Player Matchup

Sol
Sol
JamesL1801
Sol
Level 15
God Stats
4W - 12L
1,211 SR
Queue Stats
117W - 147L
1,283 Elo+
Solo
Pele
Pele
Mehmetosme11
Pele
Level 29
God Stats
2W - 1L
1,467 SR
Queue Stats
47W - 38L
1,382 Elo+
Solo
Loki
Loki
NWFINEST-ALZ
Loki
Level 29
God Stats
14W - 15L
1,477 SR
Queue Stats
131W - 120L
1,332 Elo+
Solo
Neith
Neith
TTV_davidbravo12
Neith
Level 23
God Stats
8W - 14L
1,500 SR
Queue Stats
98W - 135L
1,452 Elo+
Party 1
Khepri
Khepri
Zec97
Khepri
Level 19
God Stats
14W - 8L
1,622 SR
Queue Stats
120W - 141L
1,421 Elo+
Party 1
Team Averages
Level 23
1,455 SR
1,374 Elo+

VS

Team Averages
Level 26
1,487 SR
1,337 Elo+
Medusa
Medusa
TifonZF
Medusa
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,248 Elo+
Party 2
Nemesis
Nemesis
WarJex
Nemesis
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,210 Elo+
Solo
Chaac
Chaac
lkarakito
Chaac
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Chang'e
Chang'e
steffie035
Chang'e
Level 86
God Stats
3W - 7L
1,435 SR
Queue Stats
29W - 41L
1,302 Elo+
Party 2
Ares
Ares
viperhyper28
Ares
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 1
7,534
628
4,696
4,211
1,406
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

11
3 / 3 / 4
6,918
577
5,369
6,330
2,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
4 / 2 / 2
7,110
593
4,336
7,440
2,417
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
10 / 1 / 1
7,249
604
7,812
4,493
1,796
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
Zec97
Khepri
10
0 / 1 / 9
6,590
549
2,654
6,648
5,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
TifonZF
Medusa
7
0 / 5 / 0
4,759
397
4,112
5,577
1,198
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
WarJex
Nemesis
9
0 / 5 / 1
5,494
458
2,405
7,605
2,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
lkarakito
Chaac
11
5 / 5 / 0
6,682
557
3,535
10,240
5,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chang'e
steffie035
Chang'e
10
2 / 2 / 1
5,946
496
4,790
6,942
2,049
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 4 / 1
5,244
437
2,114
7,407
4,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
20
Kills
7
7
Deaths
21
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
0
1
3.5
W
3
3
4
1.67
W
4
2
2
2.5
W
10
1
1
10.5
L
Medusa
TifonZF
Medusa
0
5
0
0
L
Nemesis
WarJex
Nemesis
0
5
1
0.1
W
Khepri
Zec97
Khepri
0
1
9
4.5
L
Chaac
lkarakito
Chaac
5
5
0
1
L
Chang'e
steffie035
Chang'e
2
2
1
1.25
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,867
Damage
16,956
29,122
Taken
37,771
13,521
Mitigated
15,862
8,094
Healing
8,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,696
1,755
0
2,666
4,211
1,406
3,840
1,007
3,204
39,077
0
W
5,369
1,132
0
988
6,330
2,443
252
428
5,657
0
31,228
W
4,336
499
0
870
7,440
2,417
0
1,859
5,338
0
33,904
W
7,812
3,614
0
1,057
4,493
1,796
2,091
1,318
3,175
0
31,034
L
Medusa
TifonZF
Medusa
4,112
2,428
0
585
5,577
1,198
216
671
4,906
0
18,935
L
Nemesis
WarJex
Nemesis
2,405
833
0
1,354
7,605
2,873
409
848
6,757
0
24,727
W
Khepri
Zec97
Khepri
2,654
1,086
0
2,513
6,648
5,459
861
2,292
4,356
9,120
0
L
Chaac
lkarakito
Chaac
3,535
631
0
2,458
10,240
5,038
121
2,142
8,098
0
19,412
L
Chang'e
steffie035
Chang'e
4,790
304
261
2,741
6,942
2,049
360
2,098
4,844
23,611
0
L
2,114
461
0
1,163
7,407
4,704
66
1,591
5,816
9,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,401
Gold Earned
28,125
284
Minions Killed
192
0
Camps Cleared
0
1,160,471
Distance Traveled
1,115,099
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,534
628
81
7
0
218,836
0
W
Pele
6,918
577
60
5
0
237,443
4
W
Loki
7,110
593
75
6
0
239,112
1
W
Neith
7,249
604
56
5
0
221,600
6
L
Medusa
4,759
397
35
3
0
206,165
0
L
Nemesis
5,494
458
53
4
0
245,907
0
W
Khepri
6,590
549
12
1
0
243,480
1
L
Chaac
6,682
557
43
4
0
220,573
0
L
Chang'e
5,946
496
50
4
0
228,060
0
L
Ares
5,244
437
11
1
0
214,394
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role