Player Matchup

Thoth
Thoth
Masters
 
Thoth
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Platinum I
 
Sylvanus
Platinum I
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Diamond IV
DaIynn
Thor
Diamond IV
Level 160
God Stats
9W - 2L
1,838 SR
Queue Stats
155W - 139L
2,274 MMR
Solo
Artemis
Artemis
Platinum I
Heskeey
Artemis
Platinum I
Level 109
God Stats
6W - 3L
1,676 SR
Queue Stats
297W - 298L
2,010 MMR
Solo
Chang'e
Chang'e
Platinum I
iSeveeN
Chang'e
Platinum I
Level 160
God Stats
1W - 1L
1,595 SR
Queue Stats
18W - 17L
2,105 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 142
1,622 SR
1,878 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 145
1,542 SR
1,740 MMR
Nemesis
Nemesis
Diamond IV
 
Nemesis
Diamond IV
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Diamond I
 
Agni
Diamond I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Platinum II
 
Odin
Platinum II
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Diamond II
 
Tyr
Diamond II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Diamond I
HzNKR
Danzaburou
Diamond I
Level 159
God Stats
9W - 6L
1,709 SR
Queue Stats
278W - 262L
2,702 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
6
0 / 1 / 2
3,579
716
746
1,702
427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sylvanus
 
Sylvanus
5
0 / 1 / 1
3,144
629
405
1,975
798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thor
DaIynn
Thor
7
1 / 1 / 0
3,822
764
330
3,020
750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
Heskeey
Artemis
7
2 / 0 / 0
4,247
849
1,353
1,601
376
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chang'e
iSeveeN
Chang'e
7
1 / 0 / 0
4,098
820
455
1,976
463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
Morgan Le FaySetTiamatAthena

VS

Bans
TsukuyomiGebGilgameshSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
7
2 / 2 / 0
3,948
790
1,910
3,315
1,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Agni
 
Agni
6
1 / 2 / 1
3,412
682
1,363
2,979
778
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
 
Odin
2
0 / 0 / 0
2,495
499
0
0
0
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyr
 
Tyr
1
0 / 0 / 0
2,448
490
0
0
0
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Danzaburou
HzNKR
Danzaburou
1
0 / 0 / 0
948
190
0
0
0

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
4
4
Kills
3
3
Deaths
4
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
0
1
2
1
W
Sylvanus
 
Sylvanus
0
1
1
0.5
L
Nemesis
 
Nemesis
2
2
0
1
L
Agni
 
Agni
1
2
1
0.75
L
Odin
 
Odin
0
0
0
0
L
Tyr
 
Tyr
0
0
0
0
W
Thor
DaIynn
Thor
1
1
0
1
W
Artemis
Heskeey
Artemis
2
0
0
2
L
Danzaburou
HzNKR
Danzaburou
0
0
0
0
W
Chang'e
iSeveeN
Chang'e
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,289
Damage
3,273
10,274
Taken
6,294
2,814
Mitigated
1,803
4,521
Healing
1,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
746
0
0
490
1,702
427
90
354
1,348
14,467
0
W
Sylvanus
 
Sylvanus
405
255
216
488
1,975
798
0
248
1,727
5,043
3,348
L
Nemesis
 
Nemesis
1,910
939
0
790
3,315
1,025
0
726
2,546
0
16,559
L
Agni
 
Agni
1,363
111
0
958
2,979
778
0
640
2,241
11,711
0
L
Odin
 
Odin
0
0
0
0
0
0
0
0
0
0
0
L
Tyr
 
Tyr
0
0
0
0
0
0
0
0
0
0
0
W
Thor
DaIynn
Thor
330
0
0
1,612
3,020
750
0
217
2,803
0
15,536
W
Artemis
Heskeey
Artemis
1,353
733
0
695
1,601
376
0
252
1,349
0
12,828
L
Danzaburou
HzNKR
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
W
Chang'e
iSeveeN
Chang'e
455
0
0
1,020
1,976
463
0
292
1,684
16,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,890
Gold Earned
13,251
178
Minions Killed
67
0
Camps Cleared
0
461,680
Distance Traveled
227,649
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
3,579
716
26
5
0
98,603
1
W
Sylvanus
3,144
629
25
5
0
83,770
1
L
Nemesis
3,948
790
37
7
0
115,006
2
L
Agni
3,412
682
30
6
0
67,238
1
L
Odin
2,495
499
0
0
0
14,136
0
L
Tyr
2,448
490
0
0
0
31,269
0
W
Thor
3,822
764
45
9
0
91,323
1
W
Artemis
4,247
849
36
7
0
82,539
2
L
Danzaburou
948
190
0
0
0
0
0
W
Chang'e
4,098
820
46
9
0
105,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role