Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
Danke_Sehr
Ullr
Level 141
God Stats
1W - 3L
1,465 SR
Queue Stats
203W - 233L
1,434 Elo+
Party 2
Fafnir
Fafnir
EpicWireOne
Fafnir
Level 120
God Stats
8W - 5L
1,748 SR
Queue Stats
96W - 126L
1,437 Elo+
Party 2
Baron Samedi
Baron Samedi
NumberingObjetc
Baron Samedi
Level 57
God Stats
0W - 1L
1,681 SR
Queue Stats
8W - 6L
1,243 Elo+
Party 3
He Bo
He Bo
RicosReign
He Bo
Level 113
God Stats
4W - 4L
1,363 SR
Queue Stats
232W - 212L
1,465 Elo+
Party 3
Team Averages
Level 116
1,551 SR
1,416 Elo+

VS

Team Averages
Level 97
1,486 SR
1,472 Elo+
Ymir
Ymir
Akula 0826
Ymir
Level 105
God Stats
5W - 6L
1,552 SR
Queue Stats
138W - 121L
1,467 Elo+
Party 1
Baron Samedi
Baron Samedi
Bakasuraa
Baron Samedi
Level 110
God Stats
2W - 0L
1,410 SR
Queue Stats
37W - 26L
1,448 Elo+
Party 1
Artemis
Artemis
Clohks Jr
Artemis
Level 78
God Stats
3W - 3L
1,134 SR
Queue Stats
217W - 234L
1,573 Elo+
Party 1
Chang'e
Chang'e
CrazyCrackerJ22
Chang'e
Level 98
God Stats
3W - 1L
1,712 SR
Queue Stats
84W - 104L
1,388 Elo+
Party 1
Mercury
Mercury
Krow1302
Mercury
Level 96
God Stats
121W - 88L
1,620 SR
Queue Stats
248W - 238L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
16
2 / 6 / 3
10,028
456
10,818
18,482
6,405
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
7 / 10 / 7
10,863
494
13,144
25,595
10,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
12
0 / 8 / 7
8,732
397
5,524
22,589
26,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
NumberingObjetc
Baron Samedi
17
4 / 4 / 4
11,073
503
13,709
20,995
16,062
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

He Bo
18
8 / 1 / 5
11,784
536
18,867
12,936
5,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 19
11,460
521
8,827
21,624
23,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
Bakasuraa
Baron Samedi
17
1 / 3 / 10
10,448
475
15,523
22,930
16,270
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
Clohks Jr
Artemis
19
11 / 3 / 5
12,546
570
23,963
14,697
8,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
6 / 9 / 6
10,668
485
12,650
17,620
7,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
Krow1302
Mercury
20
8 / 3 / 4
13,120
596
15,133
16,496
7,413
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
73
21
Kills
29
29
Deaths
21
26
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
2
6
3
0.58
W
3
3
19
4.17
W
Baron Samedi
Bakasuraa
Baron Samedi
1
3
10
2
W
Artemis
Clohks Jr
Artemis
11
3
5
4.5
W
6
9
6
1
L
7
10
7
1.05
L
Fafnir
0
8
7
0.44
W
Mercury
Krow1302
Mercury
8
3
4
3.33
L
Baron Samedi
NumberingObjetc
Baron Samedi
4
4
4
1.5
L
He Bo
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,062
Damage
76,096
100,597
Taken
93,367
64,938
Mitigated
62,818
31,934
Healing
40,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
10,818
5,155
0
6,572
18,482
6,405
715
3,618
14,864
0
79,264
W
8,827
2,308
1,515
3,387
21,624
23,430
1,318
8,771
12,853
28,941
0
W
Baron Samedi
Bakasuraa
Baron Samedi
15,523
1,302
3,423
11,380
22,930
16,270
1,439
12,470
10,460
61,477
0
W
Artemis
Clohks Jr
Artemis
23,963
12,799
0
5,261
14,697
8,142
2,766
2,695
12,002
0
101,170
W
12,650
822
7,401
6,205
17,620
7,563
1,426
7,848
9,772
50,583
0
L
13,144
6,455
0
8,250
25,595
10,282
2,258
10,125
15,470
0
56,375
L
Fafnir
5,524
642
520
2,753
22,589
26,981
0
6,523
16,066
22,707
0
W
Mercury
Krow1302
Mercury
15,133
7,855
331
1,966
16,496
7,413
4,997
6,379
10,117
0
109,553
L
Baron Samedi
NumberingObjetc
Baron Samedi
13,709
1,310
410
7,223
20,995
16,062
576
11,743
9,252
69,084
0
L
He Bo
18,867
1,000
0
6,206
12,936
5,208
0
4,991
7,945
87,792
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,480
Gold Earned
58,242
523
Minions Killed
526
0
Camps Cleared
0
1,899,935
Distance Traveled
2,060,611
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
10,028
456
144
7
0
366,491
3
W
Ymir
11,460
521
39
2
0
420,403
2
W
Baron Samedi
10,448
475
93
4
0
370,292
2
W
Artemis
12,546
570
140
6
0
390,434
0
W
Chang'e
10,668
485
71
3
0
378,828
1
L
Ullr
10,863
494
102
5
0
347,057
2
L
Fafnir
8,732
397
15
1
0
395,283
1
W
Mercury
13,120
596
183
8
0
500,654
0
L
Baron Samedi
11,073
503
115
5
0
340,484
1
L
He Bo
11,784
536
147
7
0
450,620
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role