Player Matchup

Kali
Kali
Glauden
Kali
Level 25
God Stats
14W - 20L
1,439 SR
Queue Stats
204W - 234L
1,454 Elo+
Solo
Cthulhu
Cthulhu
Kastafore
Cthulhu
Level 30
God Stats
12W - 16L
1,491 SR
Queue Stats
94W - 111L
1,614 Elo+
Solo
Charybdis
Charybdis
LukeIsGay16
Charybdis
Level 13
God Stats
2W - 5L
1,475 SR
Queue Stats
37W - 22L
1,557 Elo+
Party 2
Ra
Ra
blitzkiller180
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 27L
1,516 Elo+
Solo
Geb
Geb
lchapuxx
Geb
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 10L
1,374 Elo+
Party 2
Team Averages
Level 20
1,481 SR
1,503 Elo+

VS

Team Averages
Level 40
1,552 SR
1,541 Elo+
Anubis
Anubis
 
Anubis
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
BorBotOnPC
Ne Zha
Level 29
God Stats
4W - 4L
1,523 SR
Queue Stats
166W - 109L
1,762 Elo+
Solo
Bellona
Bellona
LoggingIn802
Bellona
Level 15
God Stats
9W - 3L
1,693 SR
Queue Stats
22W - 19L
1,495 Elo+
Solo
Athena
Athena
Sarhly
Athena
Level 18
God Stats
22W - 22L
1,542 SR
Queue Stats
36W - 39L
1,460 Elo+
Party 1
Sylvanus
Sylvanus
babtunda
Sylvanus
Level 16
God Stats
4W - 1L
1,500 SR
Queue Stats
92W - 100L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Glauden
Kali
11
1 / 2 / 0
6,664
476
3,480
9,923
3,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Kastafore
Cthulhu
9
1 / 1 / 0
6,392
457
8,245
9,617
6,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Charybdis
LukeIsGay16
Charybdis
10
0 / 6 / 1
6,077
434
8,017
9,971
2,398
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
0 / 7 / 0
6,633
474
4,745
13,098
4,605
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
0 / 3 / 1
6,537
467
4,352
9,439
4,197
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
2 / 1 / 6
7,098
507
9,578
11,422
5,121
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ne Zha
BorBotOnPC
Ne Zha
16
12 / 0 / 2
9,327
666
12,364
11,435
6,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
LoggingIn802
Bellona
13
1 / 1 / 3
7,255
518
7,154
7,237
5,995
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Athena
Sarhly
Athena
12
1 / 0 / 8
7,327
523
2,594
11,110
7,833
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sylvanus
babtunda
Sylvanus
13
3 / 0 / 6
7,686
549
6,933
10,679
6,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
44
2
Kills
19
19
Deaths
2
2
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
2
1
6
5
W
Ne Zha
BorBotOnPC
Ne Zha
12
0
2
13
L
Kali
Glauden
Kali
1
2
0
0.5
L
Cthulhu
Kastafore
Cthulhu
1
1
0
1
W
Bellona
LoggingIn802
Bellona
1
1
3
2.5
L
Charybdis
LukeIsGay16
Charybdis
0
6
1
0.08
W
Athena
Sarhly
Athena
1
0
8
5
W
Sylvanus
babtunda
Sylvanus
3
0
6
6
L
0
7
0
0
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,839
Damage
38,623
52,048
Taken
51,883
21,441
Mitigated
31,308
15,710
Healing
28,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
9,578
373
400
6,908
11,422
5,121
1,407
4,896
6,526
47,984
0
W
Ne Zha
BorBotOnPC
Ne Zha
12,364
4,662
0
6,508
11,435
6,344
0
2,755
8,680
0
69,038
L
Kali
Glauden
Kali
3,480
1,280
0
4,038
9,923
3,884
0
1,516
8,317
0
39,714
L
Cthulhu
Kastafore
Cthulhu
8,245
825
628
2,632
9,617
6,357
25
6,116
3,501
26,730
0
W
Bellona
LoggingIn802
Bellona
7,154
1,143
0
816
7,237
5,995
458
3,210
4,027
8,094
22,245
L
Charybdis
LukeIsGay16
Charybdis
8,017
3,636
0
1,917
9,971
2,398
529
5,929
4,042
0
35,413
W
Athena
Sarhly
Athena
2,594
876
1,422
3,651
11,110
7,833
496
3,014
8,096
19,243
0
W
Sylvanus
babtunda
Sylvanus
6,933
2,009
2,809
5,700
10,679
6,015
1,767
3,467
7,212
35,522
7,658
L
4,745
1,252
126
3,302
13,098
4,605
0
4,875
8,223
41,201
0
L
4,352
871
0
3,067
9,439
4,197
0
1,900
7,066
30,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,303
Gold Earned
38,693
321
Minions Killed
386
0
Camps Cleared
0
1,265,045
Distance Traveled
1,334,952
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,098
507
85
6
0
239,634
2
W
Ne Zha
9,327
666
121
9
0
295,063
4
L
Kali
6,664
476
71
5
0
254,812
4
L
Cthulhu
6,392
457
36
3
0
287,243
1
W
Bellona
7,255
518
63
5
0
261,717
1
L
Charybdis
6,077
434
67
5
0
238,931
4
W
Athena
7,327
523
26
2
0
274,852
0
W
Sylvanus
7,686
549
91
7
0
263,686
0
L
Ra
6,633
474
91
7
0
237,811
4
L
Geb
6,537
467
56
4
0
246,248
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role