Player Matchup

Baron Samedi
Baron Samedi
B0D9n
Baron Samedi
Level 3
God Stats
6W - 2L
1,500 SR
Queue Stats
13W - 8L
1,447 Elo+
Party 3
Chaac
Chaac
Kiiroitorii
Chaac
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 29L
1,331 Elo+
Party 1
Chernobog
Chernobog
VanHYNTEN89
Chernobog
Level 5
God Stats
5W - 6L
1,750 SR
Queue Stats
14W - 18L
1,274 Elo+
Party 1
Loki
Loki
klakerok
Loki
Level 4
God Stats
2W - 3L
1,291 SR
Queue Stats
9W - 6L
1,451 Elo+
Party 3
Yemoja
Yemoja
petyx2022
Yemoja
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 24L
1,406 Elo+
Party 3
Team Averages
Level 8
1,508 SR
1,382 Elo+

VS

Team Averages
Level 28
1,282 SR
1,357 Elo+
Scylla
Scylla
 
Scylla
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Guessedtuna6781
Sun Wukong
Level 88
God Stats
0W - 3L
1,143 SR
Queue Stats
176W - 132L
1,580 Elo+
Party 2
Cthulhu
Cthulhu
Tinythulhu
Cthulhu
Level 3
God Stats
6W - 3L
1,308 SR
Queue Stats
7W - 6L
1,288 Elo+
Party 2
Neith
Neith
cyber1571
Neith
Level 12
God Stats
0W - 2L
1,283 SR
Queue Stats
0W - 3L
1,188 Elo+
Solo
Serqet
Serqet
natynb1996
Serqet
Level 21
God Stats
1W - 3L
1,177 SR
Queue Stats
28W - 33L
1,229 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
B0D9n
Baron Samedi
20
4 / 10 / 23
15,056
941
21,489
24,351
12,401
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

20
3 / 4 / 30
15,649
978
22,540
30,365
38,627
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Chernobog
VanHYNTEN89
Chernobog
20
14 / 7 / 13
17,158
1,072
44,682
19,173
9,607
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Loki
20
11 / 8 / 19
17,004
1,063
21,452
18,555
8,031
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
petyx2022
Yemoja
20
2 / 4 / 26
15,871
992
19,471
29,921
40,566
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Team 1 Tickets

51

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
20
14 / 6 / 14
18,334
1,146
42,291
26,464
10,050
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
Guessedtuna6781
Sun Wukong
19
6 / 3 / 6
13,851
866
9,482
11,741
7,128
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
Tinythulhu
Cthulhu
20
6 / 10 / 20
16,756
1,047
21,036
40,680
47,240
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
cyber1571
Neith
20
3 / 8 / 18
15,266
954
28,635
24,281
10,182
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Serqet
natynb1996
Serqet
20
4 / 7 / 15
14,893
931
11,792
34,411
27,955
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
106
34
Kills
33
33
Deaths
34
111
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
14
6
14
3.5
W
Baron Samedi
B0D9n
Baron Samedi
4
10
23
1.55
L
Sun Wukong
Guessedtuna6781
Sun Wukong
6
3
6
3
W
3
4
30
4.5
L
Cthulhu
Tinythulhu
Cthulhu
6
10
20
1.6
W
Chernobog
VanHYNTEN89
Chernobog
14
7
13
2.93
L
Neith
cyber1571
Neith
3
8
18
1.5
W
Loki
11
8
19
2.56
L
Serqet
natynb1996
Serqet
4
7
15
1.64
W
Yemoja
petyx2022
Yemoja
2
4
26
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

129,634
Damage
113,236
122,365
Taken
137,577
109,232
Mitigated
102,555
36,068
Healing
6,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
42,291
4,035
0
615
26,464
10,050
0
7,186
19,278
79,531
0
W
Baron Samedi
B0D9n
Baron Samedi
21,489
3,195
7,724
6,470
24,351
12,401
0
12,790
11,247
33,067
0
L
Sun Wukong
Guessedtuna6781
Sun Wukong
9,482
2,341
0
1,442
11,741
7,128
0
3,322
8,419
0
14,349
W
22,540
4,236
0
9,524
30,365
38,627
0
17,377
12,610
0
39,339
L
Cthulhu
Tinythulhu
Cthulhu
21,036
1,757
1,592
0
40,680
47,240
0
13,491
27,189
48,697
0
W
Chernobog
VanHYNTEN89
Chernobog
44,682
27,456
0
3,341
19,173
9,607
0
10,304
8,618
0
85,263
L
Neith
cyber1571
Neith
28,635
13,695
240
2,564
24,281
10,182
0
7,928
16,353
0
56,319
W
Loki
21,452
4,536
0
94
18,555
8,031
0
7,318
10,755
0
39,755
L
Serqet
natynb1996
Serqet
11,792
1,962
0
0
34,411
27,955
0
9,033
25,378
1,146
13,596
W
Yemoja
petyx2022
Yemoja
19,471
4,210
2,984
5,931
29,921
40,566
0
15,843
14,078
39,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,738
Gold Earned
79,100
228
Minions Killed
238
6
Camps Cleared
3
1,381,826
Distance Traveled
1,320,344
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
18,334
1,146
109
7
0
307,924
1
W
Baron Samedi
15,056
941
24
2
0
220,546
1
L
Sun Wukong
13,851
866
12
1
0
126,312
0
W
Chaac
15,649
978
32
2
1
328,811
0
L
Cthulhu
16,756
1,047
57
4
0
300,099
1
W
Chernobog
17,158
1,072
110
7
2
231,907
1
L
Neith
15,266
954
51
3
3
215,964
0
W
Loki
17,004
1,063
35
2
3
302,656
2
L
Serqet
14,893
931
9
1
0
370,045
0
W
Yemoja
15,871
992
27
2
0
297,906
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role