Player Matchup

Athena
Athena
Gold III
ViridPumaBr
Athena
Gold III
Level 160
God Stats
12W - 8L
1,551 SR
Queue Stats
302W - 309L
1,527 MMR
Party 1
Neith
Neith
Gold IV
betomeliodas
Neith
Gold IV
Level 159
God Stats
5W - 10L
1,523 SR
Queue Stats
328W - 324L
1,611 MMR
Party 1
Discordia
Discordia
Gold I
iSpaceShark
Discordia
Gold I
Level 157
God Stats
1W - 2L
1,511 SR
Queue Stats
95W - 84L
1,657 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 159
1,529 SR
1,598 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 84
1,598 SR
1,572 MMR
Hou Yi
Hou Yi
Gold III
AmedeoMusic
Hou Yi
Gold III
Level 129
God Stats
3W - 3L
1,485 SR
Queue Stats
366W - 421L
1,550 MMR
Solo
Cabrakan
Cabrakan
Gold II
FrozenBoody
Cabrakan
Gold II
Level 45
God Stats
4W - 2L
1,769 SR
Queue Stats
69W - 60L
1,592 MMR
Solo
Chang'e
Chang'e
Gold I
ThereGoTae
Chang'e
Gold I
Level 79
God Stats
60W - 60L
1,541 SR
Queue Stats
306W - 351L
1,574 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
13
1 / 2 / 3
10,862
603
6,055
17,854
22,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

13
2 / 3 / 2
9,998
555
10,423
9,094
5,153
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
iSpaceShark
Discordia
13
1 / 3 / 3
9,809
545
14,147
6,021
2,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
Morgan Le FayGilgameshCharybdisTiamatCthulhu

VS

Bans
PersephoneCupidAphroditeArtemisScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
16
5 / 3 / 2
11,620
646
12,870
14,307
5,330
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Cabrakan
FrozenBoody
Cabrakan
15
0 / 0 / 7
10,989
611
7,052
19,132
24,522
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chang'e
ThereGoTae
Chang'e
16
3 / 1 / 2
11,154
620
7,481
9,442
3,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
19
4
Kills
8
8
Deaths
4
8
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
5
3
2
2
W
Cabrakan
FrozenBoody
Cabrakan
0
0
7
3.5
W
Chang'e
ThereGoTae
Chang'e
3
1
2
4
L
Athena
1
2
3
1.25
L
2
3
2
1
L
Discordia
iSpaceShark
Discordia
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,625
Damage
27,403
32,969
Taken
42,881
30,239
Mitigated
33,532
5,810
Healing
16,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
12,870
7,994
0
6,155
14,307
5,330
2,601
7,180
6,633
0
63,641
W
Cabrakan
FrozenBoody
Cabrakan
7,052
1,255
440
3,009
19,132
24,522
132
7,671
10,872
21,913
0
W
Chang'e
ThereGoTae
Chang'e
7,481
810
2,858
3,973
9,442
3,680
372
5,023
4,126
49,189
0
L
Athena
6,055
950
0
3,284
17,854
22,317
0
7,250
10,604
16,736
0
L
10,423
2,729
0
1,801
9,094
5,153
328
5,462
3,632
0
39,757
L
Discordia
iSpaceShark
Discordia
14,147
356
0
725
6,021
2,769
88
2,177
3,844
46,567
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,669
Gold Earned
33,763
178
Minions Killed
216
6
Camps Cleared
10
931,844
Distance Traveled
980,649
21
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
11,620
646
76
4
3
314,567
5
W
Cabrakan
10,989
611
21
1
3
361,594
5
W
Chang'e
11,154
620
119
7
4
304,488
0
L
Athena
10,862
603
28
2
1
326,002
6
L
Neith
9,998
555
63
4
2
296,330
8
L
Discordia
9,809
545
87
5
3
309,512
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role