Player Matchup

Charybdis
Charybdis
Silver III
 
Charybdis
Silver III
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Bronze I
Abaddonx
Anubis
Bronze I
Level 57
God Stats
2W - 5L
1,392 SR
Queue Stats
19W - 34L
902 MMR
Solo
Thoth
Thoth
Silver III
Rasengan7
Thoth
Silver III
Level 116
God Stats
25W - 18L
1,628 SR
Queue Stats
677W - 681L
903 MMR
Solo
Arachne
Arachne
Bronze II
TheDmc123
Arachne
Bronze II
Level 148
God Stats
14W - 13L
1,300 SR
Queue Stats
120W - 116L
927 MMR
Party 1
Ymir
Ymir
Bronze I
TheSmiterLT
Ymir
Bronze I
Level 77
God Stats
10W - 9L
1,483 SR
Queue Stats
77W - 98L
758 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 104
1,460 SR
998 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 106
1,502 SR
1,016 MMR
Thanatos
Thanatos
Silver III
 
Thanatos
Silver III
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Silver III
Sag3r
Ra
Silver III
Level 147
God Stats
4W - 9L
1,406 SR
Queue Stats
456W - 466L
907 MMR
Solo
Geb
Geb
Silver IV
Tsukui
Geb
Silver IV
Level 108
God Stats
14W - 6L
1,822 SR
Queue Stats
83W - 99L
849 MMR
Solo
Jing Wei
Jing Wei
Silver II
WoltMaXx8762
Jing Wei
Silver II
Level 102
God Stats
0W - 2L
1,298 SR
Queue Stats
99W - 107L
866 MMR
Solo
Gilgamesh
Gilgamesh
Silver I
Xxferxi13xX
Gilgamesh
Silver I
Level 113
God Stats
2W - 7L
1,482 SR
Queue Stats
143W - 165L
960 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
18
4 / 1 / 6
11,308
538
16,106
17,739
6,567
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
Abaddonx
Anubis
18
2 / 1 / 11
11,278
537
14,447
11,855
5,898
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Thoth
Rasengan7
Thoth
16
4 / 6 / 7
10,324
492
10,424
11,159
4,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
TheDmc123
Arachne
18
17 / 1 / 5
12,094
576
21,372
16,442
8,502
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 0 / 10
10,120
482
5,614
13,553
15,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
ApolloArtemisAthenaMorgan Le FayTsukuyomi

VS

Bans
PersephoneRaijinTerraThe MorriganArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
4 / 8 / 2
9,339
445
11,823
19,460
8,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ra
15
2 / 4 / 2
9,539
454
10,665
11,542
4,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Geb
Tsukui
Geb
12
0 / 5 / 3
8,082
385
6,371
21,210
12,752
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jing Wei
WoltMaXx8762
Jing Wei
14
2 / 8 / 2
8,880
423
13,345
20,350
5,969
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
Xxferxi13xX
Gilgamesh
17
1 / 5 / 0
10,593
504
4,160
18,513
13,431
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
18
30
Kills
9
9
Deaths
30
39
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
4
1
6
7
L
Thanatos
 
Thanatos
4
8
2
0.63
W
Anubis
Abaddonx
Anubis
2
1
11
7.5
W
Thoth
Rasengan7
Thoth
4
6
7
1.25
L
Ra
2
4
2
0.75
W
Arachne
TheDmc123
Arachne
17
1
5
19.5
W
3
0
10
8
L
Geb
Tsukui
Geb
0
5
3
0.3
L
Jing Wei
WoltMaXx8762
Jing Wei
2
8
2
0.38
L
Gilgamesh
Xxferxi13xX
Gilgamesh
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,963
Damage
46,364
70,748
Taken
91,075
40,317
Mitigated
44,998
28,452
Healing
32,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
16,106
10,713
0
7,645
17,739
6,567
4,643
2,592
15,089
0
101,758
L
Thanatos
 
Thanatos
11,823
2,565
0
11,986
19,460
8,620
0
4,037
15,222
0
68,609
W
Anubis
Abaddonx
Anubis
14,447
449
0
7,679
11,855
5,898
420
2,602
8,936
74,759
0
W
Thoth
Rasengan7
Thoth
10,424
534
200
2,103
11,159
4,350
0
2,963
8,082
57,554
0
L
Ra
10,665
860
1,818
3,412
11,542
4,226
0
4,273
7,015
70,284
0
W
Arachne
TheDmc123
Arachne
21,372
15,313
0
8,159
16,442
8,502
2,126
4,513
11,565
0
66,217
W
5,614
1,323
0
2,666
13,553
15,000
445
4,458
8,767
34,202
0
L
Geb
Tsukui
Geb
6,371
961
1,986
2,610
21,210
12,752
0
9,486
11,532
22,293
0
L
Jing Wei
WoltMaXx8762
Jing Wei
13,345
11,636
0
7,318
20,350
5,969
0
3,177
17,041
0
69,342
L
Gilgamesh
Xxferxi13xX
Gilgamesh
4,160
334
0
3,084
18,513
13,431
0
8,708
9,719
10,043
49,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,124
Gold Earned
46,433
505
Minions Killed
541
0
Camps Cleared
0
2,080,284
Distance Traveled
1,879,741
24
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
11,308
538
144
7
0
406,536
3
L
Thanatos
9,339
445
102
5
0
397,628
10
W
Anubis
11,278
537
138
7
0
387,994
5
W
Thoth
10,324
492
97
5
0
386,104
3
L
Ra
9,539
454
161
8
0
399,279
4
W
Arachne
12,094
576
74
4
0
477,387
5
W
Ymir
10,120
482
52
2
0
422,263
8
L
Geb
8,082
385
25
1
0
378,771
9
L
Jing Wei
8,880
423
119
6
0
397,342
3
L
Gilgamesh
10,593
504
134
6
0
306,721
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role