Player Matchup

Hun Batz
Hun Batz
Bolgo
Hun Batz
Level 122
God Stats
2W - 0L
1,692 SR
Queue Stats
19W - 26L
1,509 Elo+
Solo
Tiamat
Tiamat
Presitoo
Tiamat
Level 154
God Stats
1W - 2L
1,201 SR
Queue Stats
68W - 68L
1,529 Elo+
Solo
Pele
Pele
SoloMePlz
Pele
Level 126
God Stats
2W - 5L
1,088 SR
Queue Stats
683W - 686L
1,525 Elo+
Solo
Raijin
Raijin
hemulihemmot
Raijin
Level 102
God Stats
3W - 1L
1,407 SR
Queue Stats
281W - 245L
1,555 Elo+
Solo
Chronos
Chronos
xxxgarfioxxx
Chronos
Level 69
God Stats
3W - 2L
1,791 SR
Queue Stats
44W - 42L
1,556 Elo+
Solo
Team Averages
Level 115
1,436 SR
1,535 Elo+

VS

Team Averages
Level 113
1,510 SR
1,538 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
MiGio88
Hou Yi
Level 98
God Stats
0W - 2L
1,289 SR
Queue Stats
302W - 306L
1,513 Elo+
Solo
Nemesis
Nemesis
TheArgus
Nemesis
Level 129
God Stats
0W - 3L
1,524 SR
Queue Stats
619W - 623L
1,541 Elo+
Solo
Pele
Pele
qqwatro21rus
Pele
Level 80
God Stats
13W - 11L
1,510 SR
Queue Stats
426W - 402L
1,559 Elo+
Solo
Merlin
Merlin
quentin6513
Merlin
Level 100
God Stats
15W - 6L
1,728 SR
Queue Stats
292W - 280L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Bolgo
Hun Batz
20
13 / 3 / 9
15,142
658
21,536
19,777
11,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
Presitoo
Tiamat
19
4 / 2 / 15
12,841
558
11,084
24,331
40,968
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pele
20
4 / 1 / 11
14,762
642
15,700
27,604
25,736
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Raijin
20
7 / 3 / 7
14,223
618
15,050
14,387
6,245
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
xxxgarfioxxx
Chronos
20
3 / 3 / 5
13,507
587
8,023
21,061
9,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
13
0 / 6 / 7
8,301
361
7,910
16,012
15,408
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hou Yi
MiGio88
Hou Yi
17
4 / 7 / 0
10,629
462
15,491
20,912
7,808
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
TheArgus
Nemesis
18
3 / 9 / 4
11,349
493
11,874
22,614
12,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

19
1 / 4 / 1
11,899
517
14,497
18,301
24,817
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
18
4 / 5 / 2
11,606
505
12,266
17,753
8,313
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
26
31
Kills
12
12
Deaths
31
47
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
6
7
0.58
W
Hun Batz
Bolgo
Hun Batz
13
3
9
5.83
L
Hou Yi
MiGio88
Hou Yi
4
7
0
0.57
W
Tiamat
Presitoo
Tiamat
4
2
15
5.75
W
Pele
4
1
11
9.5
L
Nemesis
TheArgus
Nemesis
3
9
4
0.56
W
Raijin
7
3
7
3.5
L
1
4
1
0.38
L
Merlin
4
5
2
1
W
Chronos
xxxgarfioxxx
Chronos
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,393
Damage
62,038
107,160
Taken
95,592
93,894
Mitigated
68,615
38,595
Healing
19,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
7,910
2,025
0
1,000
16,012
15,408
0
7,860
8,048
24,962
0
W
Hun Batz
Bolgo
Hun Batz
21,536
8,311
0
3,886
19,777
11,680
2,270
3,519
16,258
0
111,884
L
Hou Yi
MiGio88
Hou Yi
15,491
8,226
0
4,220
20,912
7,808
536
8,710
12,088
0
93,747
W
Tiamat
Presitoo
Tiamat
11,084
1,151
158
9,856
24,331
40,968
254
6,565
17,766
39,258
0
W
Pele
15,700
4,149
0
13,007
27,604
25,736
1,598
2,533
25,071
0
120,864
L
Nemesis
TheArgus
Nemesis
11,874
4,069
0
6,319
22,614
12,269
0
5,826
16,612
0
88,416
W
Raijin
15,050
1,938
275
3,554
14,387
6,245
3,119
6,594
7,793
102,695
0
L
14,497
3,269
0
3,191
18,301
24,817
0
4,393
13,774
0
92,986
L
Merlin
12,266
328
71
4,899
17,753
8,313
22
6,719
10,754
91,948
0
W
Chronos
xxxgarfioxxx
Chronos
8,023
2,267
0
7,859
21,061
9,265
7,322
4,248
16,813
114,143
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,475
Gold Earned
53,784
746
Minions Killed
679
0
Camps Cleared
0
2,332,254
Distance Traveled
1,938,647
22
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,301
361
39
2
0
274,652
4
W
Hun Batz
15,142
658
148
6
0
465,403
0
L
Hou Yi
10,629
462
160
7
0
366,838
3
W
Tiamat
12,841
558
48
2
0
488,744
4
W
Pele
14,762
642
209
9
0
458,249
8
L
Nemesis
11,349
493
120
5
0
460,040
5
W
Raijin
14,223
618
174
8
0
455,097
3
L
Pele
11,899
517
196
9
0
440,699
11
L
Merlin
11,606
505
164
7
0
396,418
10
W
Chronos
13,507
587
167
7
0
464,761
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role