Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Rhed Queen
Neith
Level 159
God Stats
29W - 38L
1,485 SR
Queue Stats
218W - 211L
1,413 Elo+
Solo
Ares
Ares
SPARTAN LAWW
Ares
Level 118
God Stats
45W - 27L
1,629 SR
Queue Stats
653W - 761L
1,455 Elo+
Solo
Hel
Hel
Turtletaco1999
Hel
Level 66
God Stats
9W - 8L
1,249 SR
Queue Stats
143W - 149L
1,367 Elo+
Solo
Gilgamesh
Gilgamesh
YaMothasPeePee
Gilgamesh
Level 89
God Stats
2W - 1L
1,761 SR
Queue Stats
155W - 129L
1,413 Elo+
Party 1
Team Averages
Level 110
1,525 SR
1,430 Elo+

VS

Team Averages
Level 88
1,587 SR
1,469 Elo+
Izanami
Izanami
 
Izanami
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
Hiryu7722
Bellona
Level 68
God Stats
4W - 1L
1,551 SR
Queue Stats
73W - 46L
1,515 Elo+
Solo
Sylvanus
Sylvanus
Jjomacian
Sylvanus
Level 89
God Stats
42W - 33L
1,632 SR
Queue Stats
64W - 73L
1,545 Elo+
Party 2
Ah Puch
Ah Puch
cruzrising
Ah Puch
Level 125
God Stats
2W - 2L
1,747 SR
Queue Stats
71W - 90L
1,403 Elo+
Solo
Arachne
Arachne
warumo3310-4
Arachne
Level 68
God Stats
12W - 9L
1,502 SR
Queue Stats
159W - 186L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
15
11 / 5 / 3
9,600
600
15,914
16,267
6,753
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Neith
12
2 / 3 / 1
7,237
452
6,233
7,909
2,094
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
0 / 7 / 3
6,771
423
5,262
14,264
11,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
1 / 9 / 6
7,455
466
6,192
11,971
3,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
YaMothasPeePee
Gilgamesh
9
1 / 6 / 1
6,104
382
3,773
13,602
6,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
4 / 2 / 3
8,529
533
6,184
9,277
3,345
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
Hiryu7722
Bellona
12
2 / 4 / 6
7,945
497
6,731
14,186
15,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sylvanus
Jjomacian
Sylvanus
12
2 / 2 / 6
7,722
483
6,192
10,650
10,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Puch
cruzrising
Ah Puch
16
10 / 4 / 4
10,049
628
14,599
9,557
3,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
warumo3310-4
Arachne
16
11 / 3 / 3
10,040
628
9,980
14,037
6,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
51
15
Kills
29
30
Deaths
15
14
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
11
5
3
2.5
W
Izanami
 
Izanami
4
2
3
2.75
W
Bellona
Hiryu7722
Bellona
2
4
6
1.25
W
Sylvanus
Jjomacian
Sylvanus
2
2
6
2.5
L
Neith
2
3
1
0.83
L
0
7
3
0.21
L
1
9
6
0.44
L
Gilgamesh
YaMothasPeePee
Gilgamesh
1
6
1
0.25
W
Ah Puch
cruzrising
Ah Puch
10
4
4
3
W
Arachne
warumo3310-4
Arachne
11
3
3
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,374
Damage
43,686
64,013
Taken
57,707
30,406
Mitigated
39,506
13,433
Healing
20,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
15,914
7,753
0
506
16,267
6,753
0
3,529
12,738
0
68,124
W
Izanami
 
Izanami
6,184
4,386
0
1,706
9,277
3,345
766
1,189
8,088
0
68,456
W
Bellona
Hiryu7722
Bellona
6,731
1,582
0
2,620
14,186
15,332
99
2,420
11,628
0
36,080
W
Sylvanus
Jjomacian
Sylvanus
6,192
1,350
1,861
3,564
10,650
10,254
60
3,346
7,228
28,608
9,147
L
Neith
6,233
1,607
519
2,736
7,909
2,094
96
2,139
5,770
0
44,498
L
5,262
166
73
1,804
14,264
11,182
0
4,119
10,145
28,361
0
L
6,192
230
1,357
2,764
11,971
3,493
0
7,327
4,644
32,335
0
L
Gilgamesh
YaMothasPeePee
Gilgamesh
3,773
754
0
3,674
13,602
6,884
0
3,209
10,393
0
23,183
W
Ah Puch
cruzrising
Ah Puch
14,599
321
0
4,096
9,557
3,879
374
2,659
6,742
53,743
0
W
Arachne
warumo3310-4
Arachne
9,980
6,252
0
6,490
14,037
6,696
87
1,372
12,513
0
57,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,167
Gold Earned
44,285
356
Minions Killed
417
0
Camps Cleared
0
1,492,591
Distance Traveled
1,560,930
18
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
9,600
600
123
8
0
343,733
2
W
Izanami
8,529
533
112
7
0
280,056
0
W
Bellona
7,945
497
69
4
0
317,120
2
W
Sylvanus
7,722
483
61
4
0
299,119
2
L
Neith
7,237
452
92
6
0
297,580
5
L
Ares
6,771
423
42
3
0
268,184
0
L
Hel
7,455
466
59
4
0
289,534
8
L
Gilgamesh
6,104
382
40
3
0
293,560
3
W
Ah Puch
10,049
628
82
5
0
287,593
0
W
Arachne
10,040
628
93
6
0
377,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role