Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
Anestesia_Az--k
Chiron
Level 143
God Stats
4W - 7L
1,549 SR
Queue Stats
625W - 595L
1,437 Elo+
Party 2
Gilgamesh
Gilgamesh
Dome168
Gilgamesh
Level 146
God Stats
23W - 17L
1,553 SR
Queue Stats
288W - 314L
1,380 Elo+
Solo
Cernunnos
Cernunnos
XIII_Hank_
Cernunnos
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 17L
1,594 Elo+
Party 2
Kumbhakarna
Kumbhakarna
rubens25
Kumbhakarna
Level 110
God Stats
16W - 9L
1,663 SR
Queue Stats
630W - 626L
1,425 Elo+
Solo
Team Averages
Level 117
1,553 SR
1,467 Elo+

VS

Team Averages
Level 114
1,430 SR
1,452 Elo+
Bakasura
Bakasura
BiO_HaZarD_PT
Bakasura
Level 129
God Stats
14W - 15L
1,477 SR
Queue Stats
661W - 678L
1,457 Elo+
Party 1
Cthulhu
Cthulhu
TheAfloat
Cthulhu
Level 123
God Stats
8W - 12L
1,326 SR
Queue Stats
211W - 205L
1,495 Elo+
Party 1
Anubis
Anubis
iMooDy-_-
Anubis
Level 101
God Stats
120W - 138L
1,423 SR
Queue Stats
225W - 296L
1,418 Elo+
Party 3
Hades
Hades
l-_-R_l_P-_-l
Hades
Level 129
God Stats
11W - 9L
1,525 SR
Queue Stats
1,039W - 1,073L
1,503 Elo+
Party 1
Sun Wukong
Sun Wukong
unkego
Sun Wukong
Level 87
God Stats
97W - 130L
1,398 SR
Queue Stats
194W - 259L
1,384 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
15
7 / 3 / 2
11,373
494
7,760
10,056
4,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
8 / 1 / 6
14,143
615
18,433
13,735
6,690
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
Dome168
Gilgamesh
16
0 / 7 / 3
11,071
481
8,773
20,230
14,903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cernunnos
XIII_Hank_
Cernunnos
20
8 / 2 / 5
13,754
598
17,328
24,373
11,498
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kumbhakarna
rubens25
Kumbhakarna
17
0 / 2 / 14
12,142
528
5,635
22,535
26,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BiO_HaZarD_PT
Bakasura
18
6 / 6 / 2
10,935
475
14,038
23,204
10,362
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
TheAfloat
Cthulhu
18
5 / 6 / 4
11,742
511
19,170
25,706
26,445
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Anubis
iMooDy-_-
Anubis
4
0 / 3 / 1
6,380
277
222
3,403
655
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
3 / 8 / 0
9,651
420
6,708
19,536
12,177
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
unkego
Sun Wukong
1
0 / 0 / 0
5,826
253
0
355
94

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
21
23
Kills
14
15
Deaths
23
30
Assists
7
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
7
3
2
2.67
W
8
1
6
11
L
Bakasura
BiO_HaZarD_PT
Bakasura
6
6
2
1.17
W
Gilgamesh
Dome168
Gilgamesh
0
7
3
0.21
L
Cthulhu
TheAfloat
Cthulhu
5
6
4
1.17
W
Cernunnos
XIII_Hank_
Cernunnos
8
2
5
5.25
L
Anubis
iMooDy-_-
Anubis
0
3
1
0.17
L
3
8
0
0.38
W
Kumbhakarna
rubens25
Kumbhakarna
0
2
14
3.5
L
Sun Wukong
unkego
Sun Wukong
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,929
Damage
40,138
90,929
Taken
72,204
63,995
Mitigated
49,733
42,247
Healing
14,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
7,760
1,258
0
3,100
10,056
4,341
974
1,623
7,381
46,449
9,287
W
18,433
8,585
1,673
6,719
13,735
6,690
3,567
4,668
8,617
0
125,860
L
Bakasura
BiO_HaZarD_PT
Bakasura
14,038
9,340
0
3,315
23,204
10,362
780
1,671
21,533
0
63,359
W
Gilgamesh
Dome168
Gilgamesh
8,773
2,310
0
2,893
20,230
14,903
5,046
5,981
13,685
0
63,328
L
Cthulhu
TheAfloat
Cthulhu
19,170
1,057
646
5,370
25,706
26,445
0
3,859
21,663
85,100
0
W
Cernunnos
XIII_Hank_
Cernunnos
17,328
11,881
0
17,708
24,373
11,498
6,208
6,603
16,933
0
119,825
L
Anubis
iMooDy-_-
Anubis
222
0
0
332
3,403
655
0
2,910
493
6,106
0
L
6,708
40
412
4,759
19,536
12,177
0
4,332
15,204
52,287
0
W
Kumbhakarna
rubens25
Kumbhakarna
5,635
264
534
9,620
22,535
26,563
1,054
7,343
14,552
28,284
0
L
Sun Wukong
unkego
Sun Wukong
0
0
0
0
355
94
0
212
143
0
981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,483
Gold Earned
44,534
580
Minions Killed
407
0
Camps Cleared
0
1,933,081
Distance Traveled
1,481,708
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
11,373
494
90
4
0
318,836
0
W
Chiron
14,143
615
169
7
0
416,229
0
L
Bakasura
10,935
475
129
6
0
434,432
1
W
Gilgamesh
11,071
481
108
5
0
410,144
2
L
Cthulhu
11,742
511
144
6
0
403,582
2
W
Cernunnos
13,754
598
179
8
0
375,851
2
L
Anubis
6,380
277
12
1
0
244,573
3
L
Hades
9,651
420
117
5
0
352,778
1
W
Kumbhakarna
12,142
528
34
1
0
412,021
6
L
Sun Wukong
5,826
253
5
0
0
46,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role