Player Matchup

Ra
Ra
JosiyoOo
Ra
Level 22
God Stats
2W - 2L
1,285 SR
Queue Stats
35W - 36L
1,212 Elo+
Solo
Hel
Hel
Orochi07
Hel
Level 26
God Stats
1W - 0L
1,236 SR
Queue Stats
2W - 1L
1,393 Elo+
Solo
Cthulhu
Cthulhu
PLayerName1225
Cthulhu
Level 29
God Stats
28W - 30L
1,473 SR
Queue Stats
37W - 46L
1,345 Elo+
Solo
Izanami
Izanami
leoderhund
Izanami
Level 13
God Stats
8W - 4L
1,478 SR
Queue Stats
20W - 27L
1,333 Elo+
Party 1
Loki
Loki
reaLbreatH
Loki
Level 27
God Stats
14W - 10L
1,707 SR
Queue Stats
102W - 91L
1,456 Elo+
Party 1
Team Averages
Level 23
1,436 SR
1,348 Elo+

VS

Team Averages
Level 18
1,488 SR
1,368 Elo+
Nu Wa
Nu Wa
CalzoneLARGE
Nu Wa
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 105L
1,362 Elo+
Solo
Nemesis
Nemesis
DesleySmite
Nemesis
Level 17
God Stats
0W - 1L
1,706 SR
Queue Stats
23W - 24L
1,405 Elo+
Party 2
Bellona
Bellona
ProfessorSmitey
Bellona
Level 6
God Stats
4W - 6L
1,496 SR
Queue Stats
13W - 18L
1,435 Elo+
Party 2
Neith
Neith
thewgosling114
Neith
Level 17
God Stats
4W - 8L
1,323 SR
Queue Stats
12W - 21L
1,314 Elo+
Solo
Artemis
Artemis
МегаБритв
Artemis
Level 22
God Stats
6W - 14L
1,414 SR
Queue Stats
77W - 112L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 0 / 4
11,524
678
10,519
12,707
5,517
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
0 / 8 / 0
8,270
486
2,099
9,830
3,152
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
3 / 5 / 9
9,070
534
11,099
16,123
17,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
leoderhund
Izanami
17
11 / 4 / 2
10,816
636
13,601
11,373
3,984
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
8 / 1 / 4
10,877
640
8,704
10,164
4,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 1
8,065
474
9,443
9,509
2,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
DesleySmite
Nemesis
12
7 / 8 / 1
7,695
453
6,554
15,351
5,871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
6 / 1 / 2
8,854
521
8,589
12,120
10,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 9 / 4
7,319
431
5,778
12,256
3,796
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 4 / 6
8,021
472
8,402
11,619
3,531
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
32
28
Kills
18
18
Deaths
28
19
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
6
1
0.42
L
Nemesis
DesleySmite
Nemesis
7
8
1
0.94
W
6
0
4
8
W
0
8
0
0
W
3
5
9
1.5
L
6
1
2
7
W
Izanami
leoderhund
Izanami
11
4
2
3
W
8
1
4
10
L
1
9
4
0.33
L
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,022
Damage
38,766
60,197
Taken
60,855
34,677
Mitigated
25,693
20,637
Healing
9,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,443
2,020
0
1,171
9,509
2,438
0
3,854
5,606
51,519
0
L
Nemesis
DesleySmite
Nemesis
6,554
2,880
0
3,556
15,351
5,871
164
5,352
9,469
0
22,767
W
10,519
2,077
712
7,899
12,707
5,517
4,132
4,605
7,635
85,813
0
W
2,099
76
902
1,813
9,830
3,152
1,402
1,415
8,371
31,145
0
W
11,099
690
171
5,780
16,123
17,320
638
788
15,294
39,116
0
L
8,589
1,273
0
1,238
12,120
10,057
393
3,619
8,208
0
42,964
W
Izanami
leoderhund
Izanami
13,601
11,770
0
1,893
11,373
3,984
2,755
652
10,671
0
70,711
W
8,704
1,538
0
1,467
10,164
4,704
876
1,323
8,783
0
74,419
L
5,778
3,586
0
1,745
12,256
3,796
605
3,639
8,024
0
38,355
L
8,402
4,175
0
1,889
11,619
3,531
542
5,691
5,831
0
43,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,557
Gold Earned
39,954
533
Minions Killed
342
0
Camps Cleared
0
1,561,775
Distance Traveled
1,492,666
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,065
474
91
5
0
289,366
2
L
Nemesis
7,695
453
21
1
0
320,144
2
W
Ra
11,524
678
163
10
0
326,123
3
W
Hel
8,270
486
63
4
0
286,779
0
W
Cthulhu
9,070
534
53
3
0
303,698
0
L
Bellona
8,854
521
84
5
0
370,442
5
W
Izanami
10,816
636
133
8
0
299,521
0
W
Loki
10,877
640
121
7
0
345,654
0
L
Neith
7,319
431
73
4
0
233,252
1
L
Artemis
8,021
472
73
4
0
279,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role