Player Matchup

Geb
Geb
BADBJ
Geb
Level 28
God Stats
2W - 2L
1,581 SR
Queue Stats
75W - 74L
1,447 Elo+
Party 1
Chernobog
Chernobog
CreepersReapers
Chernobog
Level 82
God Stats
5W - 0L
1,654 SR
Queue Stats
38W - 33L
1,418 Elo+
Party 4
Tsukuyomi
Tsukuyomi
SmurfingForFun
Tsukuyomi
Level 37
God Stats
28W - 31L
1,564 SR
Queue Stats
263W - 237L
1,611 Elo+
Solo
Ymir
Ymir
raphael2248
Ymir
Level 68
God Stats
10W - 5L
1,490 SR
Queue Stats
36W - 33L
1,487 Elo+
Party 1
Merlin
Merlin
refilibustero
Merlin
Level 13
God Stats
2W - 0L
1,677 SR
Queue Stats
18W - 12L
1,441 Elo+
Party 4
Team Averages
Level 46
1,593 SR
1,481 Elo+

VS

Team Averages
Level 46
1,422 SR
1,445 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Set
Set
Chanchan890
Set
Level 91
God Stats
4W - 4L
1,446 SR
Queue Stats
97W - 84L
1,545 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
NateBoddi
Ah Muzen Cab
Level 29
God Stats
0W - 3L
1,391 SR
Queue Stats
100W - 78L
1,593 Elo+
Party 3
Persephone
Persephone
Turtletnt5
Persephone
Level 27
God Stats
0W - 2L
1,273 SR
Queue Stats
0W - 4L
1,088 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
BADBJ
Geb
13
0 / 1 / 1
7,581
345
2,936
15,596
10,295
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chernobog
CreepersReapers
Chernobog
17
5 / 2 / 8
10,050
457
4,037
12,479
4,780
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
SmurfingForFun
Tsukuyomi
20
22 / 1 / 3
14,487
659
35,850
19,649
9,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

17
0 / 4 / 4
10,544
479
4,562
15,081
7,442
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
1 / 7 / 5
10,173
462
4,814
13,281
4,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
18
3 / 2 / 1
11,201
509
9,763
18,107
13,661
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morgan Le Fay
 
Morgan Le Fay
13
1 / 7 / 1
8,651
393
11,997
10,490
3,251
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
5 / 8 / 2
10,344
470
13,037
20,145
7,917
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
NateBoddi
Ah Muzen Cab
19
5 / 4 / 2
11,919
542
10,029
12,023
4,015
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Persephone
Turtletnt5
Persephone
12
1 / 6 / 1
8,351
380
8,096
9,461
2,094
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
22
28
Kills
15
15
Deaths
27
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
3
2
1
1.75
L
Morgan Le Fay
 
Morgan Le Fay
1
7
1
0.21
W
Geb
BADBJ
Geb
0
1
1
0.5
L
5
8
2
0.75
W
Chernobog
CreepersReapers
Chernobog
5
2
8
4.5
L
Ah Muzen Cab
NateBoddi
Ah Muzen Cab
5
4
2
1.5
W
Tsukuyomi
SmurfingForFun
Tsukuyomi
22
1
3
23.5
L
Persephone
Turtletnt5
Persephone
1
6
1
0.25
W
0
4
4
0.5
W
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,199
Damage
52,922
76,086
Taken
70,226
36,419
Mitigated
30,938
25,067
Healing
15,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
9,763
3,103
0
7,473
18,107
13,661
0
4,164
13,943
0
69,470
L
Morgan Le Fay
 
Morgan Le Fay
11,997
1,539
264
854
10,490
3,251
68
1,602
8,888
51,683
0
W
Geb
BADBJ
Geb
2,936
0
0
2,293
15,596
10,295
0
10,641
4,871
40,217
0
L
13,037
5,074
0
3,387
20,145
7,917
0
1,941
18,204
0
90,653
W
Chernobog
CreepersReapers
Chernobog
4,037
2,541
0
5,312
12,479
4,780
2,074
5,410
7,053
0
46,994
L
Ah Muzen Cab
NateBoddi
Ah Muzen Cab
10,029
2,428
0
3,670
12,023
4,015
0
3,508
8,515
0
90,880
W
Tsukuyomi
SmurfingForFun
Tsukuyomi
35,850
10,486
0
10,995
19,649
9,582
0
2,514
17,092
0
135,124
L
Persephone
Turtletnt5
Persephone
8,096
230
0
208
9,461
2,094
0
1,097
8,358
38,619
0
W
4,562
1,168
0
3,291
15,081
7,442
416
678
14,403
60,582
0
W
4,814
0
0
3,176
13,281
4,320
960
667
12,574
54,572
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,835
Gold Earned
50,466
595
Minions Killed
606
0
Camps Cleared
0
1,981,474
Distance Traveled
1,989,020
16
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
11,201
509
135
6
0
485,918
8
L
Morgan Le Fay
8,651
393
102
5
0
368,713
8
W
Geb
7,581
345
38
2
0
410,397
0
L
Set
10,344
470
116
5
0
413,709
4
W
Chernobog
10,050
457
107
5
0
371,510
2
L
Ah Muzen Cab
11,919
542
186
8
0
389,280
4
W
Tsukuyomi
14,487
659
184
8
0
483,634
5
L
Persephone
8,351
380
67
3
0
331,400
2
W
Ymir
10,544
479
142
6
0
395,182
5
W
Merlin
10,173
462
124
6
0
320,751
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role