Player Matchup

Tsukuyomi
Tsukuyomi
AxeIus
Tsukuyomi
Level 144
God Stats
3W - 3L
1,391 SR
Queue Stats
69W - 59L
1,623 Elo+
Party 1
Sylvanus
Sylvanus
DiVeRsE_CarbonZ
Sylvanus
Level 69
God Stats
1W - 0L
1,290 SR
Queue Stats
37W - 45L
1,430 Elo+
Solo
Baron Samedi
Baron Samedi
Dragoulya
Baron Samedi
Level 131
God Stats
10W - 12L
1,651 SR
Queue Stats
66W - 55L
1,613 Elo+
Party 1
Team Averages
Level 115
1,444 SR
1,555 Elo+

VS

Team Averages
Level 84
1,624 SR
1,465 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
NFZ senshi
Cernunnos
Level 102
God Stats
11W - 10L
1,635 SR
Queue Stats
238W - 265L
1,444 Elo+
Solo
Bellona
Bellona
undertakeryork
Bellona
Level 49
God Stats
2W - 1L
1,737 SR
Queue Stats
105W - 115L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AxeIus
Tsukuyomi
11
1 / 3 / 6
7,379
615
8,461
10,200
3,702
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
10
1 / 3 / 5
7,854
655
3,631
9,336
8,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
Dragoulya
Baron Samedi
14
8 / 0 / 2
9,263
772
11,372
9,255
4,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
11
3 / 2 / 3
7,784
649
9,248
9,177
3,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
NFZ senshi
Cernunnos
12
2 / 2 / 3
7,610
634
9,312
9,280
3,225
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 6 / 4
7,225
602
4,444
9,665
5,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
16
10
Kills
6
6
Deaths
10
13
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
3
2
3
2.25
W
Tsukuyomi
AxeIus
Tsukuyomi
1
3
6
1.33
W
Sylvanus
1
3
5
1.17
W
Baron Samedi
Dragoulya
Baron Samedi
8
0
2
9
L
Cernunnos
NFZ senshi
Cernunnos
2
2
3
1.75
L
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,464
Damage
23,004
28,791
Taken
28,122
15,845
Mitigated
11,916
12,717
Healing
6,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
9,248
1,195
0
1,731
9,177
3,388
43
4,675
4,502
25,290
0
W
Tsukuyomi
AxeIus
Tsukuyomi
8,461
2,637
0
1,607
10,200
3,702
96
2,679
7,521
0
27,431
W
Sylvanus
3,631
1,054
3,096
2,600
9,336
8,114
475
3,733
5,603
10,473
0
W
Baron Samedi
Dragoulya
Baron Samedi
11,372
400
1,040
4,374
9,255
4,029
0
3,108
6,147
41,664
0
L
Cernunnos
NFZ senshi
Cernunnos
9,312
6,120
620
3,508
9,280
3,225
462
4,752
4,528
0
26,655
L
4,444
952
0
369
9,665
5,303
0
5,880
3,785
0
20,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,496
Gold Earned
22,619
128
Minions Killed
132
6
Camps Cleared
3
645,809
Distance Traveled
584,809
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,784
649
48
4
0
190,575
2
W
Tsukuyomi
7,379
615
32
3
4
223,418
1
W
Sylvanus
7,854
655
18
2
0
192,575
5
W
Baron Samedi
9,263
772
78
7
2
229,816
2
L
Cernunnos
7,610
634
51
4
0
195,591
4
L
Bellona
7,225
602
33
3
3
198,643
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role