocketkittykat
Morgan Le Fay
Level 27
God Stats
40W - 45L
1,345 SR
Queue Stats
90W - 107L
1,285 Elo+
Solo
Team Averages
Level 21
1,396 SR
1,324 Elo+

VS

Team Averages
Level 10
1,451 SR
1,343 Elo+
Chaac
Chaac
Fakeshadow8
Chaac
Level 11
God Stats
0W - 3L
1,257 SR
Queue Stats
13W - 34L
999 Elo+
Party 1
Heimdallr
Heimdallr
SUPAxSIMP
Heimdallr
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 21L
1,601 Elo+
Solo
Ares
Ares
aidanwilson05
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
dero4200
Sun Wukong
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,117 Elo+
Party 1
Kukulkan
Kukulkan
weirdo1420
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 27L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
GxilR_
Olorun
15
11 / 2 / 5
11,036
526
11,660
14,932
5,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
SBN Colt
Fenrir
18
16 / 1 / 1
12,591
600
13,713
12,426
7,384
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
TideSinger734
Cerberus
15
4 / 3 / 7
10,103
481
5,492
12,428
7,659
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
3 / 7 / 5
8,952
426
4,809
10,784
3,429
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morgan Le Fay
rocketkittykat
Morgan Le Fay
13
1 / 3 / 1
8,982
428
4,401
7,256
6,142
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 4
8,127
387
4,186
15,462
9,826
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Heimdallr
SUPAxSIMP
Heimdallr
16
8 / 5 / 1
10,361
493
14,808
14,322
5,242
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 10 / 5
7,374
351
1,535
14,395
6,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sun Wukong
dero4200
Sun Wukong
13
3 / 7 / 5
8,635
411
5,835
15,004
12,612
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kukulkan
weirdo1420
Kukulkan
9
1 / 9 / 1
6,670
318
6,326
7,691
2,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
30
35
Kills
14
16
Deaths
37
19
Assists
16
Player
Kills
Deaths
Assists
KDA
L
2
6
4
0.67
W
Olorun
GxilR_
Olorun
11
2
5
6.75
W
Fenrir
SBN Colt
Fenrir
16
1
1
16.5
L
Heimdallr
SUPAxSIMP
Heimdallr
8
5
1
1.7
W
Cerberus
TideSinger734
Cerberus
4
3
7
2.5
L
0
10
5
0.25
L
Sun Wukong
dero4200
Sun Wukong
3
7
5
0.79
W
3
7
5
0.79
W
Morgan Le Fay
rocketkittykat
Morgan Le Fay
1
3
1
0.5
L
Kukulkan
weirdo1420
Kukulkan
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,075
Damage
32,690
57,826
Taken
66,874
30,393
Mitigated
36,079
18,839
Healing
6,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,186
333
0
1,226
15,462
9,826
425
2,737
12,725
0
38,075
W
Olorun
GxilR_
Olorun
11,660
4,608
282
8,895
14,932
5,779
4,862
4,796
9,593
57,225
0
W
Fenrir
SBN Colt
Fenrir
13,713
5,731
0
5,114
12,426
7,384
4,547
1,818
10,525
0
64,222
L
Heimdallr
SUPAxSIMP
Heimdallr
14,808
6,600
0
3,180
14,322
5,242
0
6,578
7,744
0
56,265
W
Cerberus
TideSinger734
Cerberus
5,492
918
0
3,059
12,428
7,659
1,650
1,196
11,170
41,605
0
L
1,535
310
0
1,882
14,395
6,276
58
5,035
9,360
16,565
0
L
Sun Wukong
dero4200
Sun Wukong
5,835
1,332
0
331
15,004
12,612
364
3,756
11,248
15,061
19,001
W
4,809
2,304
0
700
10,784
3,429
795
1,016
9,680
0
23,089
W
Morgan Le Fay
rocketkittykat
Morgan Le Fay
4,401
904
0
789
7,256
6,142
1,585
534
6,722
33,411
0
L
Kukulkan
weirdo1420
Kukulkan
6,326
819
0
0
7,691
2,123
0
3,447
4,244
19,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,664
Gold Earned
41,167
417
Minions Killed
237
0
Camps Cleared
0
1,969,895
Distance Traveled
1,517,474
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,127
387
60
3
0
352,243
0
W
Olorun
11,036
526
104
5
0
356,387
3
W
Fenrir
12,591
600
122
6
0
411,814
0
L
Heimdallr
10,361
493
80
4
0
297,364
3
W
Cerberus
10,103
481
100
5
0
451,722
0
L
Ares
7,374
351
20
1
0
280,639
5
L
Sun Wukong
8,635
411
53
3
0
315,747
2
W
Thor
8,952
426
30
1
0
394,632
5
W
Morgan Le Fay
8,982
428
61
3
0
355,340
0
L
Kukulkan
6,670
318
24
1
0
271,481
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role