Player Matchup

Medusa
Medusa
ElonMusk1031
Medusa
Level 4
God Stats
8W - 6L
1,636 SR
Queue Stats
10W - 8L
1,511 Elo+
Solo
Cerberus
Cerberus
FourlnchPounder
Cerberus
Level 24
God Stats
8W - 6L
1,610 SR
Queue Stats
338W - 323L
1,417 Elo+
Solo
Thanatos
Thanatos
MercenariosCOL
Thanatos
Level 7
God Stats
3W - 6L
1,491 SR
Queue Stats
5W - 12L
1,262 Elo+
Solo
Chaac
Chaac
black_ghost__86
Chaac
Level 29
God Stats
3W - 0L
1,606 SR
Queue Stats
52W - 53L
1,373 Elo+
Solo
Loki
Loki
msfreestyle1985
Loki
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 21L
1,455 Elo+
Solo
Team Averages
Level 16
1,568 SR
1,404 Elo+

VS

Team Averages
Level 10
1,555 SR
1,275 Elo+
Nemesis
Nemesis
Cante
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,009 Elo+
Solo
Neith
Neith
FartPoopDootie4
Neith
Level 5
God Stats
2W - 3L
1,539 SR
Queue Stats
12W - 11L
1,523 Elo+
Party 1
Hou Yi
Hou Yi
RidgyCrescent89
Hou Yi
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,326 Elo+
Solo
Zeus
Zeus
assasin_god321
Zeus
Level 28
God Stats
7W - 2L
1,738 SR
Queue Stats
71W - 91L
1,317 Elo+
Solo
Ares
Ares
gordon697
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,197 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
8
6 / 1 / 1
5,152
644
3,164
4,217
1,180
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
7
2 / 1 / 1
4,740
593
1,097
5,128
2,398
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
7
0 / 1 / 3
4,397
550
1,138
4,901
1,739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
4 / 0 / 0
5,389
674
3,891
4,190
1,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

5
0 / 2 / 3
3,997
500
3,020
4,104
879
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Cante
Nemesis
9
1 / 2 / 0
5,115
639
1,412
5,998
1,620
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

7
2 / 3 / 2
4,959
620
4,620
4,695
1,147
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

1
0 / 3 / 0
3,262
408
287
1,718
253
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

4
1 / 0 / 0
3,866
483
1,675
1,335
314
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
4
0 / 4 / 0
3,825
478
2,074
5,856
3,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
12
Kills
4
5
Deaths
12
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Cante
Nemesis
1
2
0
0.5
W
Medusa
6
1
1
6.5
L
2
3
2
1
W
Cerberus
2
1
1
2.5
W
Thanatos
0
1
3
1.5
L
0
3
0
0
L
1
0
0
1
W
4
0
0
4
L
Ares
0
4
0
0
W
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,310
Damage
10,068
22,540
Taken
19,602
8,044
Mitigated
6,643
6,141
Healing
1,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Cante
Nemesis
1,412
638
0
569
5,998
1,620
354
0
5,998
0
26,757
W
Medusa
3,164
1,523
0
1,716
4,217
1,180
156
848
3,369
0
17,625
L
4,620
2,469
0
750
4,695
1,147
571
0
4,695
0
16,124
W
Cerberus
1,097
617
0
634
5,128
2,398
340
1,084
4,044
12,953
0
W
Thanatos
1,138
506
0
2,507
4,901
1,739
200
1,087
3,814
0
23,273
L
287
165
0
0
1,718
253
0
0
1,718
0
350
L
1,675
706
0
183
1,335
314
0
0
1,335
6,850
0
W
3,891
1,272
0
1,284
4,190
1,848
0
595
3,595
0
22,750
L
Ares
2,074
423
0
0
5,856
3,309
91
1,097
4,759
8,874
0
W
3,020
815
0
0
4,104
879
209
135
3,969
0
11,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,675
Gold Earned
21,027
194
Minions Killed
127
0
Camps Cleared
0
767,085
Distance Traveled
588,438
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,115
639
69
9
0
156,928
0
W
Medusa
5,152
644
41
5
0
165,721
1
L
Neith
4,959
620
32
4
0
149,878
0
W
Cerberus
4,740
593
49
6
0
146,077
1
W
Thanatos
4,397
550
43
5
0
169,920
0
L
Hou Yi
3,262
408
0
0
0
70,009
0
L
Zeus
3,866
483
16
2
0
62,473
0
W
Chaac
5,389
674
42
5
0
120,032
1
L
Ares
3,825
478
10
1
0
149,150
0
W
Loki
3,997
500
19
2
0
165,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role