Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
BDVince
Cthulhu
Level 26
God Stats
3W - 6L
1,510 SR
Queue Stats
6W - 9L
1,410 Elo+
Party 1
Chang'e
Chang'e
EvelVadic
Chang'e
Level 87
God Stats
2W - 4L
1,456 SR
Queue Stats
8W - 19L
1,383 Elo+
Party 1
Artemis
Artemis
Rezulince
Artemis
Level 84
God Stats
0W - 3L
1,604 SR
Queue Stats
40W - 56L
1,416 Elo+
Party 1
Thanatos
Thanatos
TacosDeAsada545
Thanatos
Level 39
God Stats
4W - 9L
1,322 SR
Queue Stats
77W - 77L
1,411 Elo+
Solo
Team Averages
Level 54
1,479 SR
1,424 Elo+

VS

Team Averages
Level 89
1,495 SR
1,444 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Pumpedkick
Neith
Level 48
God Stats
3W - 0L
1,711 SR
Queue Stats
13W - 12L
1,435 Elo+
Party 2
Serqet
Serqet
RightTwixBandit
Serqet
Level 44
God Stats
3W - 4L
1,343 SR
Queue Stats
170W - 201L
1,511 Elo+
Party 3
Scylla
Scylla
Tantacionx-x
Scylla
Level 69
God Stats
2W - 3L
1,541 SR
Queue Stats
15W - 24L
1,322 Elo+
Party 3
Mulan
Mulan
iNeedMoney989
Mulan
Level 127
God Stats
9W - 10L
1,379 SR
Queue Stats
245W - 248L
1,451 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
3 / 2 / 1
8,462
470
3,082
7,473
3,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
BDVince
Cthulhu
15
1 / 2 / 0
9,036
502
10,641
12,482
18,614
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
EvelVadic
Chang'e
13
1 / 3 / 5
7,768
432
4,207
9,742
2,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Rezulince
Artemis
13
5 / 3 / 2
8,601
478
10,050
9,520
2,994
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thanatos
12
2 / 4 / 1
8,166
454
4,056
11,713
4,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
7 / 0 / 4
10,603
589
9,234
6,284
3,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Neith
12
1 / 4 / 5
7,678
427
7,668
9,668
2,363
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 1 / 2
7,826
435
3,149
12,014
8,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Scylla
14
3 / 6 / 3
8,538
474
5,707
7,498
1,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 1 / 2
8,853
492
5,972
16,345
11,811
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
30
12
Kills
14
14
Deaths
12
9
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
3
2
1
1.75
W
Danzaburou
 
Danzaburou
7
0
4
9
L
Cthulhu
BDVince
Cthulhu
1
2
0
0.5
L
Chang'e
EvelVadic
Chang'e
1
3
5
1.17
W
Neith
1
4
5
0.88
L
Artemis
Rezulince
Artemis
5
3
2
2
W
2
1
2
3
L
Thanatos
2
4
1
0.63
W
Scylla
3
6
3
0.75
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,036
Damage
31,730
50,930
Taken
51,809
33,266
Mitigated
27,638
23,491
Healing
13,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
3,082
360
0
2,861
7,473
3,779
881
2,866
4,345
35,122
0
W
Danzaburou
 
Danzaburou
9,234
2,304
0
3,201
6,284
3,034
248
860
5,424
0
69,137
L
Cthulhu
BDVince
Cthulhu
10,641
1,274
0
4,223
12,482
18,614
453
0
12,482
51,031
0
L
Chang'e
EvelVadic
Chang'e
4,207
524
3,053
4,029
9,742
2,951
1,007
0
9,627
25,589
0
W
Neith
7,668
2,516
0
3,797
9,668
2,363
0
2,148
7,520
0
38,952
L
Artemis
Rezulince
Artemis
10,050
4,871
0
1,591
9,520
2,994
2,313
230
9,024
0
55,248
W
3,149
254
0
1,496
12,014
8,511
0
1,927
10,087
0
31,967
L
Thanatos
4,056
356
0
7,734
11,713
4,928
0
2,199
9,402
0
44,633
W
Scylla
5,707
431
0
0
7,498
1,919
312
2,354
5,144
40,551
0
W
5,972
1,174
0
4,872
16,345
11,811
0
10,641
5,704
0
49,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,033
Gold Earned
43,498
422
Minions Killed
428
0
Camps Cleared
0
1,549,690
Distance Traveled
1,608,182
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,462
470
79
4
0
262,412
1
W
Danzaburou
10,603
589
118
7
0
370,887
1
L
Cthulhu
9,036
502
104
6
0
311,126
0
L
Chang'e
7,768
432
64
4
0
342,349
0
W
Neith
7,678
427
83
5
0
265,074
1
L
Artemis
8,601
478
97
5
0
297,722
3
W
Serqet
7,826
435
45
3
0
339,928
2
L
Thanatos
8,166
454
78
4
0
336,081
0
W
Scylla
8,538
474
90
5
0
306,029
1
W
Mulan
8,853
492
92
5
0
326,264
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role