Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
 
Aphrodite
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
LeverniousFlan
Amaterasu
Level 37
God Stats
2W - 4L
1,433 SR
Queue Stats
26W - 27L
1,426 Elo+
Solo
Artio
Artio
XxFachhaldexX
Artio
Level 125
God Stats
9W - 13L
1,369 SR
Queue Stats
667W - 742L
1,293 Elo+
Solo
Neith
Neith
iG_Jurek
Neith
Level 87
God Stats
3W - 3L
1,713 SR
Queue Stats
225W - 240L
1,411 Elo+
Solo
Team Averages
Level 87
1,503 SR
1,426 Elo+

VS

Team Averages
Level 70
1,510 SR
1,412 Elo+
Yemoja
Yemoja
 
Yemoja
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
curvecar
Fenrir
Level 63
God Stats
44W - 54L
1,437 SR
Queue Stats
118W - 141L
1,356 Elo+
Solo
Gilgamesh
Gilgamesh
elpipi89
Gilgamesh
Level 34
God Stats
5W - 4L
1,325 SR
Queue Stats
73W - 88L
1,346 Elo+
Solo
Hou Yi
Hou Yi
seanhyams
Hou Yi
Level 121
God Stats
7W - 8L
1,498 SR
Queue Stats
306W - 335L
1,369 Elo+
Solo
Merlin
Merlin
xW0oLFe__-
Merlin
Level 94
God Stats
17W - 8L
1,792 SR
Queue Stats
156W - 128L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
2 / 6 / 2
9,427
449
10,152
14,484
4,588
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Aphrodite
 
Aphrodite
15
2 / 8 / 3
9,096
433
6,662
17,012
7,497
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Amaterasu
LeverniousFlan
Amaterasu
17
6 / 3 / 1
11,260
536
11,446
16,645
20,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

10
0 / 3 / 1
7,328
349
3,249
8,536
3,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Neith
iG_Jurek
Neith
16
2 / 5 / 4
9,634
459
9,501
14,902
4,725
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
17
3 / 0 / 9
10,817
515
6,832
11,750
8,648
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fenrir
curvecar
Fenrir
18
12 / 1 / 4
11,742
559
9,308
13,013
6,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Gilgamesh
elpipi89
Gilgamesh
17
2 / 3 / 2
10,937
521
9,158
16,770
17,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hou Yi
seanhyams
Hou Yi
17
3 / 4 / 10
10,000
476
11,685
17,976
6,950
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
xW0oLFe__-
Merlin
16
5 / 4 / 8
10,733
511
12,898
12,309
4,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
58
12
Kills
25
25
Deaths
12
11
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
6
2
0.5
L
Aphrodite
 
Aphrodite
2
8
3
0.44
W
Yemoja
 
Yemoja
3
0
9
7.5
L
Amaterasu
LeverniousFlan
Amaterasu
6
3
1
2.17
L
0
3
1
0.17
W
Fenrir
curvecar
Fenrir
12
1
4
14
W
Gilgamesh
elpipi89
Gilgamesh
2
3
2
1
L
Neith
iG_Jurek
Neith
2
5
4
0.8
W
Hou Yi
seanhyams
Hou Yi
3
4
10
2
W
Merlin
xW0oLFe__-
Merlin
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,010
Damage
49,881
71,579
Taken
71,818
40,831
Mitigated
44,694
25,918
Healing
23,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
10,152
2,268
0
4,046
14,484
4,588
414
6,462
7,542
51,165
0
L
Aphrodite
 
Aphrodite
6,662
245
3,283
6,523
17,012
7,497
0
6,227
10,551
49,000
0
W
Yemoja
 
Yemoja
6,832
1,669
4,771
3,558
11,750
8,648
1,039
5,204
6,546
35,675
0
L
Amaterasu
LeverniousFlan
Amaterasu
11,446
4,825
0
5,825
16,645
20,924
87
1,155
15,486
0
54,890
L
3,249
114
284
3,682
8,536
3,097
0
1,411
7,085
30,025
0
W
Fenrir
curvecar
Fenrir
9,308
1,715
0
4,941
13,013
6,978
3,225
2,994
10,019
0
75,085
W
Gilgamesh
elpipi89
Gilgamesh
9,158
1,893
0
3,061
16,770
17,514
978
2,302
14,468
0
59,397
L
Neith
iG_Jurek
Neith
9,501
4,526
90
2,185
14,902
4,725
38
3,597
11,185
0
60,426
W
Hou Yi
seanhyams
Hou Yi
11,685
4,566
0
4,100
17,976
6,950
2,585
4,483
13,493
0
80,475
W
Merlin
xW0oLFe__-
Merlin
12,898
755
0
2,826
12,309
4,604
782
5,345
6,964
68,672
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,745
Gold Earned
54,229
445
Minions Killed
534
0
Camps Cleared
0
1,639,284
Distance Traveled
1,912,955
14
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,427
449
90
4
0
350,493
5
L
Aphrodite
9,096
433
81
4
0
340,440
1
W
Yemoja
10,817
515
49
2
0
401,492
5
L
Amaterasu
11,260
536
97
5
0
385,840
7
L
Artio
7,328
349
70
3
0
207,608
1
W
Fenrir
11,742
559
118
6
0
411,864
6
W
Gilgamesh
10,937
521
112
5
0
396,536
5
L
Neith
9,634
459
107
5
0
354,903
0
W
Hou Yi
10,000
476
138
7
0
357,838
5
W
Merlin
10,733
511
117
6
0
345,225
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role