Player Matchup

Sylvanus
Sylvanus
KingSawasch
Sylvanus
Level 28
God Stats
9W - 8L
1,546 SR
Queue Stats
101W - 132L
1,374 Elo+
Party 1
Yemoja
Yemoja
Kübkë
Yemoja
Level 28
God Stats
1W - 2L
1,363 SR
Queue Stats
25W - 22L
1,437 Elo+
Solo
Izanami
Izanami
R6 Triax
Izanami
Level 18
God Stats
10W - 6L
1,583 SR
Queue Stats
27W - 29L
1,341 Elo+
Solo
Ra
Ra
eQ-AypicZ
Ra
Level 6
God Stats
5W - 0L
1,500 SR
Queue Stats
66W - 48L
1,638 Elo+
Party 1
Osiris
Osiris
puniscer
Osiris
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 89L
1,183 Elo+
Solo
Team Averages
Level 21
1,499 SR
1,394 Elo+

VS

Team Averages
Level 34
1,547 SR
1,400 Elo+
Danzaburou
Danzaburou
BlAk_FaYa_
Danzaburou
Level 11
God Stats
7W - 8L
1,595 SR
Queue Stats
15W - 22L
1,303 Elo+
Party 2
Nemesis
Nemesis
Hyrat
Nemesis
Level 24
God Stats
0W - 3L
1,224 SR
Queue Stats
185W - 214L
1,143 Elo+
Solo
Heimdallr
Heimdallr
RigzGhosty
Heimdallr
Level 3
God Stats
2W - 4L
1,713 SR
Queue Stats
4W - 6L
1,779 Elo+
Solo
Hercules
Hercules
moi_losada
Hercules
Level 117
God Stats
1W - 2L
1,392 SR
Queue Stats
208W - 240L
1,390 Elo+
Party 2
Ymir
Ymir
webe_David
Ymir
Level 15
God Stats
8W - 12L
1,813 SR
Queue Stats
133W - 179L
1,386 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
KingSawasch
Sylvanus
18
8 / 5 / 14
12,107
484
14,990
25,632
22,065
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Yemoja
Kübkë
Yemoja
16
4 / 2 / 22
12,420
497
8,620
23,472
22,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
R6 Triax
Izanami
15
9 / 5 / 11
10,977
439
17,382
15,942
5,956
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
10 / 0 / 12
14,003
560
33,263
19,037
11,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Osiris
puniscer
Osiris
18
7 / 5 / 5
11,798
472
8,069
16,618
13,121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BlAk_FaYa_
Danzaburou
6
0 / 6 / 1
7,106
284
4,294
6,509
1,437
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nemesis
Hyrat
Nemesis
13
1 / 12 / 5
9,086
363
4,568
21,650
6,415
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heimdallr
RigzGhosty
Heimdallr
17
8 / 6 / 3
11,912
476
31,599
21,941
7,658
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hercules
moi_losada
Hercules
17
7 / 3 / 5
11,763
471
17,962
32,219
23,317
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

13
0 / 12 / 7
8,639
346
9,710
25,246
22,424
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
37
38
Kills
16
17
Deaths
39
64
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BlAk_FaYa_
Danzaburou
0
6
1
0.08
L
Nemesis
Hyrat
Nemesis
1
12
5
0.29
W
Sylvanus
KingSawasch
Sylvanus
8
5
14
3
W
Yemoja
Kübkë
Yemoja
4
2
22
7.5
W
Izanami
R6 Triax
Izanami
9
5
11
2.9
L
Heimdallr
RigzGhosty
Heimdallr
8
6
3
1.58
W
10
0
12
16
L
Hercules
moi_losada
Hercules
7
3
5
3.17
W
Osiris
puniscer
Osiris
7
5
5
1.9
L
0
12
7
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,324
Damage
68,133
100,701
Taken
107,565
75,039
Mitigated
61,251
50,940
Healing
18,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BlAk_FaYa_
Danzaburou
4,294
2,167
0
972
6,509
1,437
0
2,611
3,854
0
18,291
L
Nemesis
Hyrat
Nemesis
4,568
1,737
0
0
21,650
6,415
0
10,423
11,054
0
30,556
W
Sylvanus
KingSawasch
Sylvanus
14,990
7,127
3,165
5,350
25,632
22,065
2,566
3,453
22,179
42,058
9,736
W
Yemoja
Kübkë
Yemoja
8,620
2,830
13,101
9,584
23,472
22,823
2,408
2,883
20,589
23,605
0
W
Izanami
R6 Triax
Izanami
17,382
10,501
0
2,230
15,942
5,956
2,912
862
14,520
0
58,482
L
Heimdallr
RigzGhosty
Heimdallr
31,599
11,005
383
3,822
21,941
7,658
0
12,272
9,291
0
90,861
W
33,263
2,024
6,840
8,405
19,037
11,074
2,818
1,301
17,736
147,030
0
L
Hercules
moi_losada
Hercules
17,962
6,715
0
10,072
32,219
23,317
444
18,513
13,343
0
73,541
W
Osiris
puniscer
Osiris
8,069
2,741
0
2,265
16,618
13,121
1,078
1,389
15,229
0
80,846
L
9,710
1,733
1,198
1,558
25,246
22,424
0
9,911
15,160
39,251
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,305
Gold Earned
48,506
560
Minions Killed
376
0
Camps Cleared
0
2,365,330
Distance Traveled
1,818,471
26
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,106
284
30
1
0
134,142
0
L
Nemesis
9,086
363
51
2
0
439,351
0
W
Sylvanus
12,107
484
88
4
0
477,566
1
W
Yemoja
12,420
497
34
1
0
484,082
13
W
Izanami
10,977
439
107
4
0
488,193
7
L
Heimdallr
11,912
476
122
5
0
413,663
0
W
Ra
14,003
560
230
9
0
535,049
5
L
Hercules
11,763
471
144
6
0
455,154
1
W
Osiris
11,798
472
101
4
0
380,440
0
L
Ymir
8,639
346
29
1
0
376,161
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role