Player Matchup

Kali
Kali
ExtremeFarter
Kali
Level 5
God Stats
4W - 5L
1,176 SR
Queue Stats
108W - 91L
1,330 Elo+
Solo
Khepri
Khepri
Shadowedflame273
Khepri
Level 13
God Stats
6W - 3L
1,581 SR
Queue Stats
20W - 34L
1,293 Elo+
Party 1
Gilgamesh
Gilgamesh
Slimezy44
Gilgamesh
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,315 Elo+
Party 1
Neith
Neith
bigrock69
Neith
Level 14
God Stats
14W - 17L
1,431 SR
Queue Stats
48W - 61L
1,381 Elo+
Solo
Kukulkan
Kukulkan
chaser1jzed
Kukulkan
Level 12
God Stats
1W - 1L
1,337 SR
Queue Stats
33W - 28L
1,440 Elo+
Solo
Team Averages
Level 10
1,405 SR
1,352 Elo+

VS

Team Averages
Level 9
1,401 SR
1,270 Elo+
Neith
Neith
Brittlz
Neith
Level 10
God Stats
4W - 8L
1,289 SR
Queue Stats
11W - 18L
1,215 Elo+
Solo
Kukulkan
Kukulkan
ChiefBeef68
Kukulkan
Level 7
God Stats
2W - 3L
1,500 SR
Queue Stats
14W - 23L
1,179 Elo+
Solo
Nemesis
Nemesis
GrimmsDeath
Nemesis
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,264 Elo+
Solo
Odin
Odin
TheNaurmegil
Odin
Level 12
God Stats
2W - 6L
1,292 SR
Queue Stats
15W - 19L
1,387 Elo+
Solo
Tiamat
Tiamat
pucheta05
Tiamat
Level 5
God Stats
11W - 11L
1,422 SR
Queue Stats
19W - 30L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
18 / 2 / 6
15,906
1,446
19,430
14,124
5,234
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

19
3 / 8 / 15
11,127
1,012
10,190
15,763
18,135
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gilgamesh
Slimezy44
Gilgamesh
20
4 / 6 / 23
12,863
1,169
21,278
16,806
16,003
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Neith
bigrock69
Neith
19
5 / 2 / 14
12,030
1,094
16,210
8,501
3,361
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
chaser1jzed
Kukulkan
19
6 / 0 / 14
12,593
1,145
18,998
4,058
1,452
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

216

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Brittlz
Neith
18
1 / 2 / 13
11,247
1,022
5,379
8,154
8,630
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
ChiefBeef68
Kukulkan
18
9 / 15 / 4
12,786
1,162
18,685
21,978
10,126
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
GrimmsDeath
Nemesis
17
1 / 10 / 11
10,615
965
11,069
24,094
11,787
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
5 / 5 / 5
11,147
1,013
10,641
23,092
27,578
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
pucheta05
Tiamat
17
2 / 4 / 7
10,427
948
8,232
14,719
8,709
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
58
36
Kills
18
18
Deaths
36
72
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Neith
Brittlz
Neith
1
2
13
3.75
L
Kukulkan
ChiefBeef68
Kukulkan
9
15
4
0.73
W
18
2
6
10.5
L
Nemesis
GrimmsDeath
Nemesis
1
10
11
0.65
W
3
8
15
1.31
W
Gilgamesh
Slimezy44
Gilgamesh
4
6
23
2.58
L
5
5
5
1.5
W
Neith
bigrock69
Neith
5
2
14
6
W
Kukulkan
chaser1jzed
Kukulkan
6
0
14
13
L
Tiamat
pucheta05
Tiamat
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,106
Damage
54,006
59,252
Taken
92,037
44,185
Mitigated
66,830
10,016
Healing
7,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Brittlz
Neith
5,379
1,941
0
641
8,154
8,630
0
4,040
4,114
116
16,963
L
Kukulkan
ChiefBeef68
Kukulkan
18,685
5,559
0
1,322
21,978
10,126
0
7,312
14,666
45,231
0
W
19,430
15,233
0
5,444
14,124
5,234
0
7,427
6,604
0
34,427
L
Nemesis
GrimmsDeath
Nemesis
11,069
4,589
0
1,059
24,094
11,787
0
8,621
15,473
0
19,685
W
10,190
2,091
0
215
15,763
18,135
0
8,038
7,407
12,386
0
W
Gilgamesh
Slimezy44
Gilgamesh
21,278
5,201
1,408
1,535
16,806
16,003
0
6,699
9,568
3,258
30,070
L
10,641
2,048
0
2,100
23,092
27,578
0
6,342
16,750
674
17,789
W
Neith
bigrock69
Neith
16,210
9,493
0
1,159
8,501
3,361
0
3,074
5,184
0
40,147
W
Kukulkan
chaser1jzed
Kukulkan
18,998
1,781
0
255
4,058
1,452
0
2,197
1,719
60,505
0
L
Tiamat
pucheta05
Tiamat
8,232
337
0
2,083
14,719
8,709
0
4,652
10,067
27,353
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,519
Gold Earned
56,222
219
Minions Killed
176
8
Camps Cleared
3
1,070,221
Distance Traveled
987,563
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,247
1,022
28
3
0
172,220
1
L
Kukulkan
12,786
1,162
68
6
0
154,069
0
W
Kali
15,906
1,446
33
3
5
258,736
2
L
Nemesis
10,615
965
32
3
3
231,396
0
W
Khepri
11,127
1,012
2
0
0
177,257
0
W
Gilgamesh
12,863
1,169
26
2
0
214,073
2
L
Odin
11,147
1,013
20
2
0
216,522
0
W
Neith
12,030
1,094
67
6
1
196,438
0
W
Kukulkan
12,593
1,145
91
8
2
223,717
0
L
Tiamat
10,427
948
28
3
0
213,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role