Player Matchup

Hades
Hades
DarkiDark23
Hades
Level 140
God Stats
25W - 10L
1,812 SR
Queue Stats
423W - 418L
1,512 Elo+
Party 1
Sylvanus
Sylvanus
LacieNekoShiro
Sylvanus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 21L
1,443 Elo+
Party 1
Cernunnos
Cernunnos
Psycop4te77
Cernunnos
Level 29
God Stats
4W - 5L
1,559 SR
Queue Stats
75W - 78L
1,461 Elo+
Party 1
Team Averages
Level 62
1,624 SR
1,472 Elo+

VS

Team Averages
Level 93
1,544 SR
1,421 Elo+
Hercules
Hercules
AlejoSusiio
Hercules
Level 123
God Stats
22W - 27L
1,574 SR
Queue Stats
616W - 467L
1,572 Elo+
Party 2
Bacchus
Bacchus
Arbe_Boby
Bacchus
Level 68
God Stats
7W - 9L
1,558 SR
Queue Stats
40W - 63L
1,279 Elo+
Solo
Bastet
Bastet
CodyZPanda1
Bastet
Level 87
God Stats
20W - 14L
1,500 SR
Queue Stats
461W - 410L
1,411 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 7 / 6
13,302
700
28,731
24,450
16,618
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
13
2 / 9 / 6
11,698
616
6,418
25,428
19,368
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cernunnos
Psycop4te77
Cernunnos
14
4 / 8 / 5
11,729
617
15,344
17,671
6,369
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AlejoSusiio
Hercules
19
20 / 2 / 4
15,422
812
28,847
30,411
35,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bacchus
Arbe_Boby
Bacchus
16
1 / 3 / 22
13,308
700
12,248
22,568
32,861
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bastet
15
3 / 8 / 19
12,313
648
15,574
17,410
7,911
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
69
13
Kills
24
24
Deaths
13
17
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Hercules
AlejoSusiio
Hercules
20
2
4
11
W
Bacchus
Arbe_Boby
Bacchus
1
3
22
4
W
Bastet
3
8
19
1.56
L
7
7
6
1.43
L
Sylvanus
2
9
6
0.56
L
Cernunnos
Psycop4te77
Cernunnos
4
8
5
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,493
Damage
56,669
67,549
Taken
70,389
42,355
Mitigated
76,242
17,769
Healing
15,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
AlejoSusiio
Hercules
28,847
11,921
0
10,859
30,411
35,470
578
15,045
15,366
0
70,175
W
Bacchus
Arbe_Boby
Bacchus
12,248
1,129
1,913
2,861
22,568
32,861
340
10,594
11,974
32,992
0
W
Bastet
15,574
3,974
0
130
17,410
7,911
1,937
10,090
7,320
0
40,502
L
28,731
1,108
886
10,318
24,450
16,618
811
4,405
19,303
68,196
0
L
Sylvanus
6,418
1,849
757
3,515
25,428
19,368
354
3,102
21,397
15,565
0
L
Cernunnos
Psycop4te77
Cernunnos
15,344
8,274
0
2,293
17,671
6,369
766
5,161
12,033
0
39,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,729
Gold Earned
41,043
184
Minions Killed
169
9
Camps Cleared
5
780,530
Distance Traveled
1,078,421
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
15,422
812
87
5
4
352,015
1
W
Bacchus
13,308
700
33
2
0
396,693
4
W
Bastet
12,313
648
49
3
1
329,713
2
L
Hades
13,302
700
109
6
8
281,254
3
L
Sylvanus
11,698
616
15
1
0
257,524
0
L
Cernunnos
11,729
617
60
3
1
241,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role