Player Matchup

Medusa
Medusa
Bronze III
Brayan231
Medusa
Bronze III
Level 129
God Stats
0W - 1L
1,570 SR
Queue Stats
12W - 15L
1,426 MMR
Solo
Tiamat
Tiamat
Gold III
OhhMyJosh
Tiamat
Gold III
Level 128
God Stats
1W - 3L
1,581 SR
Queue Stats
146W - 153L
1,534 MMR
Solo
Hercules
Hercules
Gold III
STSDokeshi
Hercules
Gold III
Level 129
God Stats
20W - 24L
1,508 SR
Queue Stats
564W - 579L
1,489 MMR
Solo
Ganesha
Ganesha
Bronze III
TheHaxon13
Ganesha
Bronze III
Level 67
God Stats
1W - 1L
1,632 SR
Queue Stats
1W - 3L
1,460 MMR
Solo
Thanatos
Thanatos
Bronze III
suWindrunner
Thanatos
Bronze III
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,459 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 100
1,558 SR
1,474 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 127
1,565 SR
1,474 MMR
Geb
Geb
Gold IV
Broplaygamer
Geb
Gold IV
Level 125
God Stats
7W - 4L
1,635 SR
Queue Stats
226W - 226L
1,402 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
Crabpears
Sun Wukong
Bronze III
Level 88
God Stats
1W - 0L
1,607 SR
Queue Stats
28W - 26L
1,488 MMR
Solo
Janus
Janus
Gold III
FeelTheViibe
Janus
Gold III
Level 135
God Stats
3W - 3L
1,454 SR
Queue Stats
21W - 20L
1,528 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold II
SaDDyBie
Tsukuyomi
Gold II
Level 128
God Stats
10W - 8L
1,519 SR
Queue Stats
193W - 196L
1,514 MMR
Solo
Neith
Neith
Gold IV
Selia
Neith
Gold IV
Level 160
God Stats
92W - 75L
1,609 SR
Queue Stats
497W - 510L
1,436 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Brayan231
Medusa
9
0 / 4 / 1
5,476
456
3,757
9,087
1,895
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tiamat
OhhMyJosh
Tiamat
12
3 / 2 / 0
7,210
601
4,278
6,542
4,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
STSDokeshi
Hercules
12
0 / 1 / 0
6,323
527
5,160
7,969
5,249
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ganesha
TheHaxon13
Ganesha
8
0 / 3 / 1
5,017
418
1,771
8,611
3,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
suWindrunner
Thanatos
8
0 / 3 / 0
5,220
435
686
6,789
2,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
GilgameshArtioMorgan Le FayPersephone

VS

Bans
DanzaburouAthenaIzanamiArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 8
6,538
545
3,564
7,586
4,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
Crabpears
Sun Wukong
13
2 / 0 / 0
7,501
625
5,569
9,705
5,492
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
1 / 2 / 4
6,479
540
5,429
4,712
1,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
SaDDyBie
Tsukuyomi
14
2 / 0 / 5
7,450
621
3,525
6,917
2,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
Selia
Neith
14
7 / 1 / 0
8,167
681
9,180
5,903
2,022
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
3
Kills
13
13
Deaths
3
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Medusa
Brayan231
Medusa
0
4
1
0.13
W
1
0
8
5
W
Sun Wukong
Crabpears
Sun Wukong
2
0
0
2
W
1
2
4
1.5
L
Tiamat
OhhMyJosh
Tiamat
3
2
0
1.5
L
Hercules
STSDokeshi
Hercules
0
1
0
0
W
Tsukuyomi
SaDDyBie
Tsukuyomi
2
0
5
4.5
W
Neith
Selia
Neith
7
1
0
7
L
Ganesha
TheHaxon13
Ganesha
0
3
1
0.17
L
Thanatos
suWindrunner
Thanatos
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,652
Damage
27,267
38,998
Taken
34,823
17,510
Mitigated
15,727
13,657
Healing
13,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Brayan231
Medusa
3,757
1,700
0
2,147
9,087
1,895
0
1,500
7,527
0
30,566
W
3,564
760
0
2,110
7,586
4,672
270
1,244
6,302
11,467
0
W
Sun Wukong
Crabpears
Sun Wukong
5,569
1,115
0
5,364
9,705
5,492
360
1,198
8,507
1,679
45,180
W
5,429
400
0
671
4,712
1,345
0
1,998
2,640
40,050
0
L
Tiamat
OhhMyJosh
Tiamat
4,278
357
0
2,232
6,542
4,052
0
2,140
4,255
41,077
0
L
Hercules
STSDokeshi
Hercules
5,160
1,855
0
3,412
7,969
5,249
0
595
7,374
5,769
34,226
W
Tsukuyomi
SaDDyBie
Tsukuyomi
3,525
891
0
3,247
6,917
2,196
0
1,330
5,463
0
46,619
W
Neith
Selia
Neith
9,180
4,253
0
2,012
5,903
2,022
2,764
1,215
4,636
0
61,599
L
Ganesha
TheHaxon13
Ganesha
1,771
0
0
845
8,611
3,802
0
3,624
4,823
10,101
0
L
Thanatos
suWindrunner
Thanatos
686
189
0
5,021
6,789
2,512
0
1,248
5,525
0
26,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,246
Gold Earned
36,135
338
Minions Killed
420
0
Camps Cleared
0
1,162,812
Distance Traveled
1,239,490
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,476
456
67
6
0
229,437
0
W
Geb
6,538
545
14
1
0
238,829
4
W
Sun Wukong
7,501
625
108
9
0
256,319
4
W
Janus
6,479
540
79
7
0
256,679
3
L
Tiamat
7,210
601
111
9
0
232,005
5
L
Hercules
6,323
527
94
8
0
240,033
6
W
Tsukuyomi
7,450
621
100
8
0
285,078
2
W
Neith
8,167
681
119
10
0
202,585
6
L
Ganesha
5,017
418
4
0
0
210,922
4
L
Thanatos
5,220
435
62
5
0
250,415
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role