Player Matchup

Guan Yu
Guan Yu
Gold I
BoiJunior
Guan Yu
Gold I
Level 128
God Stats
6W - 4L
2,014 SR
Queue Stats
114W - 115L
1,519 MMR
Party 1
Loki
Loki
Platinum III
JustCallMeDad
Loki
Platinum III
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
94W - 77L
1,869 MMR
Party 1
Anhur
Anhur
Diamond V
Kaladίn
Anhur
Diamond V
Level 91
God Stats
4W - 3L
1,528 SR
Queue Stats
141W - 113L
1,771 MMR
Solo
Odin
Odin
Platinum IV
Sataru
Odin
Platinum IV
Level 141
God Stats
10W - 14L
1,559 SR
Queue Stats
481W - 479L
1,716 MMR
Solo
Sol
Sol
Platinum III
TempestEmoo
Sol
Platinum III
Level 107
God Stats
16W - 12L
1,660 SR
Queue Stats
515W - 511L
1,707 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 118
1,652 SR
1,716 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 124
1,622 SR
1,673 MMR
Geb
Geb
Platinum V
 
Geb
Platinum V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Gold I
Montblanc
Thoth
Gold I
Level 68
God Stats
86W - 71L
1,662 SR
Queue Stats
291W - 296L
1,693 MMR
Solo
Mulan
Mulan
Platinum IV
OftheNorth
Mulan
Platinum IV
Level 125
God Stats
25W - 22L
1,674 SR
Queue Stats
196W - 199L
1,733 MMR
Solo
Cupid
Cupid
Gold III
TweakerTheGreat
Cupid
Gold III
Level 128
God Stats
0W - 1L
1,392 SR
Queue Stats
39W - 32L
1,701 MMR
Solo
Ravana
Ravana
Platinum IV
theJoeMega
Ravana
Platinum IV
Level 144
God Stats
0W - 1L
1,885 SR
Queue Stats
36W - 33L
1,736 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BoiJunior
Guan Yu
15
1 / 4 / 5
10,245
466
10,350
19,571
21,143
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
5 / 1 / 8
12,653
575
11,324
14,528
5,791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anhur
Kaladίn
Anhur
20
9 / 4 / 4
13,070
594
19,652
16,288
6,040
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odin
Sataru
Odin
16
4 / 2 / 14
11,469
521
5,452
19,345
11,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
5 / 4 / 8
11,175
508
17,800
13,742
4,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bans
Morgan Le FayArtioSetTiamat

VS

Bans
AthenaHelPersephoneArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
13
0 / 6 / 7
8,743
397
3,946
18,815
18,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thoth
Montblanc
Thoth
18
4 / 5 / 6
11,234
511
17,796
11,507
4,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mulan
17
3 / 3 / 2
10,799
491
15,349
19,229
13,899
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
4 / 5 / 2
10,843
493
11,746
16,374
4,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
theJoeMega
Ravana
16
4 / 5 / 4
10,075
458
9,741
14,364
7,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
36
24
Kills
15
15
Deaths
24
39
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
6
7
0.58
W
Guan Yu
BoiJunior
Guan Yu
1
4
5
0.88
W
5
1
8
9
W
Anhur
Kaladίn
Anhur
9
4
4
2.75
L
Thoth
Montblanc
Thoth
4
5
6
1.4
L
Mulan
3
3
2
1.33
W
Odin
Sataru
Odin
4
2
14
5.5
W
5
4
8
2.25
L
4
5
2
1
L
Ravana
theJoeMega
Ravana
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,578
Damage
58,578
83,474
Taken
80,289
48,926
Mitigated
47,923
26,394
Healing
20,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
3,946
670
0
1,476
18,815
18,284
0
7,143
11,313
20,830
0
W
Guan Yu
BoiJunior
Guan Yu
10,350
1,386
1,948
5,056
19,571
21,143
574
5,214
14,357
12,901
50,454
W
11,324
3,026
0
1,573
14,528
5,791
0
4,903
9,625
0
101,878
W
Anhur
Kaladίn
Anhur
19,652
13,544
0
7,450
16,288
6,040
1,709
1,267
15,021
0
90,855
L
Thoth
Montblanc
Thoth
17,796
734
105
2,186
11,507
4,443
542
2,609
8,738
80,177
0
L
Mulan
15,349
2,618
0
9,063
19,229
13,899
0
5,121
13,955
0
75,085
W
Odin
Sataru
Odin
5,452
1,811
0
4,968
19,345
11,697
222
6,340
13,005
151
36,187
W
17,800
3,896
0
5,399
13,742
4,255
953
4,018
9,724
78,352
0
L
11,746
8,167
0
3,641
16,374
4,273
714
555
15,819
0
77,099
L
Ravana
theJoeMega
Ravana
9,741
2,581
0
3,610
14,364
7,024
0
4,567
9,613
0
76,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,612
Gold Earned
51,694
557
Minions Killed
553
0
Camps Cleared
0
2,185,440
Distance Traveled
2,027,274
33
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,743
397
37
2
0
417,664
10
W
Guan Yu
10,245
466
107
5
0
427,837
3
W
Loki
12,653
575
146
7
0
493,497
2
W
Anhur
13,070
594
134
6
0
407,305
10
L
Thoth
11,234
511
146
7
0
404,851
3
L
Mulan
10,799
491
148
7
0
404,493
2
W
Odin
11,469
521
36
2
0
431,031
11
W
Sol
11,175
508
134
6
0
425,770
7
L
Cupid
10,843
493
122
6
0
360,021
6
L
Ravana
10,075
458
100
5
0
440,245
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role