Player Matchup

Tsukuyomi
Tsukuyomi
LongChaos88
Tsukuyomi
Level 157
God Stats
17W - 23L
1,466 SR
Queue Stats
831W - 813L
1,453 Elo+
Party 1
Cerberus
Cerberus
THEPREDATHORe36
Cerberus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,467 Elo+
Solo
Ra
Ra
vorhautjoe
Ra
Level 149
God Stats
36W - 42L
1,397 SR
Queue Stats
947W - 918L
1,458 Elo+
Party 1
Team Averages
Level 105
1,454 SR
1,459 Elo+

VS

Team Averages
Level 110
1,385 SR
1,469 Elo+
Ah Puch
Ah Puch
HunterTT74
Ah Puch
Level 108
God Stats
1W - 2L
1,494 SR
Queue Stats
259W - 287L
1,443 Elo+
Party 2
Anhur
Anhur
l3ullshark
Anhur
Level 140
God Stats
3W - 5L
1,091 SR
Queue Stats
200W - 177L
1,520 Elo+
Party 2
Guan Yu
Guan Yu
xfrosthxblackx
Guan Yu
Level 83
God Stats
8W - 13L
1,571 SR
Queue Stats
216W - 226L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
LongChaos88
Tsukuyomi
13
4 / 4 / 2
9,737
649
14,857
12,338
3,293
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
9
0 / 11 / 5
8,170
545
6,423
20,273
9,225
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
2 / 6 / 3
9,124
608
10,654
12,587
3,402
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
HunterTT74
Ah Puch
15
3 / 3 / 14
10,622
708
14,206
13,089
4,377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
16
12 / 2 / 6
11,914
794
15,249
13,797
4,775
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
6 / 1 / 11
10,807
720
8,472
16,065
14,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
52
6
Kills
21
21
Deaths
6
10
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
HunterTT74
Ah Puch
3
3
14
3.33
L
Tsukuyomi
LongChaos88
Tsukuyomi
4
4
2
1.25
L
Cerberus
0
11
5
0.23
W
Anhur
12
2
6
7.5
L
2
6
3
0.58
W
6
1
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,934
Damage
37,927
45,198
Taken
42,951
15,920
Mitigated
23,900
9,771
Healing
24,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
HunterTT74
Ah Puch
14,206
778
0
6,293
13,089
4,377
270
5,904
7,118
38,227
0
L
Tsukuyomi
LongChaos88
Tsukuyomi
14,857
2,885
0
2,400
12,338
3,293
0
3,887
8,093
0
42,278
L
Cerberus
6,423
629
0
2,699
20,273
9,225
28
4,690
15,166
15,217
0
W
Anhur
15,249
10,354
0
5,422
13,797
4,775
2,620
4,370
9,427
0
64,854
L
10,654
41
2,152
2,520
12,587
3,402
0
4,892
7,465
37,861
0
W
8,472
824
3,231
9,388
16,065
14,748
138
6,864
9,201
0
26,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,031
Gold Earned
33,343
169
Minions Killed
182
3
Camps Cleared
9
730,318
Distance Traveled
805,237
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,622
708
68
5
1
261,625
2
L
Tsukuyomi
9,737
649
77
5
1
271,433
2
L
Cerberus
8,170
545
35
2
0
189,362
2
W
Anhur
11,914
794
81
5
7
247,387
3
L
Ra
9,124
608
57
4
2
269,523
0
W
Guan Yu
10,807
720
33
2
1
296,225
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role