Player Matchup

Izanami
Izanami
 
Izanami
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
HootTheOwl
Xing Tian
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,340 Elo+
Party 2
Thanatos
Thanatos
M3TALM1L1T1IA247
Thanatos
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,262 Elo+
Solo
Amaterasu
Amaterasu
Raaseraphic
Amaterasu
Level 27
God Stats
1W - 1L
1,405 SR
Queue Stats
13W - 16L
1,329 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Reventium
Morgan Le Fay
Level 17
God Stats
3W - 1L
1,433 SR
Queue Stats
6W - 5L
1,392 Elo+
Party 2
Team Averages
Level 19
1,468 SR
1,365 Elo+

VS

Team Averages
Level 23
1,559 SR
1,401 Elo+
Jormungandr
Jormungandr
CEOofSeagulls
Jormungandr
Level 29
God Stats
67W - 54L
1,602 SR
Queue Stats
140W - 132L
1,517 Elo+
Party 3
Ymir
Ymir
EasyEights
Ymir
Level 29
God Stats
3W - 5L
1,350 SR
Queue Stats
68W - 64L
1,507 Elo+
Party 3
Ah Puch
Ah Puch
Myptic
Ah Puch
Level 11
God Stats
1W - 1L
1,697 SR
Queue Stats
11W - 12L
1,303 Elo+
Party 1
Thor
Thor
Numamouth
Thor
Level 15
God Stats
2W - 2L
1,651 SR
Queue Stats
56W - 46L
1,383 Elo+
Solo
Neith
Neith
ŠcØoTš
Neith
Level 29
God Stats
1W - 3L
1,496 SR
Queue Stats
34W - 41L
1,296 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
4 / 0 / 6
7,836
560
5,212
5,385
1,695
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xing Tian
HootTheOwl
Xing Tian
12
5 / 1 / 7
7,880
563
3,923
8,401
5,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
3 / 1 / 2
6,774
484
2,723
7,768
2,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Amaterasu
Raaseraphic
Amaterasu
14
2 / 0 / 1
7,351
525
2,671
6,374
4,571
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morgan Le Fay
Reventium
Morgan Le Fay
13
6 / 1 / 3
8,158
583
8,927
7,055
2,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CEOofSeagulls
Jormungandr
12
2 / 2 / 1
7,669
548
4,994
7,461
5,421
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

8
0 / 6 / 2
5,464
390
3,357
8,733
6,293
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
Myptic
Ah Puch
10
0 / 6 / 0
6,287
449
3,896
8,401
2,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
12
1 / 1 / 1
6,939
496
1,089
6,725
2,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
ŠcØoTš
Neith
9
0 / 5 / 0
6,010
429
1,658
7,217
1,679
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
7
20
Kills
3
3
Deaths
20
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
4
0
6
7
L
Jormungandr
CEOofSeagulls
Jormungandr
2
2
1
1.25
L
0
6
2
0.17
W
Xing Tian
HootTheOwl
Xing Tian
5
1
7
8.5
W
3
1
2
4
L
Ah Puch
Myptic
Ah Puch
0
6
0
0
L
Thor
1
1
1
1.5
W
Amaterasu
Raaseraphic
Amaterasu
2
0
1
2.5
W
Morgan Le Fay
Reventium
Morgan Le Fay
6
1
3
7.5
L
Neith
ŠcØoTš
Neith
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,456
Damage
14,994
34,983
Taken
38,537
17,244
Mitigated
18,424
15,914
Healing
5,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
5,212
3,548
0
2,110
5,385
1,695
2,785
1,300
4,075
0
50,976
L
Jormungandr
CEOofSeagulls
Jormungandr
4,994
1,331
0
2,100
7,461
5,421
0
713
6,748
40,757
0
L
3,357
1,333
0
0
8,733
6,293
324
3,884
4,845
17,035
0
W
Xing Tian
HootTheOwl
Xing Tian
3,923
415
0
2,214
8,401
5,422
396
4,677
3,564
13,776
0
W
2,723
1,032
0
7,591
7,768
2,917
324
875
6,893
0
39,443
L
Ah Puch
Myptic
Ah Puch
3,896
223
0
910
8,401
2,384
532
5,304
3,054
29,132
0
L
Thor
1,089
62
0
1,684
6,725
2,647
0
1,136
5,541
0
38,353
W
Amaterasu
Raaseraphic
Amaterasu
2,671
870
0
2,438
6,374
4,571
0
2,563
3,811
0
32,979
W
Morgan Le Fay
Reventium
Morgan Le Fay
8,927
559
0
1,561
7,055
2,639
481
2,629
4,228
50,124
0
L
Neith
ŠcØoTš
Neith
1,658
802
0
630
7,217
1,679
540
1,718
5,499
0
30,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,999
Gold Earned
32,369
366
Minions Killed
299
0
Camps Cleared
0
1,305,740
Distance Traveled
1,102,999
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,836
560
94
7
0
241,742
1
L
Jormungandr
7,669
548
69
5
0
201,133
2
L
Ymir
5,464
390
34
2
0
226,057
0
W
Xing Tian
7,880
563
25
2
0
282,976
1
W
Thanatos
6,774
484
67
5
0
263,496
1
L
Ah Puch
6,287
449
72
5
0
216,254
1
L
Thor
6,939
496
71
5
0
230,099
0
W
Amaterasu
7,351
525
76
5
0
258,531
0
W
Morgan Le Fay
8,158
583
104
7
0
258,995
0
L
Neith
6,010
429
53
4
0
229,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role