Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tiamat
Tiamat
Anestesia_Az--k
Tiamat
Level 143
God Stats
1W - 5L
1,227 SR
Queue Stats
625W - 595L
1,424 Elo+
Party 3
Hercules
Hercules
PapaSugoi
Hercules
Level 115
God Stats
16W - 13L
1,572 SR
Queue Stats
230W - 264L
1,523 Elo+
Party 2
Cupid
Cupid
XIII_Hank_
Cupid
Level 99
God Stats
10W - 3L
1,737 SR
Queue Stats
31W - 17L
1,581 Elo+
Party 3
Kali
Kali
XXPUGTASTIC
Kali
Level 119
God Stats
3W - 2L
1,159 SR
Queue Stats
158W - 187L
1,476 Elo+
Party 2
Team Averages
Level 112
1,439 SR
1,501 Elo+

VS

Team Averages
Level 103
1,500 SR
1,496 Elo+
Anhur
Anhur
SirSalto
Anhur
Level 106
God Stats
9W - 12L
1,567 SR
Queue Stats
227W - 200L
1,557 Elo+
Party 1
Pele
Pele
Swagman5555
Pele
Level 107
God Stats
19W - 19L
1,457 SR
Queue Stats
352W - 325L
1,503 Elo+
Party 1
Hades
Hades
chez-ta_seum59
Hades
Level 129
God Stats
31W - 22L
1,624 SR
Queue Stats
371W - 364L
1,450 Elo+
Solo
Nike
Nike
invincible2705
Nike
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
525W - 478L
1,474 Elo+
Party 1
Ra
Ra
sakyumi
Ra
Level 82
God Stats
1W - 2L
1,351 SR
Queue Stats
322W - 293L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
9
0 / 0 / 6
5,253
584
2,282
6,662
3,970
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
2 / 1 / 1
5,604
623
3,720
4,952
1,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
PapaSugoi
Hercules
12
4 / 0 / 1
7,169
797
2,815
4,596
1,890
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cupid
10
5 / 0 / 0
6,198
689
3,547
4,383
1,070
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

11
2 / 0 / 2
6,269
697
2,789
5,890
2,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
SirSalto
Anhur
4
0 / 2 / 0
3,615
402
1,797
2,463
307
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

4
0 / 2 / 0
3,749
417
1,367
3,710
753
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
1 / 3 / 0
5,266
585
4,362
7,832
3,268
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 4 / 0
3,853
428
1,290
4,004
1,299
3
0 / 2 / 0
3,497
389
716
3,096
670

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
1
13
Kills
1
1
Deaths
13
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
0
6
3
W
2
1
1
2.5
W
Hercules
PapaSugoi
Hercules
4
0
1
4.5
L
Anhur
SirSalto
Anhur
0
2
0
0
L
0
2
0
0
W
Cupid
5
0
0
5
W
2
0
2
3
L
1
3
0
0.33
L
0
4
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,153
Damage
9,532
26,483
Taken
21,105
11,033
Mitigated
6,297
12,460
Healing
6,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
2,282
506
320
2,029
6,662
3,970
311
1,417
5,245
12,436
0
W
3,720
668
0
2,410
4,952
1,747
181
2,572
2,380
24,236
0
W
Hercules
PapaSugoi
Hercules
2,815
1,111
0
2,043
4,596
1,890
483
0
4,596
0
36,116
L
Anhur
SirSalto
Anhur
1,797
1,374
0
687
2,463
307
0
840
1,623
0
7,146
L
1,367
718
0
763
3,710
753
0
634
2,980
0
7,659
W
Cupid
3,547
2,032
233
2,684
4,383
1,070
2,714
278
4,105
0
34,087
W
2,789
1,451
0
2,741
5,890
2,356
0
811
5,079
0
38,434
L
4,362
243
0
3,470
7,832
3,268
0
3,553
4,004
30,089
0
L
1,290
53
0
140
4,004
1,299
0
0
4,004
0
10,278
L
716
229
113
978
3,096
670
0
604
2,492
5,679
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,493
Gold Earned
19,980
317
Minions Killed
129
0
Camps Cleared
0
902,812
Distance Traveled
535,062
10
Wards Purchased
78
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
5,253
584
0
0
0
177,989
3
W
Tiamat
5,604
623
56
6
0
165,286
0
W
Hercules
7,169
797
103
11
0
185,568
2
L
Anhur
3,615
402
12
1
0
71,734
1
L
Pele
3,749
417
18
2
0
121,387
9
W
Cupid
6,198
689
85
9
0
162,964
2
W
Kali
6,269
697
73
8
0
211,005
3
L
Hades
5,266
585
69
8
0
143,485
1
L
Nike
3,853
428
21
2
0
101,213
62
L
Ra
3,497
389
9
1
0
97,243
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role