Player Matchup

Merlin
Merlin
Awoken_Hybrid
Merlin
Level 27
God Stats
19W - 19L
1,543 SR
Queue Stats
49W - 47L
1,529 Elo+
Party 2
Thor
Thor
EverFalls420
Thor
Level 29
God Stats
1W - 3L
1,190 SR
Queue Stats
39W - 46L
1,504 Elo+
Party 2
Discordia
Discordia
LowestFire
Discordia
Level 35
God Stats
69W - 66L
1,591 SR
Queue Stats
197W - 194L
1,557 Elo+
Solo
Thanatos
Thanatos
Notta___Chance
Thanatos
Level 29
God Stats
2W - 1L
1,776 SR
Queue Stats
72W - 79L
1,548 Elo+
Party 2
Cabrakan
Cabrakan
WearyFuture
Cabrakan
Level 41
God Stats
52W - 44L
1,623 SR
Queue Stats
85W - 94L
1,531 Elo+
Party 2
Team Averages
Level 32
1,545 SR
1,534 Elo+

VS

Team Averages
Level 62
1,646 SR
1,540 Elo+
Kukulkan
Kukulkan
Daftblood
Kukulkan
Level 108
God Stats
3W - 0L
1,633 SR
Queue Stats
55W - 49L
1,561 Elo+
Party 1
Jormungandr
Jormungandr
Kamikazebeetle4
Jormungandr
Level 103
God Stats
5W - 4L
1,660 SR
Queue Stats
16W - 18L
1,532 Elo+
Party 1
Medusa
Medusa
Lypic
Medusa
Level 42
God Stats
16W - 11L
1,590 SR
Queue Stats
122W - 103L
1,433 Elo+
Solo
Cthulhu
Cthulhu
SimpleLoki2
Cthulhu
Level 7
God Stats
26W - 16L
1,716 SR
Queue Stats
34W - 27L
1,673 Elo+
Party 1
Charybdis
Charybdis
VallioletDEN
Charybdis
Level 48
God Stats
37W - 22L
1,629 SR
Queue Stats
337W - 313L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 5 / 7
12,879
991
19,277
22,131
10,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

18
1 / 5 / 4
11,038
849
5,691
20,270
9,415
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Discordia
LowestFire
Discordia
20
3 / 9 / 10
13,348
1,027
25,877
19,012
8,053
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
18
5 / 12 / 5
12,779
983
17,217
23,806
10,626
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cabrakan
WearyFuture
Cabrakan
18
3 / 3 / 5
11,900
915
11,232
27,262
50,141
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

197

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Daftblood
Kukulkan
20
12 / 1 / 12
14,698
1,131
23,126
4,872
1,413
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jormungandr
Kamikazebeetle4
Jormungandr
20
4 / 4 / 15
12,850
988
19,678
26,014
35,549
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
Lypic
Medusa
20
3 / 4 / 15
13,005
1,000
17,120
11,388
4,520
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
SimpleLoki2
Cthulhu
20
1 / 1 / 23
13,155
1,012
13,911
22,779
33,277
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
VallioletDEN
Charybdis
20
14 / 5 / 9
15,071
1,159
29,272
18,692
7,473
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
108
15
Kills
34
34
Deaths
15
31
Assists
74
Player
Kills
Deaths
Assists
KDA
L
3
5
7
1.3
W
Kukulkan
Daftblood
Kukulkan
12
1
12
18
L
1
5
4
0.6
W
Jormungandr
Kamikazebeetle4
Jormungandr
4
4
15
2.88
L
Discordia
LowestFire
Discordia
3
9
10
0.89
W
Medusa
Lypic
Medusa
3
4
15
2.63
L
Thanatos
5
12
5
0.63
W
Cthulhu
SimpleLoki2
Cthulhu
1
1
23
12.5
W
Charybdis
VallioletDEN
Charybdis
14
5
9
3.7
L
Cabrakan
WearyFuture
Cabrakan
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,294
Damage
103,107
112,481
Taken
83,745
88,659
Mitigated
82,232
8,296
Healing
6,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,277
839
231
848
22,131
10,424
0
9,397
12,734
62,191
0
W
Kukulkan
Daftblood
Kukulkan
23,126
150
554
333
4,872
1,413
0
3,387
1,473
52,532
0
L
5,691
1,512
135
232
20,270
9,415
0
11,530
8,740
0
16,753
W
Jormungandr
Kamikazebeetle4
Jormungandr
19,678
5,407
0
0
26,014
35,549
0
15,460
10,001
40,893
0
L
Discordia
LowestFire
Discordia
25,877
1,788
0
0
19,012
8,053
0
9,737
9,275
47,164
0
W
Medusa
Lypic
Medusa
17,120
8,992
0
1,775
11,388
4,520
0
8,728
2,584
0
44,019
L
Thanatos
17,217
4,960
299
5,411
23,806
10,626
0
13,697
10,109
0
25,568
W
Cthulhu
SimpleLoki2
Cthulhu
13,911
554
1,412
1,250
22,779
33,277
0
14,914
7,419
30,641
0
W
Charybdis
VallioletDEN
Charybdis
29,272
19,050
0
1,627
18,692
7,473
0
12,856
5,672
0
50,717
L
Cabrakan
WearyFuture
Cabrakan
11,232
1,968
233
907
27,262
50,141
0
12,354
14,908
25,514
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,944
Gold Earned
68,779
216
Minions Killed
291
4
Camps Cleared
11
1,093,178
Distance Traveled
1,239,219
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,879
991
119
9
3
231,293
1
W
Kukulkan
14,698
1,131
78
6
2
272,069
0
L
Thor
11,038
849
19
1
0
161,324
0
W
Jormungandr
12,850
988
39
3
0
222,601
1
L
Discordia
13,348
1,027
46
4
0
231,897
0
W
Medusa
13,005
1,000
59
5
5
242,739
0
L
Thanatos
12,779
983
16
1
1
216,807
0
W
Cthulhu
13,155
1,012
58
4
0
276,068
0
W
Charybdis
15,071
1,159
57
4
4
225,742
9
L
Cabrakan
11,900
915
16
1
0
251,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role