Player Matchup

Chaac
Chaac
Baalghruf
Chaac
Level 35
God Stats
1W - 1L
1,356 SR
Queue Stats
2W - 1L
1,651 Elo+
Solo
Kukulkan
Kukulkan
Fabrii7xD
Kukulkan
Level 25
God Stats
16W - 14L
1,548 SR
Queue Stats
74W - 83L
1,559 Elo+
Solo
Artemis
Artemis
lCriss
Artemis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 27L
1,601 Elo+
Solo
Team Averages
Level 26
1,468 SR
1,604 Elo+

VS

Team Averages
Level 108
1,463 SR
1,400 Elo+
Chang'e
Chang'e
Hospitalization
Chang'e
Level 128
God Stats
1W - 3L
1,460 SR
Queue Stats
116W - 132L
1,463 Elo+
Solo
Chaac
Chaac
Matostrike
Chaac
Level 100
God Stats
9W - 8L
1,443 SR
Queue Stats
239W - 315L
1,309 Elo+
Solo
Tiamat
Tiamat
Moon_Noir
Tiamat
Level 97
God Stats
8W - 12L
1,487 SR
Queue Stats
302W - 323L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Baalghruf
Chaac
20
11 / 7 / 9
17,174
716
26,622
33,916
43,347
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kukulkan
Fabrii7xD
Kukulkan
20
12 / 7 / 8
17,427
726
35,148
17,526
7,182
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
lCriss
Artemis
6
0 / 0 / 1
11,411
475
315
0
0
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 9 / 6
16,557
690
13,694
24,959
9,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
18
2 / 8 / 7
15,122
630
10,117
32,418
32,520
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tiamat
Moon_Noir
Tiamat
19
7 / 6 / 5
16,667
694
22,508
28,539
18,461
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
32
23
Kills
14
14
Deaths
23
18
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Chaac
Baalghruf
Chaac
11
7
9
2.21
L
Kukulkan
Fabrii7xD
Kukulkan
12
7
8
2.29
W
5
9
6
0.89
W
Chaac
2
8
7
0.69
W
Tiamat
Moon_Noir
Tiamat
7
6
5
1.58
L
Artemis
lCriss
Artemis
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,085
Damage
46,319
51,442
Taken
85,916
50,529
Mitigated
60,188
10,987
Healing
34,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Baalghruf
Chaac
26,622
4,274
0
10,418
33,916
43,347
1,034
24,965
8,951
1,587
57,437
L
Kukulkan
Fabrii7xD
Kukulkan
35,148
3,052
0
569
17,526
7,182
1,571
11,737
5,789
103,254
0
W
13,694
1,051
4,399
9,358
24,959
9,207
1,430
9,767
14,736
61,376
0
W
Chaac
10,117
2,335
0
10,166
32,418
32,520
1,086
18,391
13,850
0
65,067
W
Tiamat
Moon_Noir
Tiamat
22,508
839
87
10,104
28,539
18,461
437
10,010
17,565
73,125
0
L
Artemis
lCriss
Artemis
315
222
0
0
0
0
0
0
0
0
315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,012
Gold Earned
48,346
215
Minions Killed
279
5
Camps Cleared
13
796,679
Distance Traveled
1,217,730
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
17,174
716
69
3
3
390,769
1
L
Kukulkan
17,427
726
146
6
2
392,418
7
W
Chang'e
16,557
690
77
3
1
391,323
2
W
Chaac
15,122
630
99
4
4
405,336
3
W
Tiamat
16,667
694
103
4
8
421,071
1
L
Artemis
11,411
475
0
0
0
13,492
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role